yea if uv is fucked then u need to export it, tweak, then import back. exporting the wrapped model from vam is considered piracy in main discord channel (i think), or just frowned upon idk. so you wont see many guides on it. but theres this one video i found onbig thank bro, so in this case we can only separate it in other 3d modeling software right? and also how can i search for tutorial on that kind of stuff?
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. he modified the plugin mentioned in vid so it can export mesh too. link in yt description is dead, heres
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. import obj in blender make changes, then before exporting select all vertices (press A), press M (merge), by distance, then export. now import it in daz, choose poser preset and 10000% scale (see if its fits the genesis 2 model properly). now saveas > scene subset > only tick the model we imported. now you can import the duf file in vam with clothing creator. after making it you might have to change smooth iteration for clothing to zero, i had to do for this specific thing or it would look wonky. open .vaj in the directory of clothing u just made, find "smoothIterations" and set to 0. done.you can find many guides on clothing creation etc. all stuff i mentioned above, in guides section on discord or vamhub. only stuff u wont find is the exporting wrapped model part. thats a little illegal