We're sorry to see that you didn't have a pleasant experience with our Alpha release. We'd still like to thank you for posting your opinion and consider it as a valuable feedback. We'll take it into account and make changes, if deemed necessary, when we release a content adjustment patch down the line.I lost my patience at the slow combat and the ungodly amount of robots you encounter at almost every corner. At its fastest each fight takes 5 minutes, 10 if you got attack debuffed and the Assembler heals other targets instead himself, and 15 if you're unlucky enough to be restrained multiple times. It just takes way too much time. Also, walking out of the altar room turns all the lights dark AGAIN. Can't do this.
That will change as the development advances, more and more content will be added over time.Looks like it might be too much game, not enough lewd for me. At least right now. But I’ll keep an eye on how that ratio looks as this project develops.
Ok, but what have you planned?This is our demo build that encompasses Caly's adventure through Setek, a planet home to an advanced robotic civilization. We apologize, but if you're expecting biological interactions you will not find any in the alpha release.
Thanks for the feedback, puzzles will be more or less on the lower side of the priority.Combat as said previously by somebody else, tediously tediously slow, not too sure if it can be done so that it in effect only spawns one enemy unless you are in a part in which case you get one enemy per party member.
Altar room puzzle, well I pretty much walked in wandered around after being told what seemed to be needed to do and promptly walked out ignoring it completely, I HATE puzzles, in any game, the only thing I ever do when finding them is go look on the game forum for that game to find out how to pass them with the least effort, if that is not possible then I just ignore them totally, if they are a puzzle that blocks advancement in a game, well I just go and ignore the game itself.
Apart from those two things it seems pretty much ok for a starter release, I will keep an eye on things, but chances are will pretty much ignore any puzzles the game has included in it, if there are too many, well meh, there are plenty of other games out there that do not use them.
We don't want to spoil anything but rest assured, a lot of variations are planned and in the works. Patience is a virtue.Ok, but what have you planned?
What kinds of enemies?
Bugs? Humanoids? Slimes? Tentacles?
Only male? Female? Futa?
are there enemies other than robots please say yes
From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Machine.Meh, robot sex.
Thanks for the feedback, the combat is currently under heavy revision and is maybe 15% complete in terms of mechanics.Finished the game, what can i say... used saveeditoronline to max my stats, the combat sucks! The art, well u are 100/100. Keep it up!
Best advice for combat : Make it so that they die in 2 hits maximum 3 hits.
The puzzles are ok.
Not robot sex, TENTACLE sex, kay. Get your priorities straight.Meh, robot sex. Gonna have to see more H-content previews.