Thank you very much for your words of encouragement and the detailed feedback. We truly appreciate it!Great demo so far!
A few things we would like to confirm in regards to your suggestions:
A sexual stat system is under heavy evaluation and there is a good chance it will be added into the game in the upcoming few updates. If our vision stays true, the implementation would be somewhere along the lines of Caly changing her attitude and responses based on her sensitivity level. For example, if she isn't turned on, she will be very professional and deadly with her approach but if she has been teased and left hanging/sexually assaulted in combat multiple times she might change her responses in anticipation of getting molested. Will the stat change be permanent or temporary, is still unknown but rest assured we intend to fully explore the effects of this system in order to make the game more unique and interesting.Really enjoyed the submissive side of Caly when you loose to the boss!
If there was some Submissive stat that increased whenever you loose that could lead to different dialogue that would be pretty cool. Like when the robots grope her she says she's not into it sometimes, but if she was submissive enough maybe she could react differently.
But we must stress here - this is a very WIP idea. We've the concept clear on paper but until it can be made a practical reality, we'd have to put a disclaimer that dependent on engine or story limitations, this might or might not make it into the game.
That's not a bug. It does take roughly about 7-10 turns of JUST sexual assaults for Caly to orgasm so it's very much possible that you never let the combat run that far. We might re-adjust this down the road. As for the arousal, do not worry, that's already in the works. We plan to put in a Climax Bar that will fill every time Caly gets sexually molested. This should give the player a clear idea about how far she is from an orgasm.Not sure if it's a bug but Caly never orgasms when the robots sexually assault her, might be nice with some arousal bar as well so you know how far away she is from orgasm. The combat felt a bit slow because of that, since it always took like 4 moves to struggle out of the restraint, didn't really want to waste ammo on it since I wasn't sure how rare it was. Maybe add a better struggling option that costs energy? I ended up avoiding most of the robots at the end instead of fighting them but maybe that's intended.
Finally, we've already buffed Caly a bit in the 0.21 patch and she should make short work of tin cans faster now. Eventually though, we do plan to revisit the entire combat system and add more variety elements to make it more exciting and useful rather than just feel like a time stall.