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Jan 1, 2020
54
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Previews, ETA and "support"



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Hello fellow people of culture o/

Here some WIP estimation :
-Storyboard : 100% (A whole school day with full activities~)
-Renders/Animations : 30%
-Dialogue : 20%
-Script : 5%

We are fully working on renders and dialogue right now, it's the most extensive part of the production since I want to keep the high quality for both.
The Patreon issue being stressful slowed me a slight for a week, but we are on a good pace, still a couple of months of work will be required to have a good idea for a release date.

________________________

A word about the "support" ... First you guys have nothing to worry about and will finish what I started and will never abandon a game.
But as said in my previous post the Free Subscribtion option from Patreon hurt us financiary. Mostly because the majority of your support are the 3$ pledge, unfortuntly recently lot of you decided to downgrade to Free membership...
Then the recent Patreon suspention Canceled the Payout and froze all of your pledge guys, making us with no resource for March, no worry you guys havent been debited, and will only be upon April 5.

If you want to help us a bit you can upgrade your pledge just for April, then go back to what you were before.
Some user decided to Cancel their frozen March pledge to pledge again to unfroze it, it works too.

This is not an obligation, or even a complain. If you can't afford to help us a bit this month you will never be blamed, Im already glad and thanksful for the support you already provided.
_________________________

The previews are "tame" to avoid any trouble... Join us on Discord to get more wild~ renders and previews in the incoming days.

Irphaeus

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das.PNG

So apparently Irphaeus's Patreon did not get nuke yet.
 

Petani_online

Member
Mar 27, 2021
203
83
updated errors.txt and MttkModError.rpy in my old post
(Nightm763's error)



DragunsBahamuth
well then I suppose you're using an old save-game(you most likely used rollback)
-for facts:
--in waifu 0.11.0 there is NO (sub-)string of "0.9.9" !
--in the "Jhon's Mod Installed 0.11.0" there is NO (sub-)string of "0.9.9" !
-your problem MUST stem from somewhere else!

(I could talk centuries about save-games and AGES about rollback...)
but here you are confronted with an explicitly hard case...
-first off ALL walktrough-MODs I've seen here(except mine) just copy(/overwrite) the script.rpy and by-this creating NEW hashes for every line of code - RenPy (somewhat) is not "expecting" that.
-second: this dev uses only (kinda) ONE script.rpy AND has INSERTED NEW code at the start of it -> NEW hashes!
(this is e.g. why my old persistent from 0.9.8.a is not working to skip over the same text)

back to DragunsBahamuth (sorry for no better message)
you cannot use old saves; start a new game and you (should/)will not run into that error...



Void's Disciple
I had problems like that, with (looping) movies, that after the start cause an exception.
I looked at the section you mentioned, but did not see anything obvious.
->do it again! kill the process with taskmanager. Afterwards in the folder "WaifuAcademy-0.11.0-pc" there could be a traceback.txt or a error.txt, but there MUST be a log.txt! and by the TIME mentioned in those .txt you know the exception is yours...(hope you understand what I mean...)
-->please post the exception, you can surely erase all paths above "WaifuAcademy-0.11.0-pc";
also I don't need to know the exact patch-level of (e.g.) your windows version(you can erase that), but please tell "win98","win8","win10" or "win11"
...no promises...


EDIT:what said earlier was meant to be here; now "striked"...(damn, I didn't plan on becoming a helper again...just be known... I'll do my best, but it may occur I don't have time; if you "at me" or quote I WILL read it(still no guaranty of an answer...)
Well, later you should be able to choose between Maki, Moto and Nana; and with Moto and Nana there are NEW choices IF you still have "the crab"(i.e. NOT deflowered Yu)


EDIT @ Void's Disciple under here and next page:
well that's definitely for the better!
(I've seen the call to total_karma() but thought: ahh it can't be THAT BAD?..)
i wonder which choice is the best for the crab? i tried some of the choice and it's "failed" to get any lewd
 

wwgwa

Member
Dec 27, 2017
249
93
Does anyone know a way to bind the right mouse button to save?
(I like to save a lot, and entering the menu first and then saving is tiring, personally I prefer to right-click to enter the save)
 

Mattock

Newbie
May 27, 2018
91
79
i wonder which choice is the best for the crab? i tried some of the choice and it's "failed" to get any lewd
if you like loli, you'd best spend it with Yu...
(without a multiple-choice-MOD (with the MOD here you can do all 3 girls? EDIT:else I would reconsider to post mine...NO! I shall NOT!))
(following is from my memory and it's kinda blurred already *laughs)
-when selecting Maki there's nearly no difference
-when selecting Moto there's only difference in text but no really in CG (tho I personally like the one with the crab better)
-when selecting Nana you can get to the best scene without the crab!
--but I think you don't can see the Helen-scene without it(??? I'm not sure on this tho!)
--BUT of course you need it for the "easter egg" (of course you wouldn't "save" that path, coz it'll miss the Nana-scene)

EDIT: (lil up and)
wwgwa
this would require to re-implement navigation to all the menu-screens: HARD! and I didn't do it...
What I did, is to close the menu again after right-clicking or pressing ESC (need done twice if in "sub"-menu)...
to do this you need to:
-create a .rpy-file in the "game"-folder(e.g. gimmeMyMenuButtonBack.rpy)
-with following content (WARNING! preserve indention!)
Code:
init 11 python:
    def mttkModDefShowHidePause():
        if renpy.get_screen( "pause_menu" ) is not None:
            renpy.jump( "_noisy_return" )
        else:
            renpy.run( ShowMenu( "pause_menu" ) )
        return

    try:
        for mttkModObjTmp in renpy.config.underlay:
            if "pause_menu" in mttkModObjTmp.keymap:
                mttkModObjTmp.keymap[ "pause_menu" ] = Function( mttkModDefShowHidePause )
    except:
        pass#getMttkVar( "lstInitOK" ).append( "Exception at replacing \"pause_menu\"" )
Also my SaveGameDescription-MOD(see signature for link) adds keys F5(Quicksave) and F9(Quickload)...that's of course not the same...but it may help(?)
 
Last edited:

wwgwa

Member
Dec 27, 2017
249
93
if you like loli, you'd best spend it with Yu...
(without a multiple-choice-MOD (with the MOD here you can do all 3 girls? EDIT:else I would reconsider to post mine...NO! I shall NOT!))
(following is from my memory and it's kinda blurred already *laughs)
-when selecting Maki there's nearly no difference
-when selecting Moto there's only difference in text but no really in CG (tho I personally like the one with the crab better)
-when selecting Nana you can get to the best scene without the crab!
--but I think you don't can see the Helen-scene without it(??? I'm not sure on this tho!)
--BUT of course you need it for the "easter egg" (of course you wouldn't "save" that path, coz it'll miss the Nana-scene)

EDIT: (lil up and)
wwgwa
this would require to re-implement navigation to all the menu-screens: HARD! and I didn't do it...
What I did, is to close the menu again after right-clicking or pressing ESC (need done twice if in "sub"-menu)...
to do this you need to:
-create a .rpy-file in the "game"-folder(e.g. gimmeMyMenuButtonBack.rpy)
-with following content (WARNING! preserve indention!)
Code:
init 11 python:
    def mttkModDefShowHidePause():
        if renpy.get_screen( "pause_menu" ) is not None:
            renpy.jump( "_noisy_return" )
        else:
            renpy.run( ShowMenu( "pause_menu" ) )
        return

    try:
        for mttkModObjTmp in renpy.config.underlay:
            if "pause_menu" in mttkModObjTmp.keymap:
                mttkModObjTmp.keymap[ "pause_menu" ] = Function( mttkModDefShowHidePause )
    except:
        pass#getMttkVar( "lstInitOK" ).append( "Exception at replacing \"pause_menu\"" )
Also my SaveGameDescription-MOD(see signature for link) adds keys F5(Quicksave) and F9(Quickload)...that's of course not the same...but it may help(?)
Thank you very much
 

Araumi

Newbie
Apr 21, 2018
16
18
Its been a long time since I've played this, can you fuck the white hair chick in that subway/train yet?
 

Petani_online

Member
Mar 27, 2021
203
83
if you like loli, you'd best spend it with Yu...
(without a multiple-choice-MOD (with the MOD here you can do all 3 girls? EDIT:else I would reconsider to post mine...NO! I shall NOT!))
(following is from my memory and it's kinda blurred already *laughs)
-when selecting Maki there's nearly no difference
-when selecting Moto there's only difference in text but no really in CG (tho I personally like the one with the crab better)
-when selecting Nana you can get to the best scene without the crab!
--but I think you don't can see the Helen-scene without it(??? I'm not sure on this tho!)
--BUT of course you need it for the "easter egg" (of course you wouldn't "save" that path, coz it'll miss the Nana-scene)

EDIT: (lil up and)
wwgwa
this would require to re-implement navigation to all the menu-screens: HARD! and I didn't do it...
What I did, is to close the menu again after right-clicking or pressing ESC (need done twice if in "sub"-menu)...
to do this you need to:
-create a .rpy-file in the "game"-folder(e.g. gimmeMyMenuButtonBack.rpy)
-with following content (WARNING! preserve indention!)
Code:
init 11 python:
    def mttkModDefShowHidePause():
        if renpy.get_screen( "pause_menu" ) is not None:
            renpy.jump( "_noisy_return" )
        else:
            renpy.run( ShowMenu( "pause_menu" ) )
        return

    try:
        for mttkModObjTmp in renpy.config.underlay:
            if "pause_menu" in mttkModObjTmp.keymap:
                mttkModObjTmp.keymap[ "pause_menu" ] = Function( mttkModDefShowHidePause )
    except:
        pass#getMttkVar( "lstInitOK" ).append( "Exception at replacing \"pause_menu\"" )
Also my SaveGameDescription-MOD(see signature for link) adds keys F5(Quicksave) and F9(Quickload)...that's of course not the same...but it may help(?)
Wow that's actually really detailed, TYSM, i really appreciate it
 

XnaVier

Member
Apr 29, 2022
137
320
I love the arrogance; it sounds like he assumes people switched to Free Membership because Patreon made that option available, instead of these supporters being ones who decided not to support the dev any more, and would have dropped support even if the free option wasnt available. And that Patreon wanted to provide a way for such people to keep a connection to the project, so if things change they might choose to support again.
Ikr, the absolute entitlement this guy has over other people's money "Oh why have you guys stopped paying me? Please keep paying me" booo hoo ho cry me a river, like exactly were you expecting when you keep milking a game lmao
 
4.10 star(s) 290 Votes