3.00 star(s) 46 Votes

RawDarkness

Newbie
Sep 20, 2021
69
141
The game is going nicely, the dungeon system is cool, the birthing is well made and i hope the whole pregnancy stuff keeps expanding.
Some bugs i found along the way:
>the waystones keep reseting and giving XP every time you encounter on
>i hit a Drake and it dropped a piece of spoiled meat
>Guiding Light drops FPS by a lot
>after being impregnated the screen became like this:
View attachment 1971426
Wow that screen is new, never seen that before.
Thanks for taking the time to report the bugs, helps a lot! :)
 

RawDarkness

Newbie
Sep 20, 2021
69
141
How is 0.7 coming? What kinds of things can we expect?
Its getting there. Seems I introduced a ton of bugs refactoring a majority of the code so I'm working through those. In terms of features the biggest ones are
  • Player building system, bit like Conan Exiles
  • Buildable Monster summons that can be placed, interacted with and played scenes with
  • Controlling animation speed
  • New player ability (ground pound)
Then there is a long list of minor fixes/changes that will come on release :)
 

nogling

Newbie
Jul 26, 2021
95
65
Its getting there. Seems I introduced a ton of bugs refactoring a majority of the code so I'm working through those. In terms of features the biggest ones are
  • Player building system, bit like Conan Exiles
  • Buildable Monster summons that can be placed, interacted with and played scenes with
  • Controlling animation speed
  • New player ability (ground pound)
Then there is a long list of minor fixes/changes that will come on release :)
Awesome, are all the babies being trolls fixed? I know that was supposed to happen last time but I didn't see it when testing.
 

RawDarkness

Newbie
Sep 20, 2021
69
141
Wicked Island Alpha v0.7 released
Building Update!

Get it at (it's free)

The first version of a player building system is now in the game! In addition the Monster summon system is implemented as well, allowing you to craft your own friendly monsters and interact with them.

In addition to this lots of minor features, fixes and improvements as well as a refactoring of most of the game code.



Image




Craft able paintings included!
Image



Since I'm developing this alone I have had limited time to test this out. New features means new ways of things breaking. If you find anything please report it either here or on Discord.

Available to wishlist on steam

Join the discord



Change notes:

Added

  • Automatic enemy locking in combat, making the player move towards and rotate towards enemies when attacking them (optional in settings, disabled by default)
  • Ability to spawn coins in cheat menu
  • Craftable summons that can be placed in the world/talked with/have sex with (might be misaligned)
  • player building, will get improved over time
  • Ground Pound ability for player. Unlockable in skill tree, key remappable
  • Added dash to key inputs (forgot it before)
  • Added version to main menu
  • Added links to steam/discord on main menu
  • Ability to craft workbench, research table, furnace, storage chest, bed, wall/standing torches
  • Ability to craft several paintings that can be put on constructed walls
  • Some lights to starting village
  • Feedback when trying to jump/dash/ground pound without energy
  • Added ability to control speed of animations during scenes (num +/- by default)
  • Time dilation to cheat menu
  • Screenshot button (default f12)
  • Added more iron ore nodes to troll forrest
  • Death animations for all enemies
  • Breast milk particle effect during pregnancy advance
  • Visual indicator for place of death
  • New animation for wildling male/futa that replace old broken one


Changed

  • Made grass pop-in less noticeable as well as added distance grass
  • Increased snow weather chance to top of "mountain"
  • Randomization of Wildling appearances (shape, armor, hair)
  • Hid some unused UI elements
  • More noticeable camera shakes on block/critical hit/attack
  • Loot bag model
  • Furnace model
  • Crafting gives more exp in general
  • Models for several minor things
  • Text in sex widget
  • Structured input menu better
  • Increased size of skills/inventory buttons
  • Reduced skillpoint cost for all passive skills
  • Enemies that can have sex now has a heart icon in additon to pink name tag
  • Cheat menu can now be opened during scenes (some things might work very weirdly though)
  • Reduced hp regen gain from Determination
  • Added armor reduction debuff to injured/downed
Performance

  • Optimized landscape material shader drawing
  • Reduced start-up/loading time by reducing stupidity in code
  • Refactored a lot of the game code to prepare for ue5 upgrade in a few months. This could have performance gain impacts as well.
Fixed

  • Made waypoints indestructible
  • Char customization sliders didn't reset on default and didn't randomize properly
  • Ni more Breasts jiggling when wearing armor
  • Yellow flowers giving blue flowers
  • AI running away backwards/not running away
  • Player flying in the air after scenes end
  • Reworked how sex scenes align, might fix some small issues and make adding new animations easier
  • Too big Collison on tents
  • Movement remapping not applying to freecam
  • Quest no longer broken
  • Aligned some unaligned animations
Known issues

  • Destroying building objects results in the wrong model showing
  • UI close/open problem for containers
  • Player name not being saved
  • Issue with monster summon dialogue
  • Corpses sometimes fly away after death animation ¯\_(ツ)_/¯
 

Godrick_Lemon

Newbie
Mar 23, 2019
50
56
Wicked Island Alpha v0.7 released
Building Update!

Get it at (it's free)

The first version of a player building system is now in the game! In addition the Monster summon system is implemented as well, allowing you to craft your own friendly monsters and interact with them.

In addition to this lots of minor features, fixes and improvements as well as a refactoring of most of the game code.



Image




Craft able paintings included!
Image



Since I'm developing this alone I have had limited time to test this out. New features means new ways of things breaking. If you find anything please report it either here or on Discord.

Available to wishlist on steam

Join the discord



Change notes:

Added

  • Automatic enemy locking in combat, making the player move towards and rotate towards enemies when attacking them (optional in settings, disabled by default)
  • Ability to spawn coins in cheat menu
  • Craftable summons that can be placed in the world/talked with/have sex with (might be misaligned)
  • player building, will get improved over time
  • Ground Pound ability for player. Unlockable in skill tree, key remappable
  • Added dash to key inputs (forgot it before)
  • Added version to main menu
  • Added links to steam/discord on main menu
  • Ability to craft workbench, research table, furnace, storage chest, bed, wall/standing torches
  • Ability to craft several paintings that can be put on constructed walls
  • Some lights to starting village
  • Feedback when trying to jump/dash/ground pound without energy
  • Added ability to control speed of animations during scenes (num +/- by default)
  • Time dilation to cheat menu
  • Screenshot button (default f12)
  • Added more iron ore nodes to troll forrest
  • Death animations for all enemies
  • Breast milk particle effect during pregnancy advance
  • Visual indicator for place of death
  • New animation for wildling male/futa that replace old broken one


Changed

  • Made grass pop-in less noticeable as well as added distance grass
  • Increased snow weather chance to top of "mountain"
  • Randomization of Wildling appearances (shape, armor, hair)
  • Hid some unused UI elements
  • More noticeable camera shakes on block/critical hit/attack
  • Loot bag model
  • Furnace model
  • Crafting gives more exp in general
  • Models for several minor things
  • Text in sex widget
  • Structured input menu better
  • Increased size of skills/inventory buttons
  • Reduced skillpoint cost for all passive skills
  • Enemies that can have sex now has a heart icon in additon to pink name tag
  • Cheat menu can now be opened during scenes (some things might work very weirdly though)
  • Reduced hp regen gain from Determination
  • Added armor reduction debuff to injured/downed
Performance

  • Optimized landscape material shader drawing
  • Reduced start-up/loading time by reducing stupidity in code
  • Refactored a lot of the game code to prepare for ue5 upgrade in a few months. This could have performance gain impacts as well.
Fixed

  • Made waypoints indestructible
  • Char customization sliders didn't reset on default and didn't randomize properly
  • Ni more Breasts jiggling when wearing armor
  • Yellow flowers giving blue flowers
  • AI running away backwards/not running away
  • Player flying in the air after scenes end
  • Reworked how sex scenes align, might fix some small issues and make adding new animations easier
  • Too big Collison on tents
  • Movement remapping not applying to freecam
  • Quest no longer broken
  • Aligned some unaligned animations
Known issues

  • Destroying building objects results in the wrong model showing
  • UI close/open problem for containers
  • Player name not being saved
  • Issue with monster summon dialogue
  • Corpses sometimes fly away after death animation ¯\_(ツ)_/¯
Would you pretty please consider a mode where you can play as a male monster or man with the island being auto populated by randomly generated or placed female NPCs for us to be aggressive with and impregnate. There are far too many female protage r**** games out and it would be awesome to have an alternative way to play. Same game, just with a option to be a male monster and all the monster npcs get replaced by female humans.
 

RawDarkness

Newbie
Sep 20, 2021
69
141
Would you pretty please consider a mode where you can play as a male monster or man with the island being auto populated by randomly generated or placed female NPCs for us to be aggressive with and impregnate. There are far too many female protage r**** games out and it would be awesome to have an alternative way to play. Same game, just with a option to be a male monster and all the monster npcs get replaced by female humans.
Im getting a lot of requests for this. Obviously a big demand for it.
However it would require a remake of pretty much everything in the game. Currently that is not a scope creep I can handle but I'm definitely thinking about what could be done and how.
Also taking suggestions for how it could be reasonably done. If it where to be done I think it would be a reduced version of the game. Would be hard to make the females interesting and varied enough etc.
 

nogling

Newbie
Jul 26, 2021
95
65
Im getting a lot of requests for this. Obviously a big demand for it.
However it would require a remake of pretty much everything in the game. Currently that is not a scope creep I can handle but I'm definitely thinking about what could be done and how.
Also taking suggestions for how it could be reasonably done. If it where to be done I think it would be a reduced version of the game. Would be hard to make the females interesting and varied enough etc.
I agree totally. Don't let people derail you; you are a solo dev. When this is finished and successful, maybe then you can give them a standalone project. Thanks for the 0.7 update. I will test it shortly.
 

nogling

Newbie
Jul 26, 2021
95
65
So my initial, non-deep observations are this:

Good - clock seems to tick stably
Werebear bodies don't follow you around
Summons table with penises works
Bug bodies don't float in the air anymore

Bad - The sex GUI appears stuck on after your first time. Pressing the key to hide it works, but it takes the entire rest of the GUI with it
I have seen invisible enemies at 0/0 health that when I swing, "die" instantly, and a loot bag appears. Basically free loot and experience
I also encountered an invisible tree that didn't become visible until I swung at it

I will look for more later
 

Aromabish

Active Member
Game Developer
Aug 4, 2017
966
1,433
Wtf is this optimization. My rtx 3060 goes up to 80 degrees in main menu.
 

RawDarkness

Newbie
Sep 20, 2021
69
141
Dropped a small hotfix to address some of the issues in 0.7



Change notes

Added

  • Added several new location to demo map (can you find the hidden cave?)
Changed

  • Slightly increased fibre drop amount
Fixed

  • Dof toggle not updating
  • Some spawns only showing as "character" and a hp bar
  • Fixed scene instruction text not disappearing
  • Hopefully fixed the sporadic Customizations not being saved, especially for breast sliders
  • Dialogue duplication for sex summons as well as removed consensual option (no animations for it currently)
  • Problems opening/closing containers with interact key
  • Drake giving incorrect offspring
  • demons respawning after 5 seconds
  • All paintings crafted giving the same item
  • fixed double loot from humanoid enemies
  • fixed unable to move after birth
  • tweaked breast milk effect location and duration
  • Drake not dropping loot
  • Music stopping suddenly
  • Can no longer talk with dead summons
  • Setting player name is now saved
 
Last edited:

Balial42

Active Member
May 3, 2018
924
999
Something is not very clear how to summon friendly monsters?
I was curious about how-to since I didn´t play the game 2 versions earlier. You need to go into the room with the fire outside, where you get some tools, weapons etc.
When you are in front of the research table, there is a crate on the right with monster dicks. Pick all of them, because you need 10 per monster. Then choose your monster and press CRAFT -> The monster appears in the box down righthanded.
Just drag+drop into your quickmenue and the activate ingame.
 
3.00 star(s) 46 Votes