you mean like when you move the root control of an atom? you can parent one person to another, then disable "freeze physics when grabbing". that should work.Tell me, is it possible to move two characters at the same time?
you mean like when you move the root control of an atom? you can parent one person to another, then disable "freeze physics when grabbing". that should work.Tell me, is it possible to move two characters at the same time?
well yes, so that, let's say, two characters could be moved at the same time, let's say with an empty atom, or you move one character and both move) but why can't you parent them so that they both move(you mean like when you move the root control of an atom? you can parent one person to another, then disable "freeze physics when grabbing". that should work.
you just need to make the parent binding not to the body part, but to the controlwell yes, so that, let's say, two characters could be moved at the same time, let's say with an empty atom, or you move one character and both move) but why can't you parent them so that they both move(
you can link some part of the character's body and not the whole character at once and that's why I don't quite understand how to make them so that they move simultaneously without changing poses
the thing is that when you choose a character, well, an atom, and not a part of it, an arm, a leg, etc., you can't make a parent link, but only when you choose a part of a character's body can you make a parent link, and it turns out that you can link not the whole character to the whole second character, but just some part of the body. and when I make a parent link, the second character doesn't even move behind the arm or leg of the first (I don't understand, maybe I'm doing something wrong?you just need to make the parent binding not to the body part, but to the control
I didn't understand exactly what you want, but I roughly understand. Try these two plugins. They seem to convey the physics of the body very well -Salut peut être pourriez vous m'aider.
J'essaie de modifier les collisions des bassins des personnages lorsqu'ils font des cochonneries afin de rendre plus réaliste le contact des deux corps .
A part désactivé complètement les collisions du corps chez l'un ou l'autre des protagonistes je ne trouve pas de solution...
Quelqu'un aurait une astuce ?
Merci d'avance
Hi maybe you could help me.
I try to modify the collisions of the characters' pelvises when they do dirty things in order to make the contact of the two bodies more realistic.
Apart from completely deactivating body collisions for one or other of the protagonists, I can't find a solution...
Anyone have a tip?
Thank you in advance
For person #1, select the control tab and physics 1 (this is the bottom tab), on the page there will be a choice of parent atom, as it we select person #2. When moving person #2, person #1 will also move.the thing is that when you choose a character, well, an atom, and not a part of it, an arm, a leg, etc., you can't make a parent link, but only when you choose a part of a character's body can you make a parent link, and it turns out that you can link not the whole character to the whole second character, but just some part of the body. and when I make a parent link, the second character doesn't even move behind the arm or leg of the first (I don't understand, maybe I'm doing something wrong?
Oh, I think I'm blind since I didn't see this tab))) thank you very much)) if I make a parent link, will the characters move synchronously without changing their poses?For person #1, select the control tab and physics 1 (this is the bottom tab), on the page there will be a choice of parent atom, as it we select person #2. When moving person #2, person #1 will also move.
or bind the top of people to an object, for example, by selecting an empty atom, when it moves, both people adjoining it will move
why only the upper part? can't the whole character be tied to an empty atom like that? so that when the empty atom moves, everything that is tied to it moves?For person #1, select the control tab and physics 1 (this is the bottom tab), on the page there will be a choice of parent atom, as it we select person #2. When moving person #2, person #1 will also move.
or bind the top of people to an object, for example, by selecting an empty atom, when it moves, both people adjoining it will move
I must have been asleep when I wrote this. I don't know why I wrote this - top))). In fact, you can bind each character's atom to, for example, an empty atom and move them all togetherwhy only the upper part? can't the whole character be tied to an empty atom like that? so that when the empty atom moves, everything that is tied to it moves?
if they are just in a normal pose then yes, although it is better to disable physics during the movement. But if they are under control, for example, of a timeline plugin, then the movement most likely will not work and they will return to their original placewhy only the upper part? can't the whole character be tied to an empty atom like that? so that when the empty atom moves, everything that is tied to it moves?
Thank you! I've already checked everything and it works with a dummy)if they are just in a normal pose then yes, although it is better to disable physics during the movement. But if they are under control, for example, of a timeline plugin, then the movement most likely will not work and they will return to their original place
https://f95zone.to/forums/asset-requests.96/Does anyone have the Ada Wong and captain spirit scene? I also saw another guy looking for it but idk how to see if he got a response
Ehhh, you're not going to find captain spirit (or any shota/loli content) on this forum.Does anyone have the Ada Wong and captain spirit scene? I also saw another guy looking for it but idk how to see if he got a response
Yes. most content. But a few scenes are made for VR, and would require effort to make work without.playeble without vr?
it's working as intended. it depends on the uploader for that particular collection. some of them require ALL the .rar files to unpack and some of them contain vars only.Whenever I download a collection from a torrent here (kittymocap etc) i get a .rar file instead of a .var file. I already tried different browsers.
that's usually how most of us download it. your best bet if your internet is very slow is to request a torrent.When I download each part seperatly i get the usual individual .var files (many small files) but the download speed is very slow this way.
Any way I can download a full collection in .var ?
no. it won't work.Or can I just rename it from .rar to .var and it should work ? Even though its one huge like 4gb file instead of several (10s,50s,100s) small ones ?