Where it all began - Dev Log #6
Hello,
So...
Summer's Gone - Season 1 has been release on Steam and most of the work for it is now done.
I'm still in contact with Epic and GOG, and there are some smaller issues that delayed the release... But I'm hopeful that it will soon be done.
WiAB is, of course, now also available to wishlist on Steam:
You must be registered to see the links
Even if you don't intend to buy it, wishlisting it helps a lot!
It will soon also be available on GOG.
Chapter 3.5... Or well, let's call it Chapter 4 shall we? I'm kinda sick of the old half-chapter counting system and it only confuses people. Updates were always full Chapter sized so... Let's just call it Chapter 4.
Now that everything's slowly returning to normal, the usual work schedule is back.
I've made some progress since the last Dev Log.
I also found the perfect music for a WIAB cinematic, but just before the artist signed the deal, he told me that he did some research and doesn't want his music in an adult game.
That's three artists in a row who said this. Awesome.
Back to the cinematic drawing board.
Chapter 4 will add some content to pretty much every girl. Just to avoid confusion, this doesn't necessarily mean content of sexual nature.
Previews:
I feel very energized since I finished the rework for Summer's Gone, and WiAB already benefits from it, judging by the amount of renders done daily.
It was planned to buy a workstation directly after Steam, but due to the unfortunate demise of WiAB's Patreon, I had to recalculate.
SG's Steam release definitely helped me, but the German gov will be very interested in the Steam/Epic/GOG release and will adjust my pre-tax for 2025 accordingly.
Always happy to finance bike lanes in Peru, Germany.
I will wait 2-3 months until I know what I have to pay every quarter in pre-tax, and then I'll get the new Workstation. (Both games now share the same PC.)
I'll see you in two weeks. - Ocean