I feel with both of you. I would even go so far that I think, without feeling sorry for her, corrupting her would not feel as good as it does. I mean, if you are seeing a bad person go down: So what. Ok, I am against the death penalty, but if a serial child murderer is killed, I can hardly resist to find it ok. But if a good guy is killed by bad guys, there are a lot emotions in me. And this also works with a good girl forced to be bad... but my emotions are not alone pity for her, but also arousel. There is something at stake - maybe this is part of the reason.
Do you really can do this? I mean totally opposite? I often try myself, but if the game is done good (meaning realistic with lovable characters and decisions that matter) I find it hard to go completely against my character, at least in the first play-thoughs. I can deviate a lot, maybe instead of going north, I go west or nothr-east, but almost never completely south.
Oh yeah, I liked that Bobby broke the "sexclub-trope". Not the boring: Go to the customers, they touch your legs, next day, they touch your boobs, and then... . Also the boss is not molesting her (yet).
The only thing I find not that perfect is is that she likes being toughed by the bar-guy. This is a little trope, but may be due to Patreon - you have to like the rape so that it is not forced
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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