- Mar 19, 2020
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IIRC it works exactly the same as the games collection -- collections get pushed to the top when they get updated.Everything getting compiled into collections, which even updated, aren't reflected on that updates page.
IIRC it works exactly the same as the games collection -- collections get pushed to the top when they get updated.Everything getting compiled into collections, which even updated, aren't reflected on that updates page.
For some reason they aren't getting pushed anymore. I just checked a few threads that have recent updatesIIRC it works exactly the same as the games collection -- collections get pushed to the top when they get updated.
You just need save plugins preset so when ever you wanna load the plugins in different scenes then you just load the plugin preset that you created and it will load all the plugins that you save as a preset.I am not sure if this is the right place, but does someone know if there is an easier way to load the same plugins into different scenes, instead of manually searching adding one at a time? I use the same core plugins for most scenes i mess around in, and was wondering gif there is a plugin that can combine a bunch plugins together so that when i load a different scene i can load this plugin and it then loads my core plugins.
I did not realize there was a feature like that. That will definitely save me some time. Thank you for your help.You just need save plugins preset so when ever you wanna load the plugins in different scenes then you just load the plugin preset that you created and it will load all the plugins that you save as a preset.
It does save tremendous amount of time. I can't imagine using vam without any type of presets either plugins or others.I did not realize there was a feature like that. That will definitely save me some time. Thank you for your help.
No - dev focus on VAM2This might be a silly question but is VAM not being updated any more?
Ya i just tried it out. i cannot believe i did not see this. It worked exactly the way i wanted it to. Loading plugins took a so long, especially when i had to navigate to the Addonpackages folder. I was getting kind of tired of VAM by doing it all manually, but this revitalizes the experience again.It does save tremendous amount of time. I can't imagine using vam without any type of presets either plugins or others.
At this moment more than half are ready, I think there will be a beta by the fall.There has been the promise of at least a beta version of VAM2 this year. However, Based on their Trello roadmap i wouldn't hold my breath for that.
Fair point, i would just like to see more updates on the progress on his Patreon. not everyone uses discord and alot of us as supporters are frustrated with the lack of news.At this moment more than half are ready, I think there will be a beta by the fall.
Mesh said that the main problem with hired staff is that very few people understand physics, which is actually evident in nowadays games.
Have a look at Acid Bubbles'...but I want to know if I can trigger those buttons with a keybind or something. Any ideas?
I've tried that. The collision triggers three seperate timelines for the three characters. However, trying to put all three of those playtimeline triggers to one button (keypad1) and repeat for the other collision triggers nothing happens. Even copying those actions to a ui button and assigning that a keybind does nothingMaybe this can solve your "unique problem"?
can you show wat these triggers are? send a screenshot or maybe explain it if you canI've tried that. The collision triggers three seperate timelines for the three characters. However, trying to put all three of those playtimeline triggers to one button (keypad1) and repeat for the other collision triggers nothing happens. Even copying those actions to a ui button and assigning that a keybind does nothing
Give me an hour. At workcan you show wat these triggers are? send a screenshot or maybe explain it if you can
I give up. I'll just use UI buttonscan you show wat these triggers are? send a screenshot or maybe explain it if you can