- Jul 4, 2020
- 156
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The FPS I said was performance metric. Interpolations run by generating new frames between existing frames, so the number of frames can be generated per second is half of the overall frame output speed so I explicitly point it out. There's no any good reason to discard original frames.I don't think I understand half of what you're trying to convey. Could you please clarify?
What is an acceptable encoding, and by what standard?
Why would interpolation be limited to a specific fps?
What is M6, and how does it relate to interpolation speed? Why is it "lame"?
Does interpolation normally not include original frames?
Did I just waste 15 hours interpolating this same video, after announcing it, for you to then do it twice over?
I'm not very knowledgeable about the technical aspects. I just like a decent frame rate, and I run a comprehensible program (SVFI) to the best of my ability. I'm curious to hear your answers.
M6 is the same meaning of preset 6 in svt-av1.
Encoding speed optimization typically involves trade-offs in the quality of resulting video. M6 is more on the fast and rough side.
15 hours is a long waiting, I'm sorry if I made you feel bad, but I was just got interest from your post and did some random stuff.