Greeting, generally it's easiest to use key words like patreon or revision or reworked if the dev is not active on the forums, if they are it's easier to click search and while "this thread" is selected at the top of the search, click advanced search, then just enter the dev's name, you can also add keywords if you like.Nice, a mature answer!
I ASKED a question, and the only person who answered me to "defend" the dev is you, calling me a dingbat instead of actually explaining the situation (since you seem to imply I am wrong in what I said). Should I read 1700 pages of comment to find what you are alluding to? Because it's not written in the original post.
Unless you are talking about adding content into the re-work? If that's what you are alluding to, I would barely call it new content. It will be nice for the Steam version, but for Patreon (I might be in the minority?), people are usually expecting the story to go forward. Polishing scenes that we already played isn't what most people want right now.
It's like if Vince Gilligan stopped production right before "Felina" (episode 62 of Breaking Bad, the last) and instead, work on releasing extended cut of all the 61 episodes before actually working on the finale. A couple years after the fact, people will be happy to have those extended version, but it doesn't mean that it was the right call to do it before finishing the serie.
I'm just wondering: Why work on the Steam version while fans are waiting for the last episode? Is there a legit reason? Is it because they know most fans will stop pledging when the game is over, so they won't be able to get paid while adapting it for Steam? It's a genuine question, because it feel like it. Most devs I've seen are usually finishing their project and if they need rework, they do it after (or they do both at the same time).
It just feel a bit sus, but I would love to be wrong, so can you give me more insight to why the rework was more important than finishing the actual game?
9000?!??!? Either USD or EUR, it's a lot of dough for hardware. Did you buy 4 high end monitors? Were the 2 rigs high end? Are you buying Quadro series?spending 9K on 2 rigs plus an extra GPU when one died
So they are no longer updating the original 24 Chapter game?no only first 1-10 episodes completed S1
It wasn't 9K each, it was 9K total for both rigs AND the extra GPU.9000?!??!? Either USD or EUR, it's a lot of dough for hardware. Did you buy 4 high end monitors? Were the 2 rigs high end? Are you buying Quadro series?
I can give you a high end buying list for less than 4500 USD/EUR for each computer, specially if you don't need monitors.
Honestly? Not sure yet. We have the art done for 3 scenes, but no writing. I'm putting a plan together next week to figure out ALL the scenes that we want in episode 25 to close off all the main threads, and figure out what may get pushed to an epilogue. Really only getting started on it in earnest, so will have a bit more info over the next couple of weeks. I'm also hoping to expand the team a little, now that we're on Steam, so if that works out, it will increase our speed.I'm not complaining, but I just want to know how long we have to wait for episode 25?
Yeah, that's obviously new / wasn't in the original. Glad you liked it. As we progress with the re-do, I'm gonna look for a few more opportunities to squeeze something like this in.Thanks for releasing this on Steam Cheeky I'm glad I could add it to my collection.
I think I've watched that Debbie & Lily kissing scene ten times lol.
When the game started it was just Cheeky making the game. Eventually the team grew to 3 people one of which is Cell who upgraded all the character models.So they are no longer updating the original 24 Chapter game?
Wrong game, try Artemis.Android?
Sigh......So they are no longer updating the original 24 Chapter game?