2.90 star(s) 53 Votes

CaptainBipto

Active Member
Sep 20, 2018
843
806
The building mode works fine, or there's still the door's bug?
I forgot to mention that. I did run into a bug with the doors, it isn't that you can't walk through them, but the doors have this habit of disappearing completely.
It could be that the wood doorways or the castle doorways work just fine OR are completely borked, I didn't build any. It could be that the doors work perfectly fine if you build an actual house, but I don't know. I don't even bother with building a house any more, I just throw up some walls (usually stone), in a semi circle near the beach, stick in a doorway or two, and call it a day.
 

lewdstufflmao

Newbie
May 25, 2023
43
41
Is everything saving correctly now? Buildings, map, and grit and quests were all bugged and couldnt save in previous version and I dont see fixes listed
 

CaptainBipto

Active Member
Sep 20, 2018
843
806
Is everything saving correctly now? Buildings, map, and grit and quests were all bugged and couldnt save in previous version and I dont see fixes listed
Saves were working fine for me. Grit was working fine for me. Map seemed to work just fine for me, I could even fast travel with the way point stones.

I can't comment much on buildings, I built a small wall around some of the beach next to the fisherman and it worked okay for me, but that was pretty much it. I never tried building a house or anything else. The doors that I placed, disappeared on me at some random time, so there are still some bugs with buildings (or doors at least).

There are still bugs, but I didn't really encounter anything game breaking, with the exception of trying to view the card deck with only 1 card. Having just a single card collected will cover the close button and you can't even use escape to exit, just ALT+F4.

You might want to nuke the wickedisland folder in appdata\local, saves and all, before you try a new game. That has been pretty standard for me, any time a new version comes out, I just nuke all my saves and settings before I start a new game.
 
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TalRash4

Member
Feb 27, 2023
253
215
How many quests in game now? I've found dragon with "kill 5 nightmares" and magician girl, who gave me Guiding Light. That's it or there is more?
 

RawDarkness

Newbie
Sep 20, 2021
77
158
Well, I got to play version 8.5.4 for a while now and it is definitely an improvement over 8.5.3.1_hotfix. It still has bugs in it, but I only encountered one that was kind of game breaking, but restarting the game cleared it up.

I don't know if the Dev reads any of this, but just posting it anyways for my own sanity.

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On the upside, the character creator worked fine for me.
The fisherman quests and all other quests I tried, worked just fine.
The nursery and milking station worked just fine for me. You need slave collars, which you can get from freeing the women inside the various dungeons.
The game does seem to perform a bit better on my old machine. It still lags pretty bad in the town and in Sanctuary, but for the most part it is okay.
Disabling/unchecking Nanite in the graphics settings really helps performance, however, on anything other than Epic settings, some of the graphics looks kinda crappy. But, I could get about 40FPS on medium settings with my old GTX 970.
Bronze nails got nerfed pretty hard. It used to be that you would receive 5 nails for each bronze ingot you used, now it is 1 nail for 1 ingot. If you use the repair kits to fix your gear, that is a lot of copper to mine and craft into ingots to make nails for the kits.

The game still has bugs, they just aren't as game breaking as things were an update or two ago.
This is great feedback and a few bugs i hadnt seen before, much appreciated! <3
 

Pebbles

Newbie
Dec 6, 2020
58
66
This is great feedback and a few bugs i hadnt seen before, much appreciated! <3
I'd like add a bit of my own feedback. Please make wood logs automatically collectable, like evey other resource. It is really annoying to chase after then, after weird physics launches them in all directions. And on low end pc configurations, due to limited drawing distance, you may even lose them, if they are launched far enough.
 

Ashira13

Active Member
Jan 31, 2024
917
1,724
I'd like add a bit of my own feedback. Please make wood logs automatically collectable, like evey other resource. It is really annoying to chase after then, after weird physics launches them in all directions. And on low end pc configurations, due to limited drawing distance, you may even lose them, if they are launched far enough.
lunar gravity game :p although, i agree on that the physics when it comes to trees are excessive :)
 
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CaptainBipto

Active Member
Sep 20, 2018
843
806
I'd like add a bit of my own feedback. Please make wood logs automatically collectable, like evey other resource. It is really annoying to chase after then, after weird physics launches them in all directions. And on low end pc configurations, due to limited drawing distance, you may even lose them, if they are launched far enough.
Wait until you try chopping down a few cacti in the desert area. The cactus is about 1 meter high, but the logs spawn about 50 meters away. If you wait for the cactus to fall and line yourself up with it and go straight forward, you can usually find the logs out there somewhere.
If it spawned a couple pieces of wood, akin to how ore nodes work, that would be great, but the falling tree sound and the logs spawning at some obscene distance from the cactus, is a little strange.
 

Snidle

Newbie
Jul 15, 2020
20
21
I don't know if the Dev reads any of this, but just posting it anyways for my own sanity.
He does, and he responds to constructive criticism like yours pretty well, which is commendable.

Edit: And I completely missed he already responded to your buglist.
 

Soulseisser

New Member
Oct 3, 2024
3
3
Well, I got to play version 8.5.4 for a while now and it is definitely an improvement over 8.5.3.1_hotfix. It still has bugs in it, but I only encountered one that was kind of game breaking, but restarting the game cleared it up.

I don't know if the Dev reads any of this, but just posting it anyways for my own sanity.

You don't have permission to view the spoiler content. Log in or register now.

On the upside, the character creator worked fine for me.
The fisherman quests and all other quests I tried, worked just fine.
The nursery and milking station worked just fine for me. You need slave collars, which you can get from freeing the women inside the various dungeons.
The game does seem to perform a bit better on my old machine. It still lags pretty bad in the town and in Sanctuary, but for the most part it is okay.
Disabling/unchecking Nanite in the graphics settings really helps performance, however, on anything other than Epic settings, some of the graphics looks kinda crappy. But, I could get about 40FPS on medium settings with my old GTX 970.
Bronze nails got nerfed pretty hard. It used to be that you would receive 5 nails for each bronze ingot you used, now it is 1 nail for 1 ingot. If you use the repair kits to fix your gear, that is a lot of copper to mine and craft into ingots to make nails for the kits.

The game still has bugs, they just aren't as game breaking as things were an update or two ago.
Can your character walk? I try to change the input but its not working.
Toggle walk work on 0.8.5.2 though, but doesn't work on .5.3 or .5.4 for me.
 

CaptainBipto

Active Member
Sep 20, 2018
843
806
Can your character walk? I try to change the input but its not working.
Toggle walk work on 0.8.5.2 though, but doesn't work on .5.3 or .5.4 for me.
No, it doesn't do anything for me either. I tried binding it to other keys and it still wouldn't do anything at all.

I am not even sure what Toggle Walk does, I never tried using it for anything. My assumption is that it either toggles an auto run/move OR it toggles between a walk and run animation when moving.
Either way, pressing the default N key doesn't do anything at all and binding it to another key, doesn't change anything either.
 
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Soulseisser

New Member
Oct 3, 2024
3
3
No, it doesn't do anything for me either. I tried binding it to other keys and it still wouldn't do anything at all.

I am not even sure what Toggle Walk does, I never tried using it for anything. My assumption is that it either toggles an auto run/move OR it toggles between a walk and run animation when moving.
Either way, pressing the default N key doesn't do anything at all and binding it to another key, doesn't change anything either.
Bump then, thanks for your confirmation.
On .5.2 it works though, when you bind a key it makes your character walk and the movement was a good view too.
 
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Zackstyles

New Member
Aug 5, 2024
3
0
Hey I'm having a problem where enemies are sorta low poly during H-Scenes. I should have the specs needed to run this fine (AMD Radeon RX 5700 XT GPU, Ryzen 7 5700G, and 16 gigs of ram) and other UE engine games run just fine. Anyone know a fix or have any suggestions?
 
2.90 star(s) 53 Votes