- Apr 28, 2021
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It is interesting to have interacting talking model, but until it plugs into a system, that also control face emotions and gestures and what-not, it is still an experimental stage, where it is not ready for use... It also seems a little bit reluctant to participate at the moment...Have you guys seen this? (AI chatbot)
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Actually it looks farther away in the future than I thought. First, the language models are full of censoring, so it would need a local one, like alpaca. Another thing it will need is proper hardware. I don't think we can host a good AI with current gaming oriented PC parts. Alpaca and GPT4All aren't that good.It is interesting to have interacting talking model, but until it plugs into a system, that also control face emotions and gestures and what-not, it is still an experimental stage, where it is not ready for use... It also seems a little bit reluctant to participate at the moment...
1. I don't know if there is a plugin or option to attach your hand to dicks (or anywhere). But I don't think there is. Most animations are based on the Timeline plugin, which uses forward kinematics. To attach a hand to a dick you would need inverse kinematics. So I think there is an incompatibility.So kinda new to this "game", I tried a few times but I really don't get how the grab feature is supposed to work.
Like if I want to give a handjob to some nice futa, in possession mode with Index controllers, how do I do it without :
1. The dick always getting out of my hand because I am not really grabbing it
2. Clicking the trigger button and suddenly grabbing it too much, basically bending it instead of sliding over it
3. Clicking the grip button which simply ends the hand possession
?
Tried to play with different bindings but nothing works and I feel like I am missing something obvious.
Also bonus question why is the POV view in a lot of scene (or all of them? ) not correctly centered, it is basically centered on one eye instead of somewhere in the middle ?
I am not really interested into animation, I want to be the one doing things. In the scenes I am talking about there weren't any animations (or they were optional) except for your partner, it was mostly UI buttons to set up things, like placing characters or going easily into POV mode/possession. So pure kinematics (I think ? Not an animator.)1. I don't know if there is a plugin or option to attach your hand to dicks (or anywhere). But I don't think there is. Most animations are based on the Timeline plugin, which uses forward kinematics. To attach a hand to a dick you would need inverse kinematics. So I think there is an incompatibility.
2. You can reduce the sensivity or use ALVR which has finger tracking
3. The grip button acts like a toggle. Press once and it holds, press again to release
If you are using VR hands and not a person, then you need to enable VR hand collision.I am not really interested into animation, I want to be the one doing things. In the scenes I am talking about there weren't any animations (or they were optional) except for your partner, it was mostly UI buttons to set up things, like placing characters or going easily into POV mode/possession. So pure kinematics (I think ? Not an animator.)
What I would imagine is to have something like a magnet I guess ? Some margin of tolerance. If you are in grab mode near something, you are not releasing it unless going far from it.
Or have a soft/hard grab system with 2 different buttons. The trigger button is basically the hard grab, what the game already use to move arms and the like.
And the soft grab to grabs things while still being able to slide over them, or caress them, or whatever. Basically touching with some constraints.
I also did try to change the ingame finger settings, or just touching (not pressing) the A/B/Trigger buttons since it slightly change your finger positions, but I didn't get the impression it changed anything in the physics department.
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Virt-a-Mate (or just VaM) is not a game. It's a sandbox environment to create (and share) custom scenes, looks, animations and stuff, mainly for VR, but it runs on your Desktop as well. That's why most tutorials you'll find out there are about how to do exactly this: create scenes, looks and animations.Can someone point me to some tutorials to play the game not edit so much.
Yep, on my prior account which I deleted. This time I was able to pack them into a VAR.Did you already post some examples of the morphs in question?
So tried this divining rod plugin and it is actually a lot better. Still not perfect even with some fine tuning but almost, so thank you for the suggestion !If you are using VR hands and not a person, then you need to enable VR hand collision.
If you are possessing or embodying a person, you can try to use autothruster or divining rod plugin. They have a setting to make the dick target a specific bodypart. You can set it to follow the hand of the actor you are controlling.
Either way, try doing it in play mode instead of edit mode. In edit mode you may accidentally select stuff instead of grabbing them.
Hi. some creator names/scene names, with best embody/pov stuff and with good girl facial expresions for like best vr experience?
VamX is something you should try: https://f95zone.to/threads/vamx-c-g...oved-custom-scene-controls-v1-29-vamx.113638/Hello everyone!
I stumbled upon this website in search for new content for VAM and decided to register and it's also fairly active from what I've seen so far.
Currently was in search for Haruka from Tobi19 anywhere but couldn't find it till now, though the link is dead. Is it possible to re-upload it again? Thanks in advance!
It is possible with some difficulty.Hi. question. is there a way to move betwen character the breast preset (like dimension. physics. etc) without the whole body?
Slow down and explain yourself better.ok so like.the brest are directly from the type of body. I got 0 slider for breast it self