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Dear Patrons,
First and foremost, I want to sincerely apologize for the long silence. Unfortunately, some things didn’t go as planned. I had hoped that this post would be the last one before the game’s release, and my goal was to finish everything before Christmas. However, there will be a delay. This is due to some decisions I made which, as it turns out, were not the best, and now I’m facing the consequences.
I understand this might sound like a vague excuse, but unfortunately, I can’t go into full detail about everything. So, I’ll focus on what’s important and game-related.
The game will continue in the same form and spirit as it has been so far. One of the significant changes will be ensuring that no relationship in the game feels forced—players will have greater freedom in how they approach the story. This will not be a remastered version but rather a continuation of the same narrative.
The game will retain its title,
Victoria in Big City. Of course, there will be some improvements and refinements—though not everything will be included in the next update, you can expect to see them in future updates.
This doesn’t mean that all the work I’ve done since the last update has gone to waste. During this period, I’ve primarily focused on creating new scenes that continue Victoria’s adventures. I understand that the gap between updates has been too long, and I regret that certain circumstances have made it this way.
I do have a plan for the future to ensure things look different moving forward, and I hope I’ll be able to put it into action. This project is incredibly important to me, and I’ve devoted countless hours to it over the past few years. I just need to ask for a little more patience from you. Believe me, I’m just as eager to release this update as you are to play it.
Sometimes, we need to take a step back to move two steps forward.
Thank you all for your incredible support and belief in this project. It means the world to me, and I deeply appreciate it.
Warm regards,
Groover
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