- Sep 25, 2019
- 40
- 62
In order for this project to work normally, it must be on SSD, preferably 32GB of RAM and at least 8-10 GB of VRAMIs it normal that this game dont have textures?
In order for this project to work normally, it must be on SSD, preferably 32GB of RAM and at least 8-10 GB of VRAMIs it normal that this game dont have textures?
It works fine on hdd.In order for this project to work normally, it must be on SSD, preferably 32GB of RAM and at least 8-10 GB of VRAM
I know of several reasons why this could be happening. Pick whatever reason you find most logical:
You know, if every game here had an FAQ section, I wouldn't ask "stupid questions". Going through 1000 pages to find the answer I am looking for is not easy, but I have tried.I know of several reasons why this could be happening. Pick whatever reason you find most logical:
- "inexperienced developer"
- "small indie developer"
- "game development is not easy"
- "not enough funding"
- "because map is currently being reworked for the millionth time"
That's not an issue on your end; it looks like that for everyone. It's a placeholder mesh, and the story map is currently full of them.I've got 32 GB RAM and SSD and RTX4080 and I don't know why all textures looks like this:
Try this fix: https://f95zone.to/threads/wild-life-patreon-build-23-02-2024-adeptus-steve.3810/post-13229955My game just freezes every time I try something in Sandbox mode.
Damn, worked like a charm! Thanks mate!
I don't know why you thought I was implying you asked "stupid questions" but I'll tell you about a useful feature this site has. It is about the searchbar on top right corner. With default settings it isn't very useful but you can change an option in your profile settings to make it sort search results by newest which should make it more convenient to useYou know, if every game here had an FAQ section, I wouldn't ask "stupid questions". Going through 1000 pages to find the answer I am looking for is not easy, but I have tried.
Anyway, this answer I guess should be enough, a least for now.
Hmm good point actually. I guess I was hope for more common sense in the people. In the end if we add that there would still be people who dont read that and then after a few releases its obsolete anyway. To be completely honest im fine with some people making these complaints because I know we are working on that and things will be looking better and better as we progress. One thing we are doing is to make a little behind the scenes video specifically about level development and why things look how they look now.I have previously suggested that the devs add a note about this when entering the story mode, but they never implemented that even though its a very common question for new players.
Alternatively, you could use a special texture on those meshes with the text "placeholder" on it; that would make it very clear. (Svenni has previously suggested this solution.)Hmm good point actually. I guess I was hope for more common sense in the people. In the end if we add that there would still be people who dont read that and then after a few releases its obsolete anyway. To be completely honest im fine with some people making these complaints because I know we are working on that and things will be looking better and better as we progress. One thing we are doing is to make a little behind the scenes video specifically about level development and why things look how they look now.
How do you sort them by the latest or newest if your using the search feature. I would like to know.With default settings it isn't very useful but you can change an option in your profile settings to make it sort search results by newest which should make it more convenient to use
It is in your profile settings, preferences tab. Depending on your screen resolution you may need to scroll down a little bit to find it.How do you sort them by the latest or newest if your using the search feature. I would like to know.