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Collection Mod Unity Virt-A-Mate Mod Assets: Clothing,Environments,Objects,Scenes,Looks,ect.

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Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
Nice Hair Result

Also that background change on time of her body clock motion really nicely done :)

is it Honey Select 2 or PlayHome or even Honey Select 1 ?

Jesus did this results improved over time

Last time i was this surprised was by his work


PS: Thank you for trying to find it :)
 
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Eugen2

New Member
May 13, 2018
11
3
Guys, do you have any animations BVH animation archives? There are not so much I can find over here. Especialy sensual animations.
 

jerticignu

Member
Apr 17, 2019
142
127
How do i make something follow something? Example: Lets say i have a dick cumming or pissing and the girl moves side to side walking - how to i make the dick point at her at all times and follow her moves? When she moves left the dick aims/points at her and shoots - when she goes to the right it follows her to the right. Always pointing at her? Thx :D
You could try "Rotate to camera" plugin


And "OrificeAligner" might be useful
 
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Oct 8, 2020
1
7
Guys, do you have any animations BVH animation archives? There are not so much I can find over here. Especialy sensual animations.



tons of animations here. in pack 7 especially there are lots of dances . i think in pack 5 too there are a few


Also first time posting this, here's a veeeery quickly modified BVHPlayer script i used to get random dances. The original script is .
My script reads a playlist of bvh files and automatically plays them in random order. Maybe someone better at scripting can improve on it with multiple playlists support (dancing, posing,etc. ) and make it a .var.

problems:
- there's a slight loading between the dances, not 100% seamless
- when the animation starts for the first time, the position of the person gets reset

Tips:
- just load the script on a person and it should work, automatically start the dance
- I included 15 dances from the packs above and the playlist, you can download all animation packs from above and make your own playlists
- you could get multiple playlists quickly by making copies of the script like x.RandomBVH.playlist-dance.cs, x.RandomBVH.playlist-posing.cs and inside the script code just find and replace playlist.txt and set it to playlist1.txt, playlist2.txt; each script will then have it's own playlist
- if anyone wants to improve on this and make it a var, post it on the hub etc, please do!
 

Amadeus3D

Member
Apr 9, 2020
220
1,009
In all honesty, the content you'll get here is superior. Most of what's on there is already what's on the Hub as the vast majority are the creators showing off their upcoming releases. You may get the odd non-hub asset but that's usually because it contains Daz related licensed content. If anything good does get posted there it will most likely end up here anyway.
It kind of depends on the resource. If it's a look or scene, then yes, there's a good chance that it was also posted on the hub. If it's an environment or clothing item, then there's a 9/10 chance that it's a DLC exclusive.
 
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TheBlueBlood

Member
Nov 25, 2018
292
272
Just use vamvmdplugin. Not the worst thing in the world. To much hype for this paid plugin. Search youtube for ureshii and mistulovechan motions that are free and not limited to just kpop songs. (Not saying anything wrong with them)



I think I have some vmds like that, but they're hard to sort through. I think I gave up awhile back trying to run through them all to see what they look like. Hard to keep track without renaming, and I don't really like the songs much. I'll try look at them again tommorrow. I might have it.



View attachment 1288491
Holy shit, is that a VaM model?!
 

rickyabp

Newbie
Aug 1, 2017
49
210
is it Honey Select 2 or PlayHome or even Honey Select 1 ?
This is a virt-a-mate gif. All unity assets loaded in already. Made an animation pattern to flip environments on/off and bound that to a collision trigger that she touches when she points her finger up to the sky.

Holy shit, is that a VaM model?!
Yes, hair is by Hana hair by Miki. Also used her face makup (its a decal). I think it's even in the assets section. Base character is by NoOC with his overwatch pack on discord.
Plus edited textures/morphs by SunTzu:

Think i shrunk the boobs a bit, but that's it.
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
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clever i wondered with the current streaming efficiency you would only survive pre loading it :)

and i guess that gif is one of ZHFX his RendertoMovie results ?
 
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Haliwod

Member
Jan 8, 2018
172
274
Hope you will share modded Liz around, the BaS version of Liz is hot af <3
Kept you waiting huh?)
Elizabeth continuum v1.jpg
Here is a link for modified Rukk version of Elizabeth (Bioshock Burial At Sea):


Here is a link of dependancies that are used in the scene above (sorry if it's too big):


BACKUP LINK TO GOFILE:

Link to original FREE model/scene by the Great Rukk (thank you so so much, man):

_____________________________________________________________________

1) I want to apologise again if the dependancies archive contains alot more then needed. It's my first time packing VAR and i couldn't figure out a way to include specific items from clothing sets etc. Maybe some good soul can enlighten me somehow.

2) Somehow the original model use specific blue eyes texture that i couldn't find in vam folder nomater how hard i tried. So if you guys run in to an error of missing textures for eyes (and mouth?) know that i really can't fix that. Somehow it loads with blue eyes for me and supposedly loads them from an unexisting folder :cry:. Maybe the problem will not occur if you download Rukk's VAR (from Patreon link above)
_____________________________________________________________________

How did i managed to change original body separate from head:
The Rukk model had a single morph that changed the whole model ot once (there is no separate sliders for body parts).
I loaded in a scene with Elizabeth another model with the desired body.
First i used Morph Merger plugin by Project Canyon and merged all morphs into single one and then separated the Body morph and the Head morph.
Then with the same plugin on Elizabet's model i separated her "whole" model morph into Head morph and Body morph.
On Elizabeth model i turned down her whole morph value to 0 which made her look like a standart Atom.
Then on the same model i turned up to 100% an Elizabeth head morph (which changed ONLY her head to the one thats in Elizabeth's original model) and also turned up to 100% the body morph that i ripped of the desired model.
The result is on the screenshot.
 

Haliwod

Member
Jan 8, 2018
172
274
I'd like to get some more help from you guys.
I'm looking for a pack with Eyes textures to avoid the problems mentioned in the post above. Maybe someone can share or point me in right direction to look.
 

Haliwod

Member
Jan 8, 2018
172
274
Kept you waiting huh?)
View attachment 1288864
Here is a link for modified Rukk version of Elizabeth (Bioshock Burial At Sea):


Here is a link of dependancies that are used in the scene above (sorry if it's too big):


BACKUP LINK TO GOFILE:

Link to original FREE model/scene by the Great Rukk (thank you so so much, man):

_____________________________________________________________________

1) I want to apologise again if the dependancies archive contains alot more then needed. It's my first time packing VAR and i couldn't figure out a way to include specific items from clothing sets etc. Maybe some good soul can enlighten me somehow.

2) Somehow the original model use specific blue eyes texture that i couldn't find in vam folder nomater how hard i tried. So if you guys run in to an error of missing textures for eyes (and mouth?) know that i really can't fix that. Somehow it loads with blue eyes for me and supposedly loads them from an unexisting folder :cry:. Maybe the problem will not occur if you download Rukk's VAR (from Patreon link above)
_____________________________________________________________________

How did i managed to change original body separate from head:
The Rukk model had a single morph that changed the whole model ot once (there is no separate sliders for body parts).
I loaded in a scene with Elizabeth another model with the desired body.
First i used Morph Merger plugin by Project Canyon and merged all morphs into single one and then separated the Body morph and the Head morph.
Then with the same plugin on Elizabet's model i separated her "whole" model morph into Head morph and Body morph.
On Elizabeth model i turned down her whole morph value to 0 which made her look like a standart Atom.
Then on the same model i turned up to 100% an Elizabeth head morph (which changed ONLY her head to the one thats in Elizabeth's original model) and also turned up to 100% the body morph that i ripped of the desired model.
The result is on the screenshot.
Forgot to mention - in the Dependancies archive i've included a face texture with black lipstick as well. It should be loaded in the Diffuse category, not the Decal one.
 
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phasekiller

Newbie
Mar 15, 2020
17
7
Can you share this? Thx


 
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5.00 star(s) 5 Votes