fbass

Active Member
May 18, 2017
782
1,189
439
Ok yeah that might be right what I am looking for. Is that a plugin or anything you would recommend specifically? I am finding the whole interface pretty clunky, so far what I am doing is dressing up a look>saving>then loading it into vamx. But using firefox to get my assets then going in to get dependencies, then sorting through the mess to actually find stuff

(edit, followed the guide here: and got it working. Thanks for the tip you guys are the best!)
That's where I was going to point you.
 
  • Heart
Reactions: Treeline420

keycode

Newbie
Aug 21, 2017
85
60
272
...
(edit, followed the guide here: and got it working. Thanks for the tip you guys are the best!)
a lot theorical is to define "working" through that bepinex project with simulated links around more than a reasonable GB size limit (for Vam)... there is a similar (nightmare) "solution" in a lot more advanced plugin (BrowserAssist by JayJayWon, no need to use bepinex): it's called "var manager".
But it creates just more issues than anything else if you think that you can play Vam editing without following all complicate sim-links method protocols.

The priority fun with Vam is the great possibility to (relatively) fast edit all elements in your scenes. If you can get rid of tons of sub-sub-sub-cloned banal looks and clothes, hairs sub-sub-assets, banal original (?) or cloned and sub-cloned skin files, tons of scenes with absurd technical issues, then you can get back the fun and the performance you were loosing when you save a parossistic number of (trash) var files. You can play without issues and with (relatively) very good performance Vam, only if you keep always in mind that "You can't have your cake and eat it too [meaning: eating and saving it whole]" .
 

Treeline420

Newbie
Apr 3, 2025
27
34
39
a lot theorical is to define "working" through that bepinex project with simulated links around more than a reasonable GB size limit (for Vam)... there is a similar (nightmare) "solution" in a lot more advanced plugin (BrowserAssist by JayJayWon, no need to use bepinex): it's called "var manager".
But it creates just more issues than anything else if you think that you can play Vam editing without following all complicate sim-links method protocols.

The priority fun with Vam is the great possibility to (relatively) fast edit all elements in your scenes. If you can get rid of tons of sub-sub-sub-cloned banal looks and clothes, hairs sub-sub-assets, banal original (?) or cloned and sub-cloned skin files, tons of scenes with absurd technical issues, then you can get back the fun and the performance you were loosing when you save a parossistic number of (trash) var files. You can play without issues and with (relatively) very good performance Vam, only if you keep always in mind that "You can't have your cake and eat it too [meaning: eating and saving it whole]" .
Thanks, yeah as you said BA is similar with no bepinex but again, convoluted in it's own way.

Overall after checking out a lot of scenes I am pretty underwhelmed, I would say this type is what I would like more of:

Just imho, but VamX is such a superior experience at this point. I can access all my looks/clothing/etc, change between them and do whatever dance and posing I want with literally zero load time. All I need is the actual looks/clothing/dependencies for those specifics, and once saved in they're a click away. Eliminates all the bloat from having a ton of Vars and the UI is lockable and VR friendly with a ton of options.

If someone has scenes they think are superior feel free to prove me wrong..
 
4.40 star(s) 25 Votes