- Oct 9, 2022
- 267
- 268
Is there any way other then the faster vam plugin for able to hot load the vars? like a rescan of packages that actually works?
Browser assist has a 'rescan vars' feature that works for meIs there any way other then the faster vam plugin for able to hot load the vars? like a rescan of packages that actually works?
I also use that too but for some reason some times the vars don't load. I use var browser and when i install anything from it and then re scan with browser assist and load the installed atom or anything then i get error logs for missing items. But after restarting vam ofcourse they are shown then.Browser assist has a 'rescan vars' feature that works for me
it doesn't appear as a scene cos theres no scene in it. scenes will have a folder structure like this Saves>scene>random_scene.json. all this has is two plugin presets and nothing else really (thats important). theres also a preview of an appearance preset, but preset itself is missing. are you sure you got the right var file lol? cos if not u got scammedBro someone save me. I just spent money to get this var and it won't appear as a scene in my game. Help!!
As a gift, for anyone who doesn't have all the [RYMG] scenes, I'll give you all of them, just please fix this.
Well, if no one leaks new stuff, there's nothing that can be shared, right?..."Latest Updates" page has not updated any VAM assets since 3 week ago...
IIRC it works exactly the same as the games collection -- collections get pushed to the top when they get updated.Everything getting compiled into collections, which even updated, aren't reflected on that updates page.
For some reason they aren't getting pushed anymore. I just checked a few threads that have recent updatesIIRC it works exactly the same as the games collection -- collections get pushed to the top when they get updated.
You just need save plugins preset so when ever you wanna load the plugins in different scenes then you just load the plugin preset that you created and it will load all the plugins that you save as a preset.I am not sure if this is the right place, but does someone know if there is an easier way to load the same plugins into different scenes, instead of manually searching adding one at a time? I use the same core plugins for most scenes i mess around in, and was wondering gif there is a plugin that can combine a bunch plugins together so that when i load a different scene i can load this plugin and it then loads my core plugins.
I did not realize there was a feature like that. That will definitely save me some time. Thank you for your help.You just need save plugins preset so when ever you wanna load the plugins in different scenes then you just load the plugin preset that you created and it will load all the plugins that you save as a preset.
It does save tremendous amount of time. I can't imagine using vam without any type of presets either plugins or others.I did not realize there was a feature like that. That will definitely save me some time. Thank you for your help.
No - dev focus on VAM2This might be a silly question but is VAM not being updated any more?
Ya i just tried it out. i cannot believe i did not see this. It worked exactly the way i wanted it to. Loading plugins took a so long, especially when i had to navigate to the Addonpackages folder. I was getting kind of tired of VAM by doing it all manually, but this revitalizes the experience again.It does save tremendous amount of time. I can't imagine using vam without any type of presets either plugins or others.
At this moment more than half are ready, I think there will be a beta by the fall.There has been the promise of at least a beta version of VAM2 this year. However, Based on their Trello roadmap i wouldn't hold my breath for that.
Fair point, i would just like to see more updates on the progress on his Patreon. not everyone uses discord and alot of us as supporters are frustrated with the lack of news.At this moment more than half are ready, I think there will be a beta by the fall.
Mesh said that the main problem with hired staff is that very few people understand physics, which is actually evident in nowadays games.