- Apr 30, 2017
- 4,553
- 20,284
Olaffette is cute, but I strongly advise to keep it simple for the first game. There are already enough variables in the mix as it is.
True thatOlaffette is cute, but I strongly advise to keep it simple for the first game. There are already enough variables in the mix as it is.
I've tried it here as well; the app installs fine, but it won't open, it crashes immediately.We need a "tsk tsk tsk" emoji on the reaction thingy
Yeah, I've tried building the packages once more from scratch, but to no avail... I think I'll have to ask around the forum. I really wish to offer the game on android as well, but if it happens to be too difficult/buggy, I'll have to give up :/I've tried it here as well; the app installs fine, but it won't open, it crashes immediately.
Sorry, I can't be any more help than that.
I'm going to try again later, when I have another break; might play around with permissions.Yeah, I've tried building the packages once more from scratch, but to no avail... I think I'll have to ask around the forum. I really wish to offer the game on android as well, but if it happens to be too difficult/buggy, I'll have to give up :/
Reminds me of a joke. What do mathematicians do when they get constipated? They work it out with a pencil!Play around, my friend, if it helps unclog the situation
Don't we all?Reminds me of a joke. What do mathematicians do when they get constipated? They work it out with a pencil!
Still no luck, I changed permissions for the app, it just won't run.Play around, my friend, if it helps unclog the situation
Well, you've done more than what's been asked of you already, so thank you! I'll keep looking.Still no luck, I changed permissions for the app, it just won't run.
Sorry, can't do anymore without the source.
Already voted on Patreon; release when you are ready.Poll is open to everyone.
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How often should I release?
The title says it all. How would you rather have the new things I dish out? There are two different ways to go about it. What I call chapters are made of several events/scene that do happen chronologically (or simultaneously, depending on your choices). It would be doable for me to release chapters in smaller increments of one or two "short" events or wait for the entire chapter to be done before spurting everything at once.
Both solutions offer a positive and negative side. Shorter updates means easier bugfixes, more regular feedbacks. Full chapters means you get to experience the story as intended, but with less interactions between us as I will only be able fix bugs and it could take months before any new content.
For example, right now, I'm still working on the first chapter, as I said in the 671 previous posts. The writing is coming along, and the renders as well, but this shit takes time. Add to this that I'm learning to code as I go and that I wished to implement a few scholar/warrior minigames (not the boring kind, hopefully), and the polished first chapter could come out a lot later than expected...
What do you think?
Bear in mind that I'll start charging for that sweet patreon money only after I've starting releasing chapter 1 (and July is gonna stay a free month anyway), so if the shortest updates option wins, I'd start taking pedges.
Thank you for your kind words,I finally checked it out and it was really good for an introduction. A lot of funny stuff, a promising story and a bunch of gorgeous ladies with a huge redheaded one. I will surely keep tabs on it
Take all the time you need ... no need to feel the rush!
Already voted on Patreon; release when you are ready.
Full chapters as intended when they are ready.
Full chapters are best so the player can fully get into the story. Even if it means we have to wait more, it's worth it.
Thank you all for the vote of confidence. To reward you, I just left my job today (true story) and will now be working full time on Vinland!Voted : full chapters, worth to wait for a better game experience.