- Sep 28, 2018
- 442
- 2,136
And will you share freely?I have an app that fixes all that.
And will you share freely?I have an app that fixes all that.
I was not aware of that hair so i did with what i had. And yeah, totally different ways of lighting up the scene. IRAY is exclusive to DAZ so way different approach to lighting as compared to static lighting from VAM. If i'm correct, we will have a better setup for VAM 2.0 as compared to VAM 1.x but not as close to IRAY as it can generate only static images and not realtime.Nice results, still jackaroo made her hairs already, and guess she would look much better with them. She was on my personal to-do list too, but i still haven't really instaled her to daz yet. Somehow it looks like U ported base face textures, while in daz ss she have some make up. But i repeat, i haven't really looked inside daz files so it might be only ligthning settings difference [irray vs vam]
Yes, let me just prepare it for end-user a bit by adding some command line arguments.There a way to force the game into true fullscreen?
Do i have to load it as a session plugin? After restart vam its unchecked. And i do found that log.It doesnt work like you think, it loads some libraries to VAM attaching themselves every start up, go to "VAM\BepInEx" folder an look for a file called: "LogOutput.log"
You will see something like this:
"[Message: Preloader] BepInEx 5.0.1.0 - VaM
[Info : Preloader] Running under Unity v2018.1.9.2407384
[Info : Preloader] CLR runtime version: 2.0.50727.1433
[Info : Preloader] Supports SRE: True
[Message: Preloader] Preloader started
[Info : Preloader] 1 patcher plugin(s) loaded
[Info : Preloader] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: Preloader] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 3 plugins to load
[Warning: BepInEx] Plugin [UnityConsole] targets a wrong version of BepInEx (3.2.0.0) and might not work until you update
[Warning: BepInEx] Plugin [Unicode] targets a wrong version of BepInEx (5.1.0.0) and might not work until you update
[Warning: BepInEx] Plugin [Unity.Tools.Module] targets a wrong version of BepInEx (5.1.0.0) and might not work until you update
[Info : BepInEx] Loading [UnityConsole 0.1.0.0]
[Info : BepInEx] Loading [Unicode 1.0]
[Info : BepInEx] Loading [Unity.Tools.Module 1.7.2]
[Message: BepInEx] Chainloader startup complete"
That means is working, the scene plugin is just the activator/attacher, if you cant find that file it means its not working for you...
How do i make something follow something? Example: Lets say i have a dick cumming or pissing and the girl moves side to side walking - how to i make the dick point at her at all times and follow her moves? When she moves left the dick aims/points at her and shoots - when she goes to the right it follows her to the right. Always pointing at her? Thx
Also highly depends on your creativity,knowledge,love and time you put into itI was not aware of that hair so i did with what i had. And yeah, totally different ways of lighting up the scene. IRAY is exclusive to DAZ so way different approach to lighting as compared to static lighting from VAM. If i'm correct, we will have a better setup for VAM 2.0 as compared to VAM 1.x but not as close to IRAY as it can generate only static images and not realtime.
https://f95zone.to/threads/virt-a-m...s-objects-scenes-looks-ect.34878/post-6160274Do i have to load it as a session plugin? After restart vam its unchecked. And i do found that log.
Find a model you like from any scene open it got to edit select the person you want then you can save and name an apperance preset, then you can load that look onto any person in any scene. can also do just morphs or textures too.What is the best way to swap looks of a girl in a scene? Do I have to remove the .json file for all vars with looks I like and move them? I'm using easy mate still and don't know a better way to change looks. Any pointers would be great.
https://f95zone.to/threads/virt-a-m...s-objects-scenes-looks-ect.34878/post-6028805anyone gotYou must be registered to see the linksby vecterror?
Apprearance preset files go inCan anyone upload the adjusted Samara file as a VAR or something because I can't get the edit to show up anywhere or in appearance pre-sets no matter where I throw it in
It's good enough for me, and also they're still improving over iRAY given they recently implemented RTX tech in thatAlso highly depends on your creativity,knowledge,love and time you put into it
And dont over cheer i-ray it is not as good as you think and there is a very simple reason for it
Nvidia doesn't want it to be.