- Oct 11, 2023
- 972
- 1,085
Nope, the mod is fine, ive got 204/204 pointsIn general with the right decisions you take one step forward, with the wrong ones 20 backwards.... Or the mod screwed up![]()
![]()
Nope, the mod is fine, ive got 204/204 pointsIn general with the right decisions you take one step forward, with the wrong ones 20 backwards.... Or the mod screwed up![]()
![]()
I guess you're wrong here.I didn't even have sexual relations with Natasha and although she got angry at first, I think it was the right decision to put Katy on the right path since revenge didn't bring anything good.
Especially in the beginning she is very much into bantering with MC. And she values MCs help with Natasha, even if this is sketchy...Actually, for me the main problem was discovering that if you played chapter 24 independently, Katie said yes, and that's when I asked myself what the hell I did wrong.
As I have already said, my actions have always been on the romantic side because Katie's own character gave you clues that although she herself said that she didn't like it, it was really a lie and that a little kitten was hiding under that hard skin. The evidence is that she herself admits that she would like to change the way she speaks and behaves, just as, although she says that she likes men who flirt with other women, it is shown that this is not really the case because she herself admits Although she said that, every time it happens she gets unbearable jealousy and it's not like her, so they couldn't say that this character is like that and if you don't like it, you're screwed because they were really giving you proof that the character It was totally different from what she wanted to appear, and that was really what I liked about her.
If I hadn't discovered that already in this chapter 24 he says yes, I would have thought that that would be reserved for the last chapter 25, but when I discovered that it is not like that, that's when I became a little disappointed towards this game. I haven't looked at the tutorial because I've never liked watching tutorials for playing games since I like to do it as realistically as possible to what would be my own real choices that I would make in life, but I'll take a look because I am very curious to know what the logic was in the answers that had to be given to Katy to score more points and to only change the course of the game in one thing, which is IF I WANT the end. Because everything else has developed exactly the same.
I guess you're wrong here.
Get over yourself...seriously.Well, if that is the mistake, then the only thing I can say is that the game fails miserably because if to win the affection of a character you have to do horrible things or behave like an insensitive immature person, it loses all human and sentimental logic.
I already liked Katie before that party, and my decision not to fuck Natasha seemed more logical to me, and I assumed it was the best thing for the future of a relationship with her. If this game is based on a points system in which the most unrealistic options are the ones that give you the most points, it is really not a realistic or interesting game, and a tag called FANTASY should be added for such cases. Because that's what it would be. If one of the differences between a woman telling you that she is marrying you or not is whether you have fucked Natasha or not, then someone explain it to me.
Another one for the list for me. People are so full of shit. Tell him like it is, bro:Get over yourself...seriously.
It's a pivotal plot point in Katies arc....the girls has bullied her for years...made fun of her...and Katie wants her revenge...and she asks you to help her...because she trusts you...and thinks you have her back because at this point, you're not actually in a relationship with her...so she has not started to change her personality.
There...explained.
Especially in the beginning she is very much into bantering with MC. And she values MCs help with Natasha, even if this is sketchy...
If you are referring to Revenge porn with Natasha you are wrong. You may not do it and Katie quietly accepts your behaviour.Well, if that is the mistake, then the only thing I can say is that the game fails miserably because if to win the affection of a character you have to do horrible things or behave like an insensitive immature person, it loses all human and sentimental logic.
.
If you are referring to Revenge porn with Natasha you are wrong. You may not do it and Katie quietly accepts your behaviour.
If you're referring to something else explain yourself
Imo, the stat stuff in this game is awful. A walkthrough should not be required to successfully pursue a single girl but since the stat system requires you to select almost every single "positive" option (many of which you just have to guess which will give you points and which won't) a blind playthrough will often end in nonsense because you're short a few points.Well, what a disappointment, because really the character of Katie that I had imagined has not turned out to be like that. I was convinced that romantic options were really the most appropriate because I was convinced that behind that tough skin hid a woman who wanted to be treated like a princess...
In fact, throughout the entire game everything has been going quite well because she keeps repeating that she loves my MC and behaves more and more romantically, leaving aside all that tough girl game of hers that seemed more like a shell.
What a disappointment that the designers made the character only for a path like that, and that for there to be a completely happy ending you have to have behaved like an idiot throughout the game.
Anyway, what can you do... everything could have been more emotional.
Imo, the stat stuff in this game is awful. A walkthrough should not be required to successfully pursue a single girl but since the stat system requires you to select almost every single "positive" option (many of which you just have to guess which will give you points and which won't) a blind playthrough will often end in nonsense because you're short a few points.
Which is why I just cheat in max stats with everyone and treat it as an escapist harem game instead of the Dark Souls of dating sims that it is. But to each their own.
I hadn't read this part, but it's the only scene I can connect to your reference to the terrible choices for Katie to make.Specifically, I was not the one who referred to it. I have responded to someone who told me about some listings I made in the options I chose that the most serious mistake could be because I chose not to have sex with Natasha. And then others have justified the fact that not having sex with Natasha was a clear sign of losing points by arguing that they were bullied and revenge was very important to her and having denied you was disappointing for her. I didn't say it, and I don't know if that is the specific reason for the drastic loss of points.
here i lost you. there are 2 scores with each girl, relationship points and lust points. let's assume that they are just namesIn the end, my not-so-positive opinion of the situation is specifically due to the fact that it doesn't matter what you choose, since if you want to follow a specific path with Katie alone, you will do it and it will end the same with the date of candles, sex and asking her to be pregnant . But the only change in the final scene is whether or not she agrees to marry you, and that is where the choices do influence. And I see it as enormously illogical that for a final romance situation, the I DO is based more on the lust score and not the romance score when I consider that the most logical thing would be the opposite.
It may or may not be argued whether I have misinterpreted Katie's character, perhaps, but that does not change the fact that the scoring method seemed absurd to me, as well as paranoid, because as I have already said, the development of the character, from a At first, she appears to be a bitch and a sex machine who hates romance, but gives you clues that that's not what she appears to be and that it's all a facade. Damn, but it turns out she was a virgin.
For me, the most logical thing would be that if you are given two paths, that of romance or lust, and the girl, whoever she is, ends up becoming your girlfriend, it is because precisely the options you chose were the correct ones. Hence discovering that following a path of respect and romance takes you to the same place, except with the difference that with the romantic path they reject your marriage proposal, because honestly it seems like a big mistake to me.
But hey, it's my opinion, you don't have to like it.
I'm not really a code ace but the only other condition I can find is KDate, which you increase by going on dates with Katie, but this condition is triggered first, if you don't meet the requirement we don't really have the opportunity to invite Katie to the rooftopI "Katie, will you marry me?"
if Katie >= 666:
K "Oh, wow! Are you actually asking me? I... I... Yes! Oh, yes! Definitely. I sooo want to be your wife!"
K "Yes, yes, yes... YES!"
else:
$Katie += 100
$E24_KProposal = -1
K "What you did is absolutely beautiful. I love it. I love you. But marriage? [MC]... It's too soon."
K "Ask me again next year, you romantic fool. Don't get carried away with the romance of tonight. *Laughs* But I am sooo impressed."
It seems to me that simply many options that do not receive points are equally good for obtaining what one is ultimately looking for, which is to obtain a girl or several (if it is one of those games that allow it) in which one is interested. To give an example, the game gives you 4 options, and two of them are 'I really like your skirt' (which doesn't receive any points) or 'Your skirt is as long as my dick', and that is the that scores... well, what do you want me to tell you, but the points system becomes a bit of a lottery, because to me that answer doesn't seem so obvious... A game should be good without having to look at a guide of help in choosing the "correct" options because I don't need to play for that, since the beauty of the game is being able to freely choose what each person considers fairest. And by saying the fairest I mean "normal" things. Another thing that comes to mind, for example, when they are having their first kiss in the bedroom, and you have to grab her ass instead of her waist. Grabbing his ass gives you points and being a gentleman and not going overboard in a first approach gives you nothing. If the obvious thing is that you always have to choose the sluttiest option to be able to get 100% the girl you're after, it doesn't seem like a very appropriate system to me.I hadn't read this part, but it's the only scene I can connect to your reference to the terrible choices for Katie to make.
however, it is wrong to say that the reason was not to have sex with Natasha. that choice in itself carries few extra points (Are 6 points relationship and 6 points lust, nothing more and nothing less). so at most ALSO that choice, but on par with many other "morally" fairer ones
by the way, it is also something you can easily verify with the "start at any episode." not fucking Natasha in no way prevents Katie from accepting your proposal
here i lost you. there are 2 scores with each girl, relationship points and lust points. let's assume that they are just names
but the lust points would be what? relationship points i guess.
but at this point in the game it matters little because the 2 scores are merged into one score and that's what matters
I'm not really a code ace but the only other condition I can find is KDate, which you increase by going on dates with Katie, but this condition is triggered first, if you don't meet the requirement we don't really have the opportunity to invite Katie to the rooftop
the mechanism with the thresholds is always questionable, because for a relationship to end because you only said hello 12 times and not 13 is not fair, but here I still don't quite understand the problem
i can agree that with some characters (Katie and Wanda above all) a classically romantic approach is not okay. and this rightly may or may not be liked.It seems to me that simply many options that do not receive points are equally good for obtaining what one is ultimately looking for, which is to obtain a girl or several (if it is one of those games that allow it) in which one is interested. To give an example, the game gives you 4 options, and two of them are 'I really like your skirt' (which doesn't receive any points) or 'Your skirt is as long as my dick', and that is the that scores... well, what do you want me to tell you, but the points system becomes a bit of a lottery, because to me that answer doesn't seem so obvious... A game should be good without having to look at a guide of help in choosing the "correct" options because I don't need to play for that, since the beauty of the game is being able to freely choose what each person considers fairest. And by saying the fairest I mean "normal" things. Another thing that comes to mind, for example, when they are having their first kiss in the bedroom, and you have to grab her ass instead of her waist. Grabbing his ass gives you points and being a gentleman and not going overboard in a first approach gives you nothing. If the obvious thing is that you always have to choose the sluttiest option to be able to get 100% the girl you're after, it doesn't seem like a very appropriate system to me.
PS: I repeat that I did not say that not having sex with Natasha was the reason why Katie did not say 'I do want to marry you'. In fact, 2-3 people have said it, but not me.