theMickey_

Engaged Member
Mar 19, 2020
2,348
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this is probably the most frustrating interface ever.
VaM has quite a steep learning curve, so many new users get frustrated by it's interface pretty quick. But if you give it some time, and make yourself familiar on how stuff works, it will all make sense (but still looks bad, I'll give you that).

...the package manage might miss dependencies all the time unless you use the Hub and download whole scenes...
Your comment about missing dependencies I don't understand: VaM has an integrated Hub Browser which lets you scan for (and download) all missing dependencies, as long as they're publicly available through the Hub. Unfortunately, many creators will "lock" their creations behind various paywalls, and so VaM can't list or download them. Usually, before downloading a scene/look/etc, you should read its description, because good creators will list all the dependencies in the description and most of the time will also tell you which dependencies are paid-only stuff.

I downloaded like 3 scenes from the Hub and they were good, downloaded like 4 torrents with content (50GB), and in the end the only good scenes were from the Hub, the others were like random isolated situations.
To be honest: that's the worst way to start as a new VaM player. It might be tempting to download lots of stuff and promising looking torrents (some people still do download everything they get their hands on and therefore end up using terabytes of space for VaM, which is just stupid!). But to new players I've always said:
  • Make yourself familiar with how the interface works.
  • Then start downloading 1-2 scenes or looks from the Hub with all their dependencies.
  • Keep VaM's "AddonPackages" folder organized (e.g. make subfolders like "looks", "clothes", "scenes", "still testing", "want to keep" or anything like that, or sort by creators, which is what I do).
It's never a good idea to download a huge bunch of addons, put them all into VaM at once and then hope it's all going to work. I do download stuff I want to have 1-by-1, install it, check if I can find all dependencies, test the look/scene or whatever I've just downloaded, and if I want to keep it, sort those new *.VAR files into the appropriate subfolders. If I don't like it, I can just delete all the newly downloaded *.VAR files (easy, because they aren't in any subfolder) and be good.

Keep your stuff organized. That's the main advice I can give to anybody that uses VaM.
 
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urhenmon

Active Member
Oct 5, 2020
502
225
167
Is there a way to change some character's fingernails?
I can't seem to find any Ada Wong model without the fingernails painted red for some reason
 

fasefive

Newbie
Apr 27, 2019
76
55
96
any Linux users here? for me the menu boxes don't appear properly, thinking I need to install some shite in my prefix

update: yep needed to install 'corefonts' in my prefix
 
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Uzojdcoom9

Newbie
Nov 20, 2022
45
30
58
I'm noticing an issue with VaM. Sometimes my female characters would become slightly transparent and I can see objects through her (like pic attached where you could see a pillar through her). What could be the issue?
 

evaw

Active Member
Feb 5, 2021
926
1,391
267
I'm noticing an issue with VaM. Sometimes my female characters would become slightly transparent and I can see objects through her (like pic attached where you could see a pillar through her). What could be the issue?
GPU?
 

Trollingin90s

Newbie
Apr 6, 2021
85
75
141
anyone known how to fix this ? i use the supario tifa and her model just kinda go glitch with the hair like this every time i pose or doing some animation 1705525009377.png 1705524956503.png
 

brasileirinho

Well-Known Member
Apr 28, 2021
1,093
1,389
287
Is there a plugin or specific configuration to improve the overall lightning in scenes/appearances?
First, set global Illum. Master Intensity to zero in the scene lighting tab.

Then you can use some plugins like lumination to help you control lights; or UIAssist to create a button to add a subscene that contains a lighting preset you like; or both. There are some lighting presets in Lumination and "Community Lighting Rigs" plugins. But I only managed to make lumination presets work.

There are also the "Light Toggler" plugin to remove lights from custom unity assets (environment). I haven't tested it. But I noticed enviroments usually have a good lighting to make the enviroment look good, but the characters look awful for some reason...
 
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EdGuy69

Member
Jun 28, 2022
428
1,277
266
First, set global Illum. Master Intensity to zero in the scene lighting tab.

Then you can use some plugins like lumination to help you control lights; or UIAssist to create a button to add a subscene that contains a lighting preset you like; or both. There are some lighting presets in Lumination and "Community Lighting Rigs" plugins. But I only managed to make lumination presets work.

There are also the "Light Toggler" plugin to remove lights from custom unity assets (environment). I haven't tested it. But I noticed enviroments usually have a good lighting to make the enviroment look good, but the characters look awful for some reason...
I use reshade.
 
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Sep 29, 2021
170
356
177
I updated VAM to new ver. It seems like there's a lot of bugs in new ver.

For example, I tried to use my prokect scene, I already set a fixed camera/pov at the beggining of the scene. Ver1.20 is load the scene perfectly, but for some reason the new ver can't do that. Animation become less fluids as well, and I don't think that's my cpu/gpu problems.

Any idea how to fix it? I still want to keep ver 1.22.0.3 because i need some mods. Or is there any way to fix "super controller" problem in ver 1.20?
 
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NapatB18

Well-Known Member
Nov 6, 2022
1,198
77
171
Hair tifa is not real hair in hair mode it asset you can go to edit mode then to find hair in menu asset and adjust collion.
 

ngag

Member
Jul 4, 2020
173
46
134
This has already been answered. Someone recommended an external tool that might help, but I think this was the most straightforward answer: open VaM, check for dependencies, then open the error log inside VaM, press CTRL+A and then CTRL-C, open any text editor and press CTRL-V. Done.
So both the way, I can only know per package dependencies missing, what I wanted a list of all missing dependencies, like when we use the "Missing Referenced Packages" option in hub browser.
 
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