flacidsnake
Newbie
- May 17, 2025
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That's where I was going to point you.Ok yeah that might be right what I am looking for. Is that a plugin or anything you would recommend specifically? I am finding the whole interface pretty clunky, so far what I am doing is dressing up a look>saving>then loading it into vamx. But using firefox to get my assets then going in to get dependencies, then sorting through the mess to actually find stuff
(edit, followed the guide here:You must be registered to see the linksand got it working. Thanks for the tip you guys are the best!)
Awesome yeah thanks. If there is any other general just quality of life mods you would recommend let me know.That's where I was going to point you.
a lot theorical is to define "working" through that bepinex project with simulated links around more than a reasonable GB size limit (for Vam)... there is a similar (nightmare) "solution" in a lot more advanced plugin (BrowserAssist by JayJayWon, no need to use bepinex): it's called "var manager"....
(edit, followed the guide here:You must be registered to see the linksand got it working. Thanks for the tip you guys are the best!)
I think VaM's physics are single threaded so this checks outMy rig can handle Cyberpunk in native 4K better than VAM with two characters and sofbody physics enabled.
Thanks, yeah as you said BA is similar with no bepinex but again, convoluted in it's own way.a lot theorical is to define "working" through that bepinex project with simulated links around more than a reasonable GB size limit (for Vam)... there is a similar (nightmare) "solution" in a lot more advanced plugin (BrowserAssist by JayJayWon, no need to use bepinex): it's called "var manager".
But it creates just more issues than anything else if you think that you can play Vam editing without following all complicate sim-links method protocols.
The priority fun with Vam is the great possibility to (relatively) fast edit all elements in your scenes. If you can get rid of tons of sub-sub-sub-cloned banal looks and clothes, hairs sub-sub-assets, banal original (?) or cloned and sub-cloned skin files, tons of scenes with absurd technical issues, then you can get back the fun and the performance you were loosing when you save a parossistic number of (trash) var files. You can play without issues and with (relatively) very good performance Vam, only if you keep always in mind that "You can't have your cake and eat it too [meaning: eating and saving it whole]" .
Ispinox is/was one of my favorite... but really, a threesome it's not the ideal with vam (better than foursome, anywayThanks, yeah as you said BA is similar with no bepinex but again, convoluted in it's own way.
Overall after checking out a lot of scenes I am pretty underwhelmed, I would say this type is what I would like more of:You must be registered to see the links
Just imho, but VamX is such a superior experience at this point. I can access all my looks/clothing/etc, change between them and do whatever dance and posing I want with literally zero load time. All I need is the actual looks/clothing/dependencies for those specifics, and once saved in they're a click away. Eliminates all the bloat from having a ton of Vars and the UI is lockable and VR friendly with a ton of options.
If someone has scenes they think are superior feel free to prove me wrong..
I will check it our for sure, thanks for the reco!Ispinox is/was one of my favorite... but really, a threesome it's not the ideal with vam (better than foursome, anyway) . About vamX... not totally tragic, but I would load it just in a custom vam install, with just a few of your best look presets. And then, forget it after some tests because it's a total mess ... an all in one mess, with a terrible interface, specially in it's so called AI options... but you will soon see by yourself what I mean.
I give you my sincere best wishes, but if you have time, you should try https://f95zone.to/threads/zeeko-collection-2025-12-24-zeeko-zeeko834.171237/ ... collection a lot worth playing, if you like good loops variations, scenes without issues, full compatible with editing/customize with your favorite vam-plugins (once you become more skill with vam).
they're in the post on page 1 under the download, click the "spoiler" thing under keysHow do I get the codes to the game?
Thank you so much for your good advice. I really appreciate it. You saved me a lot of time getting lost in the woods.Hello, You'll find tons of tutorials on forums, YouTube, etc., but I've been making visual novels with Virt-A-Mate for two years now, and even so, you have to struggle a bit on your own once you want to create personalized things (clothes, hairstyles, etc.).
For animation, there are plenty of plugins. Again, be patient if you're not doing motion capture: "VAM Timeline," "Joint Correct," "Naturalis," "Shakeit"—all these plugins are the bare minimum for getting decent and natural animations.
The biggest challenge for me with Virt-A-Mate is also the shadows and lighting (post-magic, post-processing, etc.). It changes everything. (tru force pixel in the light parameter).
You can go from a scene full of characters that looks like a PS2 game to scenes with superb rendering just by playing with shadows and lighting.
So:
VAM timeline
Post Magic (downloads additional LUT packs)
Cloth Grab
Hair Let Loose
Naturalis
MORPH packs
That's the minimum.
woah! which version of the character 'dee' is this? thanksJust to show you the light:
With post magic, just one light in spot mod, force pixel:
View attachment 5626487 View attachment 5626488
Same with light in "point", not really good:
View attachment 5626491
i Always active "force pixel" if i want a better skin.
Some scenes require multiple spotlights to achieve a realistic look for the characters and the textures of their clothing. This is especially true for daytime (sunny !) scenes, which are very...difficult to light.
View attachment 5626546
And with post magic : DOF, grain, and bloom View attachment 5626550
That's kinda neat.You must be registered to see the links
Mine...woah! which version of the character 'dee' is this? thanks