same herewhat happened with hub? on the browser or in the virt a mate doesnt work. thx
stfu crazy3dmodeler , you're so fkn stupid with your drama always coming up with new accounts trying to sneak onto hub again like ky69. You just so fkn stupid with your retarded action figures. come here blasting this stupid image on something you didn't even release yet just like nearly everything else, Comiiiiing Sooooooon.
Hows the weather in the UK - err... I mean South Korea?
gothca !!!! i like this statment hahahahastfu crazy3dmodeler , you're so fkn stupid with your drama always coming up with new accounts trying to sneak onto hub again like ky69. You just so fkn stupid with your retarded action figures. come here blasting this stupid image on something you didn't even release yet just like nearly everything else, Comiiiiing Sooooooon.You must be registered to see the links
Daz boring...hey im newbie here, i usually use Daz for my 3d character, are the VaM more easy to operate ?
i forgive u !I currently feel like the biggest noob in the entire planet , but i really need some help.
Game was running just fine for a couple days on both pc and vr , but now i can no longer play it on vr.
I have a pico 4 and i use usb connection. Software is stream assissant ( pico's virtual desktop ) and steam vr.
I don't have the game on steam , i got it from here , but i use steam vr cause i have to i think - i also run VAM on vr mode.
All i see when i wear my headset now is steam vr's UI and i can't access the game , only the sound goes through.
It started the game automatically before i think... but no more.
All i can do is watch the game run on my pc through steam vr desktop but not actually play in it vr.
Does that make sense ? Help
EDIT: NVM. I added VAM on steam library and steam vr runs it fine now.
you could try and reset your settings. load a scene -> edit mode -> select -> User Preferences -> Reset All User Settings To Default. i once had a strange glitch where using hands in VR crashed the game, but only the white ones, resetting user settings fixed it, even though i didn't change anything besides selecting the hands.Well, that's unfortunate. I'm the only one experiencing the issue, that's going to be harder to diagnose. I rolled back the update using the launcher to the last version that worked for me, but my controllers still don't work. I saw another update released yesterday, so I'll try that and hope it works itself out.
@doggbound HaDenGAnyone??
More like Hemi from Shaper :Looks quite a but like VECTERROR 's work maybe?
Thank you for your efforts mate!@doggbound HaDenG
Looks quite a but like VECTERROR 's work maybe?
Images here match quite wellYou must be registered to see the links
You must be registered to see the links
He's put out a few Emma Watson versions, samples:
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
But the 1st link is I believe the most recent version.
Hope this helps.
Maybe try thisView attachment 2339929
Is there anyway we can export genesis 8 female model and eyeball separately (and re-import back to daz3d that's intact)? When I import the model in blender and start editing, the eyeball gets squished