Recommend MeshedVR's discord channel. We're trying to keep this thread just for sharing assets.Is anyone else experiencing crashes due to memory (gpu's probably) overflow?
It means you have multiple of the same .var - delete the duplicates.What exactly does the message "Duplicat Package (file name) cannot register" in the error log mean?
I now wanted to remove the duplicate vars and have found that there are extremely many duplicates.It means you have multiple of the same .var - delete the duplicates.
The path doesn't matter as long as they are in the AddonPackages folder - VARs are organized within VAM by the UID (Unique IDentification) - if you go through windows file explorer, they won't be hidden at all, they are only hidden within VAM.I now wanted to remove the duplicate vars and have found that there are extremely many duplicates.
I had made the effort to sort all Vars by creators and then to set everything I didn't like to "hide".
Now, because of the many duplicate VARs, I'm thinking of simply extracting all of them into the main directory and then I can see what is duplicate and what is not. But do the hidden and favorite Vars stay hidden or has VAM memorized the exact path where the hidden looks are?
Anyone got Billie Eilish look?![]()
still working buddyHmm looks like that link isn't working now
It's on the patreon and mentioned on the url ... =>You must be registered to see the links
AlisBrie, AnnKen, AubPlaz, AvLav, CatBlanch, Ciri, ElizOls, GalGad, HailStein, KStew, LuLiu, NatPort, RosDaw, SelGom, KatUp, TaySwi, TesThom.
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I deleted it... A megapack with all of his looks got posted here:looks like someone tagged it because its not up anymore, at least for me
When I put that into AddonPackages it doesn't show up in scene loader. Does anyone else have this issue?You must be registered to see the links
It says, that it cant do anything outside the VaM folders, but im not a programmer so i don't know.Hi all. A quick update and a note about a malicious plugin being distributed on a piracy site.
We're finalizing the next 1.X release which has ended up being a pretty major release which is why it has taken longer than expected. I expect this to be released sometime next week. 2.X is also being worked on steadily. No specific updates at this time though.
On the other note, a malicious user uploaded a var file to a piracy site that contained a plugin .cs script that deleted all content from the VaM folder (everything in Saves/ Custom/ AddonPackages/ directories) when the scene from that var addon was loaded. Please avoid downloading and using content from sites or users that you don't trust. There is a reason plugins have an opt-in.
That said. I take this seriously even though this happened on a piracy site, and I'm working on further security improvements to the file management code due to this attack for the next release.
VaM plugins only have access to limited file write and delete commands and are completely blocked from c# libraries that can do other file and system operations. VaM plugins are limited to writing to specific directories within the VaM folder. Unfortunately those commands still allow delete or overwrite of content from Saves, AddonPackages, and Custom folders where all custom content is stored. For the upcoming release I'm looking into several possible solutions:
1. Further restrictions of which folders plugins can write to.
2. User prompting when a plugin attempts to modify a file.
3. Disabling plugin file write access altogether through a new user preference that will be on by default.
It is likely we will implement all of the above just to be on the safe side. Plugin owners please PM me if you have questions or concerns. Thank you!
Could you please reupload Meeya ? ThanksYou must be registered to see the links
Updated MEGA Link for these models as well as others.
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Also includes the previous models below.
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Expires in TWO DAYS!
Enjoy lmao!