- Jul 3, 2020
- 50
- 25
Is there a cheats function for this game yet? I don't have the ability to use cheats engine. At least I need functions for invincibility and max money etc.
the game is a sandbox/character poser all the other gameplay stuff is still very alpha stage and aren't utilized. No need for the cheats you describeIs there a cheats function for this game yet? I don't have the ability to use cheats engine. At least I need functions for invincibility and max money etc.
You have 0 idea what you talking about the technical complexity you see on screen and compare the performance offlol dude when the game runs like dogshit and arguably looks NOTHING as visually appealing as Operation Lovecraft (for example) there is a LOT that can be optimised, they just don't know how to do it. Not that I would know how to. Lovecraft runs perfectly on my PC while WL runs like shit, and before you spit all the "bigger environment" in my face, IM AWARE OF IT, but if you know something will run like shit given a big environment, you don't create a big environment before actually making sure you can at least play it.
This is wrong/disingenuous. Not sure about you, but I've been following and playing both WL and Paralogue for nearly a year or so and I enjoy both and think they're still the benchmark for large production porn games. Wildlife in my experience has always had great performance which has actually improved alongside the physics and graphics also getting improved. In saying that, the fisher village level will tank any system that isn't up to spec unless you lower settings. Performance in the fisher village level (really just the camp/ship area was bad initially, then it was dogshit. Its gotten better again now, perhaps with a little room for some more optimization, but doing that would be tricky without lowering the visual fidelity of the level. I think the fisher village and jungle blockout levels are being used to establish where the sweet spot is regarding optimization and level detail. I'd argue that the camp itself is the only area that runs poorly, but even if you discount the entire fisher village and jungle blockout maps, you still have the original map and the showroom. Playing those areas has never been a problem; 60-80fps for me at 1440p, while using reshade (spawning less actors helps this a lot though). Wildlife has a bigger map, yes. with forests, dynamic lighting/post processing effects (godrays, particle effects), I think it runs laps around paralogue easily. Wildlife has physics and collision that are so far ahead of paralogue you can't compare them. The animations are smoother, better and there's way more content in wildlife than paralogue in that regard too.lol dude when the game runs like dogshit and arguably looks NOTHING as visually appealing as Operation Lovecraft (for example) there is a LOT that can be optimised, they just don't know how to do it. Not that I would know how to. Lovecraft runs perfectly on my PC while WL runs like shit, and before you spit all the "bigger environment" in my face, IM AWARE OF IT, but if you know something will run like shit given a big environment, you don't create a big environment before actually making sure you can at least play it.
With story? no idea. Without story? go for Project Helius aka Operation Lovecraft. The cracked version probably won't be updated anymore but it's still better-looking than anything else I've ever seen.
Well nobody said that wildlife rpg mechanics will be Outriders level - it already looks to be pretty basic. People wants some gameplay mechanics, because simply porn simulator get's pretty boring. Got tired of them with Illiusion games pretty fast.that these things will need to suffer and be basic
I'm an UE4 user I'll get notified of this when it gets released I think. It looks great for sure.It's only 1 Part Epic tries to mainly cloud commercialize their bought assets (3Lateral, Cubic Motion)
It wont be a direct Part of the Engine itself, but a self running Cloud Server based Product.
Which they will most probably make Free for all their Engine users tough, but maybe they gonna make a Subscription based thing out of it.
But the Appearance itself doesn't solve everything
You can't as far as I knowPlease help me
Can I dance or do other poses without the character poser?
You know you can up the brightness of the surroundings with the left and right keys? (or up down keys, i forget) That lights up the backside of things fairly well.What I want to note for the developers is that the show room itself, especially the floor is way too dark.
Even if you turn on the spot lights to be glaring the shadows on the backs...
I've just experienced the same bug.Anyone how to fix this? My arrow always dont match with the game button.
run with 1080p
Presumably they wouldn't be jerking off to furry porn if what they want is bestiality.Does fucking furry animals really turn you on? Do you jack off to bestiality porn where a guy sticks his weener into a sheep? Jessus, that's really disgusting