4.20 star(s) 198 Votes

girlfairdev

Active Member
Mar 15, 2020
532
951
Being an old fart, I have to reiterate this was an awesome remake and is what I've been hoping to see in the evolution of this medium for some time. My hope is that it sets a new precedent for devs on what players want. In my previous life as a tv/film producer/videographer we were always looking to raise the bar from project to project. In creative media, at least in my 40 years experience, mistakes are not failures, they are opportunities. Never trying to create a better end result builds a stagnant environment and players will get bored. In very much the same way viewers did in the late 70's and 80's when what we called "rubber stamp" production companies destroyed television. And that is something the medium has never recovered from. The next challenge for this dev is to deliver this kind of product at a rate the market demands. NOT a drawback. NOT a failure. An opportunity. When this dev is capable of doing that it raises that standard for other devs to try to do the same, and for techs to come up with equipment that will handle the work. That is how the medium grows. They have thrown out their hand, and I'm impressed, and looking forward to more. The public is both fickle and overbearingly demanding. If this thread alone doesn't bear that out for you nothing could. You have my attention, dev. Best success to you.
 

tewinter

Member
Nov 17, 2017
119
256
Being an old fart, I have to reiterate this was an awesome remake and is what I've been hoping to see in the evolution of this medium for some time. My hope is that it sets a new precedent for devs on what players want. In my previous life as a tv/film producer/videographer we were always looking to raise the bar from project to project. In creative media, at least in my 40 years experience, mistakes are not failures, they are opportunities. Never trying to create a better end result builds a stagnant environment and players will get bored. In very much the same way viewers did in the late 70's and 80's when what we called "rubber stamp" production companies destroyed television. And that is something the medium has never recovered from. The next challenge for this dev is to deliver this kind of product at a rate the market demands. NOT a drawback. NOT a failure. An opportunity. When this dev is capable of doing that it raises that standard for other devs to try to do the same, and for techs to come up with equipment that will handle the work. That is how the medium grows. They have thrown out their hand, and I'm impressed, and looking forward to more. The public is both fickle and overbearingly demanding. If this thread alone doesn't bear that out for you nothing could. You have my attention, dev. Best success to you.
I don't have any experience like you do as I'm a character concept artist, but I agree with what you said as this being a great remake, I played the newest version first and then went back and played the earlier one, the bump in quality is absurd, lighting, atmosphere, sound design, etc were all immensely improved. As for your "concern" about the dev delivering more of this, if you haven't already, check Summer's Gone, their other project, everything we see in this remake is already there, the most "worrisome" part is if they will be able to balance 2 great games and deliver both.
 
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UncleFredo

Well-Known Member
Aug 29, 2020
1,940
3,679
Visually, I don’t think one can question it. It’s top notch. The pacing and the dialogue is another matter though.
Tastes vary of course, but I think the writing is very solid. As for pacing, this is essentially a new game, might want to wait to see what the next update brings with regard to pacing.
 

-zoneout-

Member
Dec 7, 2018
147
79
Never played this before and wanted to clear out. 0.1 has been redone. And there the game is upto 0.6? So basically 6 chapters in the game and the 1st chap has been redone?
 
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GetOutOfMyLab

Conversation Conqueror
Modder
Aug 13, 2021
7,713
21,536
Tastes vary of course, but I think the writing is very solid. As for pacing, this is essentially a new game, might want to wait to see what the next update brings with regard to pacing.
I'm a huge fan of this...but even I think the writing needs some help. When I did an Ipatch (not knowing the original Ipatcher did something), I also made some edits to make the dialogue better (IMO of course). Some of the Engrish was...well...Engrish-y.
 
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UncleFredo

Well-Known Member
Aug 29, 2020
1,940
3,679
Never played this before and wanted to clear out. 0.1 has been redone. And there the game is upto 0.6? So basically 6 chapters in the game and the 1st chap has been redone?
No. The entire game is being redone. The original 6 chapters are history. They're actually pretty damn good on their own, but Ocean is doing a full rewrite and reproduction. So at this point we have the original 6 chapters, and the first chapter of a new game.
 
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Euron13

Active Member
Apr 7, 2019
537
872
Tastes vary of course, but I think the writing is very solid. As for pacing, this is essentially a new game, might want to wait to see what the next update brings with regard to pacing.
It’s apparent that the dev isn’t a native speaker and that’s fine, but the dialogue itself is pretty clunky with how philosophical it was trying to be. I think he needs an editor or a proofreader to go over the script and basically tighten it all up into something more elegant.

And with regards to the pacing, the majority of the chapter is a mood piece more than anything, and we have quite few confirmed characters and events yet to introduce. It’s beautiful and atmospheric, but I think there’s a danger of getting lost in that aspect of the storytelling to the detriment of everything else.
 

Tairnel

Member
Apr 25, 2020
449
799
By the way, isn't there a Mac version for this ?
Yeah what are those censored bits, is it just wording related or something else?
I'm not sure lol. My best guess is that it's an incest patch, since that's what lewdpatcher usually does. Maybe it's some content that Ocean was forbidden by Patreon TOS to put in the game, and so he uploaded it in the form of a patch.
 
Jun 25, 2021
133
654
The opening cinematic is insane. Rendering such a huge video in any 3D software needs a ridiculous level of video memory. The dev must be using some kind of professional A series card because I don't think even the 24GB of memory in the 3090 will be enough for such a long and detailed render.
 
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sorco2003

Engaged Member
Donor
Sep 3, 2020
2,039
14,905
Makes sense. Two 3090s in SLI is something that I didn't think of. And the dev is putting them to full use - the amount of detail on the character models is just insane. The hair density and scene lighting are on a level I didn't think I'd ever see in an indie adult visual novel.
Surprisingly, that workstation with two 3090's he bought in October and that machine is supposed to be for SG.... Most of the work was done with the other two machines.
 
4.20 star(s) 198 Votes