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Reaver

Active Member
May 31, 2017
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I think the answer is GILF... LOL.
I do like his / her ideas "konabwo", the question is how do we implement it and what if you want to play evil but your not into BDSM, or for that matter play as a paladin and you don't want to have vanilla sex? You can't say that everyone that is good likes vanilla sex and some ppl like it nasty. So would we have to bring in a choose your own sex type screen for each character or should we be realistic and choose they type of sex that the actors / actresses are known for?

EG:/ If I recall Ava doesn't do BDSM scenes... If so i haven't seen them. Thereby how would we do BDSM with her if there is no content... (only choice would be to use another actress, taking us out of the emersion.)

Just my two cents.
 
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konabwo

Engaged Member
Sep 19, 2020
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honestly im not a fan of different pathes in sandboxes... unless it is open-worldish "lifesim" sanbox where i can safely make some significant changes, otherwise i will just pick one path without trying anything else - no problems per se... just a little discomfort ("of perfectionist" - meaning ideally ud want to 'close' all achievements / see everything). on the other hand it may facilitate a replay


...
well, hard question to answer. mostly because it is too abstract right now.
if scenes/actions would be totally different - it could be a plus, as a player would want to replay a game for example and choose different path.
but im not sure that you would opt for that caz it means doubling the content

(another variation is to allow good/evil counter to each npc individually, so u can do things differently...i think rn i got evil from touching aunt tits and good for flirting with mom. which left me with 0 progress ... but dunno, i think many people would opt out for evil anyway, maybe some will go vanila on some certain beloved pornstar, that is, choose good for such one npc for some touchy-feely missionary;] )


if scenes would be 80% similar (and 20% will vary, say, 'good' allows 69, 'bad' allows dungeon canning)
...or dunno, while being good u touch moms butt, while bad u smack moms butt ...while good you can look through keyhole, while bad u can rush into bathroom (and u can even use same pov-vids in that case, just different text-naration)
then as player i would not mind missing some action (though id probably could tweak some ingame cheats to check the scene, or to change good/bad for that moment and back just to get rid of feeling that i missed something)
 
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Sinaxxr

Corrupting A Nun (Dev/Artist)
Game Developer
Jan 9, 2019
393
740
honestly im not a fan of different pathes in sandboxes... unless it is open-worldish "lifesim" sanbox where i can safely make some significant changes, otherwise i will just pick one path without trying anything else - no problems per se... just a little discomfort ("of perfectionist" - meaning ideally ud want to 'close' all achievements / see everything). on the other hand it may facilitate a replay


...
well, hard question to answer. mostly because it is too abstract right now.
if scenes/actions would be totally different - it can be a plus, as a player would want to replay a game for example.
but im not sure that you would opt for that caz it means doubling the content

if scenes would be 80% similar (and 20% will vary, say, 'good' allows 69, 'bad' allows dungeon canning)
...or dunno, while being good u touch moms butt, while bad u smack moms butt ...while good you can look through keyhole, while bad u can rush into bathroom (and u can even use same pov-vids in that case, just different text-naration)
then as player i would mind (though id probably could tweak some ingame cheats to check the scene, or to change good/bad for that moment and back just to get rid of feeling that i missed something)
Hmmm. It's something I'll be thinking about. Haven't decided yet on exactly how I want to implement things. Thanks for you thoughts. I appreciate it.
 

konabwo

Engaged Member
Sep 19, 2020
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gilf is never the answer (c) confucius


> what if you want to play evil but your not into BDSM, or for that matter play as a paladin and you don't want to have vanilla sex?
also i think there would not be such issue if good/evil (or other words) will explain exactly what should be expected when choosing the direction.

plus, come on, what evil person is not into bdsm :devilish: it is highly unrealistic hypotetical


>what if you want to play evil but your not into BDSM
then have to pick something else...it is implied ( in my mind ;] ) that you will have a set of scenes or options.
and if you think that skipping one action would be a huge loss - then maybe there should be more options available ...so you could pick extreeme dildoing instead
...later on when all available sex-positions (etc) are unlocked it may give narrative-related 'scenes'...say, you are in some restaurant with your lovepot-drugged sis ...good gets civilized toilet sex scenes, bad gets sis under the table bj scenes...

in other words, no need to cripple that approach simply on the premise that all tastes and preferences differ (as they do). because then u will be left with 0 scenes.

> if there is no content...
u can use back shots or no head shots (that is, some fem with similar body). i think it can work for a lot of content (excluding smth obvioys like man pov bj )
in my experience, occasionally using the power of imagination will not hurt.
it can be better (or even much better) for the immersion sake - comparing to some vids where you do have a scene but it has some annoying (for whatever reason, stupid face, unrelatable build, or horse dick) male who was not cut out.
in some html sandboxes (which can utilise .gifs much more freely) scenes where both male and female faces were cut out worked fine for me (imagine bj scene, male standing, female squatting. view from the back)
 
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konabwo

Engaged Member
Sep 19, 2020
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i lockedpicked nun's location...watched her showering and again no idea what to do after some random clicking.
wonder what hint system will be implemented.
i mean there is a basic approach with text in-game hints... and the one i mentioned earlier - highlighting npcs/locations where meaningful interaction (action, trigger, or tips about next move) will occur. so smth like that
1606053200765.png
definitely it will be somewhat 'brainless', which is probably bit better for immersion as u are less distracted by reading and clicking here and there . but hard to say if it will be plus or minus for each given player.

...
and as for the concerns about lack of vids situations - maybe to implement some tricks. like bad (hidden?) cam angle ("bad enough" to not show the head...as it will not break consistency compared to using other pornstar head. no idea if there are some sort of hidcam 'filters' to apply 'on top' of the video - but that also could help to distract abit from some body differences if any)
 

Sinaxxr

Corrupting A Nun (Dev/Artist)
Game Developer
Jan 9, 2019
393
740
i lockedpicked nun's location...watched her showering and again no idea what to do after some random clicking.
wonder what hint system will be implemented.
i mean there is a basic approach with text in-game hints... and the one i mentioned earlier - highlighting npcs/locations where meaningful interaction (action, trigger, or tips about next move) will occur. so smth like that
View attachment 911121
definitely it will be somewhat 'brainless', which is probably bit better for immersion as u are less distracted by reading and clicking here and there . but hard to say if it will be plus or minus for each given player.

...
and as for the concerns about lack of vids situations - maybe to implement some tricks. like bad (hidden?) cam angle ("bad enough" to not show the head...as it will not break consistency compared to using other pornstar head. no idea if there are some sort of hidcam 'filters' to apply 'on top' of the video - but that also could help to distract abit from some body differences if any)
The problem with the hints system is that there will be so much you can do in the game that every area and person would be highlighted. That just doesn't seem like the right way forward.
 

Raknor

Member
May 12, 2019
497
236
How does the lock picking mechanic work? I've moved my mouse around the lock, shifting the top lockpick all the way around, clicking my left mouse button and I don't see anything happening. How does it work?
 

Sinaxxr

Corrupting A Nun (Dev/Artist)
Game Developer
Jan 9, 2019
393
740
How does the lock picking mechanic work? I've moved my mouse around the lock, shifting the top lockpick all the way around, clicking my left mouse button and I don't see anything happening. How does it work?
You move the pick around and then hit space to try to rotate the lock cylinder. If you're in the right spot, the cylinder will start to rotate, if not, let go of space and try a different area. It's just like the lockpicking system in skyrim/fallout games.
 

Raknor

Member
May 12, 2019
497
236
Why does flirting with your mom give you "good" points? Should that not be "evil" as in incest??
 

Raknor

Member
May 12, 2019
497
236
Ok, so other than watching girls in showers, lockpicking, working and flirting, is there anything else to do?
 

Sinaxxr

Corrupting A Nun (Dev/Artist)
Game Developer
Jan 9, 2019
393
740
Ok, so other than watching girls in showers, lockpicking, working and flirting, is there anything else to do?
You can get a footjob from your sister by raising her lust and playing footsies with her while eating breakfast with her. You can sometimes catch your aunt sleeping in her living room and grope her.
 

Raknor

Member
May 12, 2019
497
236
How old is Heather supposed to be? I know they all have to be 18+, but she looks really young, like at least 18 (really looks 16). If she is under 21, in the future, you could, if doing evil route, go to blackmail her with pictures of her in the red light district bar to "force" her to perform sexual acts.

How do you raise Lust/Love?
 

Sinaxxr

Corrupting A Nun (Dev/Artist)
Game Developer
Jan 9, 2019
393
740
How old is Heather supposed to be? I know they all have to be 18+, but she looks really young, like at least 18 (really looks 16). If she is under 21, in the future, you could, if doing evil route, go to blackmail her with pictures of her in the red light district bar to "force" her to perform sexual acts.

How do you raise Lust/Love?
Hmmm. That's actually an interesting idea. I may try that out in a future update. Thanks for the idea.

You can raise lust/love various ways. Responding to texts. Flirting. Playing footsies. There will be even more ways in future updates.
 

konabwo

Engaged Member
Sep 19, 2020
2,480
716
The problem with the hints system is that there will be so much you can do in the game that every area and person would be highlighted. That just doesn't seem like the right way forward.
not sure that im ready to agree on that... i just need a more vivid example of it failing...
otherwise i will think like that:
lets for the sake of discussion ignore all random events and repeatable events (where mc grinds some stats for example)
and take into account events which will make the story progress (lets say green color means that progression will defintely happen)
also we know that there are 8 npcs and 24 hours ... meaning we dont expect that progression-related events will be happening each hour for all npcs to be all-green.
simply speaking, you see green mom at certain hour - u interact with green mom (and that well might be the only one highligted npc). next hour might be no green NPCs . next hour might be two (but in such case u will have to pick only one - if it moves a clock counter 1 hour forward ofc, if not - then interact with both, one after another)

and can the game 'know' beforehand that mc will fail because he lacks something (skills, items?)... im sure it does...so for that scenario i imagine having,say, yellow circle implying that here is where/when he should progress but the game will not allow it because he didnot pass some checks.

while writing i think i managed to imagine only one somewhat bad situation... like u have npc-A u need to interact because of its individual scenario ...but that npc-A also need to be encountered because of npc-B story, so there are 2 tasks on one npc at one time. then one green circle will be abit misleading. (but still...no much problem to visit that npc-A and do 2 sets of conversations/actions.)
 

miller205

Member
Oct 13, 2019
296
101
ok can pick the lock to the church but not the nun room and when i go buy more lock picking kit i have to pick the church lock again do i have to do this every time i try to catch the nun in the shower
 

Sinaxxr

Corrupting A Nun (Dev/Artist)
Game Developer
Jan 9, 2019
393
740
ok can pick the lock to the church but not the nun room and when i go buy more lock picking kit i have to pick the church lock again do i have to do this every time i try to catch the nun in the shower
You have to re-pick the lock because you don't have the key. That's how locks work. I'm open to suggestions though.
 
1.80 star(s) 5 Votes