thanks, i didn't mentioned... i have itYou must be registered to see the links
I'd like to follow up on mu own post because, thanks to the assistance received here and to further investigation, I was able to figure it all out!Please just tell me if I'm doing it right:
- whenever I download a scenes or looks pack, I dump them into my AddonPackages dir, sometimes just in the root, sometimes in some subfolders (with sub-sub folders) to try to keep things organized and have a quick way to delete a pack if I don't like it.
- I launch VAM and scan for missing dependencies and download them, using the built in
- then check for updates, again using the built in function
- on to the scene browser, I can filter for authors in the top right corner, usually no issues here
- from within the scene, I open the edit menu (U -> E) and after selecting the correct asset person, I load the look I want to use (Appearence presets -> Select existing)
here's what the problem lies: for some reason I have a very hard time accessing all the looks that are in the var directory. If I chose the "flatten" view in the green "shortcuts" pan on the left several are missing, and even using the creator filter only shows less results for the creators. Even the creator list itself is shorter than it should be.
Putting a serch string in the top right corner of the right pane (same as in the scene browser) sometimes also yelds no results or only a few.
This is driving me nuts, any hint will be much appreciated!
well on the page of this scene that you already have click on the tag thai at the top and it will give you everything that is on the hubthanks, i didn't mentioned... i have it![]()
Because there are a lot of artists that have as main topic Jp or Korean girls... i was hoping to miss sometihing similar for thai
Thanks. There is not so much, but... more than nothing!well on the page of this scene that you already have click on the tag thai at the top and it will give you everything that is on the hub
Simple thai tag won't give you much, search for creator who does content with thai characters, or go here check and ask around:Thanks. There is not so much, but... more than nothing!
https://f95zone.to/threads/virt-a-mate-v1-22-0-3-meshed-vr.6881/post-16227270In AddonPackages, many unnecessary files, how to delete duplicates, what program to use ?
you mean like when you move the root control of an atom? you can parent one person to another, then disable "freeze physics when grabbing". that should work.Tell me, is it possible to move two characters at the same time?
well yes, so that, let's say, two characters could be moved at the same time, let's say with an empty atom, or you move one character and both move) but why can't you parent them so that they both move(you mean like when you move the root control of an atom? you can parent one person to another, then disable "freeze physics when grabbing". that should work.
you just need to make the parent binding not to the body part, but to the controlwell yes, so that, let's say, two characters could be moved at the same time, let's say with an empty atom, or you move one character and both move) but why can't you parent them so that they both move(
you can link some part of the character's body and not the whole character at once and that's why I don't quite understand how to make them so that they move simultaneously without changing poses
the thing is that when you choose a character, well, an atom, and not a part of it, an arm, a leg, etc., you can't make a parent link, but only when you choose a part of a character's body can you make a parent link, and it turns out that you can link not the whole character to the whole second character, but just some part of the body. and when I make a parent link, the second character doesn't even move behind the arm or leg of the first (I don't understand, maybe I'm doing something wrong?you just need to make the parent binding not to the body part, but to the control
I didn't understand exactly what you want, but I roughly understand. Try these two plugins. They seem to convey the physics of the body very well -Salut peut être pourriez vous m'aider.
J'essaie de modifier les collisions des bassins des personnages lorsqu'ils font des cochonneries afin de rendre plus réaliste le contact des deux corps .
A part désactivé complètement les collisions du corps chez l'un ou l'autre des protagonistes je ne trouve pas de solution...
Quelqu'un aurait une astuce ?
Merci d'avance
Hi maybe you could help me.
I try to modify the collisions of the characters' pelvises when they do dirty things in order to make the contact of the two bodies more realistic.
Apart from completely deactivating body collisions for one or other of the protagonists, I can't find a solution...
Anyone have a tip?
Thank you in advance
For person #1, select the control tab and physics 1 (this is the bottom tab), on the page there will be a choice of parent atom, as it we select person #2. When moving person #2, person #1 will also move.the thing is that when you choose a character, well, an atom, and not a part of it, an arm, a leg, etc., you can't make a parent link, but only when you choose a part of a character's body can you make a parent link, and it turns out that you can link not the whole character to the whole second character, but just some part of the body. and when I make a parent link, the second character doesn't even move behind the arm or leg of the first (I don't understand, maybe I'm doing something wrong?
Oh, I think I'm blind since I didn't see this tab))) thank you very much)) if I make a parent link, will the characters move synchronously without changing their poses?For person #1, select the control tab and physics 1 (this is the bottom tab), on the page there will be a choice of parent atom, as it we select person #2. When moving person #2, person #1 will also move.
or bind the top of people to an object, for example, by selecting an empty atom, when it moves, both people adjoining it will move