It's all good, not like it was going to be a MAJOR surprise or anything!!Well, that I've crashed.
It's all good, not like it was going to be a MAJOR surprise or anything!!Well, that I've crashed.
If I read the article on spicygaming correct , you've used Daz3D for it. If my memory serve my right, then you've writen on different occasions that you've used Poser and that it wasn't easy to used the Gen3 (I think) models in Poser and have their mesh nets right. Also one reason, why your options was limited, cause it needed to work with Poser.
UPDATE: Wicked Choices: Book One – ‘GoM’ Spicy Edition – January 15, 2024
(As posted on our Patreon Page)
Hello everyone, I hope that this finds you all well and that the New Year has been treating you well!
So many things have been going on around here, it is hard to figure out where to start or what to start off with… but, I suppose I should start with the latest news… the NEW ‘Spicy’ rerelease of “Wicked Choices: Book One” which you can grab from behind our paywall in our Game Release Tab (sorry, Patreon Terms of Service and all about adult content).
Just before the New Year, and despite the age of our game, we were contacted byYou must be registered to see the linksabout wanting to make “Wicked Choices: Book One” their Game of the Month and asked if we’d be interested in also releasing the game on their site (which can be read here:You must be registered to see the links¬).
First of all, we were deeply honored that someone would recognize the work and effort that we put into our first game and even make it a Game of the Month after being out for so long! So, we definite agreed and wanted to do something more than just release the ‘remastered’ version, we would put it on the NEW FRAMEWORK that Epadder has created and will be used with the sequel “Wicked Choices: Bed Chambers” as well.
This new version has the ‘Our Friends’ area that lists some of our friends who are also creators of 3D content and games, as well as helped me SO MUCH get into and learn how to use Daz Studio to bring our graphics to what is now seen in many of the 3D Adult Games.
There are also now ‘Achievements’ and ‘Trophies’ that can be unlocked during gameplay and playthroughs, which is expected from games that are released on Steam.
The pathing system that helps track your playthrough has been tweaked to be more intuitive and better track/unlock your progress during gameplay… as well as, a more robust END OF GAME save system to make importing/exporting your previous game into the sequel more streamlined.
AND, YES, YOU’LL BE NEEDING TO IMPORT YOUR ‘WICKED CHOICES: BOOK ONE’ SAVE FILE INTO ‘WICKED CHOICES: BED CHAMBERS’ WHEN IT COMES OUT!!
Additionally, I tweaked the scenes that take place POST END CREDITS to not only include a hint of what is to come in the sequel, but also some NEW ARTWORK featuring all of the work that I’ve been doing in Daz Studio and learning from so many other wonderful creators who’ve taken me under their wing and tolerated my endless questions, banters and ideas!!
That has taken up the majority of our time, preparing everything, texting it, doing the artwork for it, creating all of the additional character over from Victoria 4 to Genesis 8, converting clothing to show their old looks that you are familiar with seeing them as, as well as, doing endless re-renders of the previous work that I had done with the new and better lighting system taught to me by BadtimeTales, Straz, MoonLightDevCorp, OutOfAshes and many, many others!
Aside from all of that, it has been a struggle to survive the holidays, the freaking weather, taking pain meds to deal with the freaking weather and eventual snow that we finally got, as well as, dealing with the flu which I seem to have caught after visiting the little monsters (nieces and nephew, yay me)…
..but… work is proceeding and getting stuff done to move forward with things. I know that I might be a little slower than others, but think once I get more skilled in this and get a little more adjusted after the surgery that I had a few months ago, I will be able to pick up to a much better pace.
Speaking of which, about time I get back at it here… got lots of re-rendering left to do, but DEFINITELY feel free to check out the SPICY Editionof “Wicked Choices: Book One’ when you have some time and see the kinds of features that you’ll be able to expect from us with our next game, “Wicked Choices: Bed Chambers” and also take an opportunity to read the wonderful words thatYou must be registered to see the linkswrote about our first game (You must be registered to see the links
I hope all of you are doing well and want to thank all of your for your continued support and kindness as we’ve done this and thank everyone for their work to help us get better in our desire to provide great, fun and sexy entertainment to everyone!!
Talk again soon,
~Jack
OMFG....great game gets better!
UPDATE: Wicked Choices: Book One – ‘GoM’ Spicy Edition – January 15, 2024
(As posted on our Patreon Page)
Hello everyone, I hope that this finds you all well and that the New Year has been treating you well!
So many things have been going on around here, it is hard to figure out where to start or what to start off with… but, I suppose I should start with the latest news… the NEW ‘Spicy’ rerelease of “Wicked Choices: Book One” which you can grab from behind our paywall in our Game Release Tab (sorry, Patreon Terms of Service and all about adult content).
Just before the New Year, and despite the age of our game, we were contacted byYou must be registered to see the linksabout wanting to make “Wicked Choices: Book One” their Game of the Month and asked if we’d be interested in also releasing the game on their site (which can be read here:You must be registered to see the links¬).
First of all, we were deeply honored that someone would recognize the work and effort that we put into our first game and even make it a Game of the Month after being out for so long! So, we definite agreed and wanted to do something more than just release the ‘remastered’ version, we would put it on the NEW FRAMEWORK that Epadder has created and will be used with the sequel “Wicked Choices: Bed Chambers” as well.
This new version has the ‘Our Friends’ area that lists some of our friends who are also creators of 3D content and games, as well as helped me SO MUCH get into and learn how to use Daz Studio to bring our graphics to what is now seen in many of the 3D Adult Games.
There are also now ‘Achievements’ and ‘Trophies’ that can be unlocked during gameplay and playthroughs, which is expected from games that are released on Steam.
The pathing system that helps track your playthrough has been tweaked to be more intuitive and better track/unlock your progress during gameplay… as well as, a more robust END OF GAME save system to make importing/exporting your previous game into the sequel more streamlined.
AND, YES, YOU’LL BE NEEDING TO IMPORT YOUR ‘WICKED CHOICES: BOOK ONE’ SAVE FILE INTO ‘WICKED CHOICES: BED CHAMBERS’ WHEN IT COMES OUT!!
Additionally, I tweaked the scenes that take place POST END CREDITS to not only include a hint of what is to come in the sequel, but also some NEW ARTWORK featuring all of the work that I’ve been doing in Daz Studio and learning from so many other wonderful creators who’ve taken me under their wing and tolerated my endless questions, banters and ideas!!
That has taken up the majority of our time, preparing everything, texting it, doing the artwork for it, creating all of the additional character over from Victoria 4 to Genesis 8, converting clothing to show their old looks that you are familiar with seeing them as, as well as, doing endless re-renders of the previous work that I had done with the new and better lighting system taught to me by BadtimeTales, Straz, MoonLightDevCorp, OutOfAshes and many, many others!
Aside from all of that, it has been a struggle to survive the holidays, the freaking weather, taking pain meds to deal with the freaking weather and eventual snow that we finally got, as well as, dealing with the flu which I seem to have caught after visiting the little monsters (nieces and nephew, yay me)…
..but… work is proceeding and getting stuff done to move forward with things. I know that I might be a little slower than others, but think once I get more skilled in this and get a little more adjusted after the surgery that I had a few months ago, I will be able to pick up to a much better pace.
Speaking of which, about time I get back at it here… got lots of re-rendering left to do, but DEFINITELY feel free to check out the SPICY Editionof “Wicked Choices: Book One’ when you have some time and see the kinds of features that you’ll be able to expect from us with our next game, “Wicked Choices: Bed Chambers” and also take an opportunity to read the wonderful words thatYou must be registered to see the linkswrote about our first game (You must be registered to see the links
I hope all of you are doing well and want to thank all of your for your continued support and kindness as we’ve done this and thank everyone for their work to help us get better in our desire to provide great, fun and sexy entertainment to everyone!!
Talk again soon,
~Jack
Heh... yeah, actually the meshes I originally used where before Genesis... so pre-gen, but are right about it being Daz meshes, just wasn't done in Daz, but Poser... but since Spicy isn't native English or really into the 3D development end, he got some things wrong and the translator (AI maybe) that was helping them probably didn't help much, with the cut & paste, missing the start of the sentence (I've done it a few times by thinking I selected all of the text and missed a couple of letters in).If I read the article on spicygaming correct , you've used Daz3D for it. If my memory serve my right, then you've writen on different occasions that you've used Poser and that it wasn't easy to used the Gen3 (I think) models in Poser and have their mesh nets right. Also one reason, why your options was limited, cause it needed to work with Poser.
But on the bright side, we don't have the 80 times used park, with the 500 times used shop and the ... - you get the drift.
Also any plan on releasing that on other stores? (Itch, GOG, Epicstore, Steam)
/E: Also nice to know that you've change your name SLpro3d
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Also, how could I forget it. Congratulation on your success Jack!
Thanks, my friend!!Congrats man! You guys definitely deserve the recognition. Hopefully this leads to more Patreon support for your team.
Thanks Mav, I appreciate it, my friend!!!OMFG....great game gets better!
Grats Jack...going to have to grab this version!
Thank you, my friend, going to post this on the front page!! Appreciate it!!Wicked Choices: Book One [Remastered v1.0.1] [ASLPro3D]
COMPRESSED:
Win/Linux:
You must be registered to see the links-You must be registered to see the links- PIXELDRAIN - WORKUPLOAD
Mac:
You must be registered to see the links-You must be registered to see the links- PIXELDRAIN - WORKUPLOAD
It's great to see another update (and news) from this incredible game!
The epilogue to show what is coming is a very nice touch and I do hope we get to see that game one day!
Start with this.Sorry if this has been asked but couldn't find the answer so hoping someone can advise. Should I start with book one? Or the prequel (is that 'adventures of a changed boy' ) or is that something different again? Agents of Karma is book 2?
New story in the same universe, that will tie in to Book 1.Is Wicked Choices Bad Chambers a update to Book 1 or is it an entirely new Story in the same Universe of Book One and Agents of Karma?. I really do look forward to watching that bully in Agents of Karma to changing.