While I'm not as critical as this and I did overall enjoy the update, I have to agree that the lack of any sense of player agency (nothing to choose between, nothing to figure out, basically just an extremely long cutscene) did really drag this update down. I think the Nuts got a bit too carried away with telling a story and forgot to make a *game*.
This is not to say I didn't enjoy the story - I really love Gomira and I love how the Nuts never repeat themselves. Myrtle, Lana, Rose, and Gomira each have a very different "angle" to their romance and a different reason why they ultimately fall for the main character. If anything I wish Gomira had been a bit more of a slow burn and hadn't been willing to fuck the main character in the first act of her story - she should have made him try harder to "prove himself". If I had one more quibble it would be that most of the skeleton characters were a bit boring and I feel like they took too much of the focus, would rather have had more development of the dragon lady. She was introduced very late in the story and felt comparatively rushed.
Ultimately I did enjoy the update as a story, but it would have worked just as well as an animated video clip rather than a game. I am hoping that with Holly and Lady Mad, we will have more things to craft, hidden objects to find in the world, clues to puzzle over, and some (light) questing!