futanon

Member
Sep 17, 2022
372
960
You could do this pretty easily on a fresh self created scene by yourself with VamX and or the "Alive" plugin. VamX (has a built in tutorial) basically is a pretty easy to use sandbox with simplyfied custom UI to choose various poses and animations. There is no adjustment needed for the fun scenes. If your VaM installation is bloated, and you do not have a high end rig, I do not reccomend VamX. But if you are giving a fuck on loading times, then you could still give it a shot.
Alive is, well to awaken the character to life. The character acts lifelike and reacts to touches, teases and everything else. Sounds included! Automatically starts to suck on something for example, whatever you put in his/her mouth. You can also enable thrust, ride and other animations in the plugin options. The animations do look really clean. Disable head gaze if you don't want the characters head to spaz out, and if you are using glance or just want clean eye contact, disable eye focus as well. Iam not using the very latest version of the plugin though. You can also adjust the personality. Before I was using Emotion, but this is on a whole other level.
i tried but i was pretty dissatisfied, ive been trying to replace the futa with another one but i just cant get the hang of this overcomplicated bs, imma just give up, waste of time and was not worth a try
 

Arius Zauber

Member
Oct 15, 2016
120
105
I have a question.
Can you assume direct control of created charater and do things, like walking and fuck others ? (In desctop version specifically)
Or you can only control them like puppeteer ?
 

theMickey_

Engaged Member
Mar 19, 2020
2,244
2,935
ist a custom appearance (down bellow).
Unfortunately I'm unable to test it myself, 'cause I'm missing a lot of those dependencies -- and because it's not a *.VAR file, I can't just automatically download all missing dependencies in one go.

That being said: I had a quick look at the *.VAP file you shared, and I can see that it only contains certain morph values, but not as many as I would have expected -- that's probably why it's only changing those morphs on load and leave everything else "untouched, and therefore it seems like it's doing a "merge" load (same goes for missing textures and such).

Here's what I'd suggest: in your last screenshot it seems you're able to successfully load a preset (not an appearance preset though, maybe it's just a scene...), right? If so, load the working scene, select the model, and save an appearance preset yourself. VaM then should save ALL the necessary information you'll need to load the appearance in any scene.

Hope that helps!
 
Aug 4, 2021
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515
i tried but i was pretty dissatisfied, ive been trying to replace the futa with another one but i just cant get the hang of this overcomplicated bs, imma just give up, waste of time and was not worth a try
Have you saved the desired look as an appearence preset? If it is the same height, there should not be a problem on loading atleast by replacing it. What excactly does not work? Animations do not line up correctly?
 

pbam

Member
May 22, 2018
226
329
I hadn't run my vam in like 2 weeks. booted it up and it updated. did something change with the new patch? I could have sworn the plugin tab in the edit button had a search button. I think it also messed up some plugins like naturalis. not sure what else was busted.
 

brasileirinho

Active Member
Apr 28, 2021
990
1,259
I have a question.
Can you assume direct control of created charater and do things, like walking and fuck others ? (In desctop version specifically)
Or you can only control them like puppeteer ?
There might be a way to do this. But it wouldn't be a simple operation.

Maybe you could try to use the complete locomotion system plugin - CLS ( ) and use the shortcut plugin to move the target that the CLS follows. And the embody plugin to enable the first person view. This is just an ideia. I have no clue if it would work.
 
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Arius Zauber

Member
Oct 15, 2016
120
105
There might be a way to do this. But it wouldn't be a simple operation.

Maybe you could try to use the complete locomotion system plugin - CLS ( ) and use the shortcut plugin to move the target that the CLS follows. And the embody plugin to enable the first person view. This is just an ideia. I have no clue if it would work.
I see, so there is no easy option for this.
Thanks for answer.
 

mixmox82

Engaged Member
Jan 19, 2022
2,656
2,723
I wonder if they should have posted this before starting their little crackdown?
 
Aug 4, 2021
463
515
I have a question.
Can you assume direct control of created charater and do things, like walking and fuck others ? (In desctop version specifically)
Or you can only control them like puppeteer ?
Maybe this is the thing you are looking for
I haven't tested it yet, but it looks like you can just command persons without adding animations.
 

MrZack

Member
Feb 24, 2020
131
253
I wonder if they should have posted this before starting their little crackdown?
That seems fair, I mean this is a pirate website and all but that seems to target people who profit over free content within the VAM hub ecosystem.

I wonder who and what triggered that crackdown, and if that person's content is here :KEK:
 

veachous

Newbie
Dec 29, 2018
83
54
sorry for the topic switch but I just came across the patch notes of VAM version 1.22.02, in the tweaks section there a point that raised my concerns:

- Plugins - FileBrowser - added some callbacks and handlers as requested by a plugin creator.

can someone elaborate what that means?
what are the benefits of having this added and what are the downsides?
And most importantly is it secure as it is implemented right now ?
 
Last edited:

MrZack

Member
Feb 24, 2020
131
253
sorry for the topic switch but I just came across the patch notes of VAM version 1.22.02, in the tweaks section there a point that raised my concerns:

- Plugins - FileBrowser - added some callbacks and handlers as requested by a plugin creator.

can someone elaborate what that means?
what are the benefits of having this added and what are the downsides?
And most importantly is it secure as it is implemented right now ?
As far as I know "callback" doesn't necessarily means its calling home, a callback function in code is a function that moves variables between codes, handler being the thing that moves them.

If its the filebrowser I imagine the said plugin creator wants to retrieve a variable from the VaM FileBrowser like file size for ordering / filtering for example.
 

theMickey_

Engaged Member
Mar 19, 2020
2,244
2,935
Is there a way to lock custom unity assets in place? I keep moving stuff by accident
As with almost every type of atom there are two ways to achieve that:

1) Lock it in place by ticking the "Lock" checkboxes in the "Move" menu for the X/Y/Z coordinates as well as for the X/Y/Z rotation:

1689400072028.png

2) Disable the "Interactable in Play" checkbox in the "Control" menu to avoid selecting and moving it by accident:

1689400123990.png

The "CUA Superglue" plugin mentioned by mixmox82 only needs to be used if you want to "stick" a CUA to a person or any other atom.
 
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Shadyacres

Member
Nov 18, 2017
246
309
so, why would a lot of the looks I've downloaded not show up when looking to change out an actor in a scene? Tried through the physics tab as well
 

mixmox82

Engaged Member
Jan 19, 2022
2,656
2,723
Some looks comes as scenes, and you need to open the scene and export them first. Or use that Vamplugins plugin that loads looks from scenes.
 
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