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Vakul

Member
Apr 10, 2022
359
473
it is honestly impressive that this game has been funded for so long, has earned so much pure profit, and has indeed created many, many, many leading quality sex animations, and yet there is literally fucking nothing to do in the "game".

with the assets created, there could be SO many games created from the animations and lore etc etc etc.

guys just hire an actual game dev.
we get it - you can make quality sex animations - great.
im thankful i stopped funding these guys a few years ago.
What is a gamedev exactly? Do you have any info about how many aspect the average good game have?
I can write a story about a characters in a few days, then a week or two of polishing to remove some loose ends. But if devs came and say "hey, write smth hot bout max adventures" - I have to rewiev ALL the content they have and ask many questions - just to fit a simple 5 page story into the game world. And then check animations - for what can I use, and then consult animators, if there will be something new regarding Max. And it is JUST the text.
I've read some gamedesign books including shell's gamedesign and have some experience, but if devs ask to review project from the overall design point of view, I'll have to read existing story, lore, ask dozens if not hundreds of questions taking excessing notes, play through all the content dozens of times and only then I'll gain some background just to DISCUSS my vision opf the project.
And I'm not even talking about coding - it ts hard and often painful to read a code not written by you and to understand it. And it takes A LOT of time to understand it and to improve it.

From what I can see - yes, gameplay is almost absent for now and story is full of holes, but they add a new animations(coz everyone always want something new to fa... admire) on a regular basis. On the other hand we have a huge pack of shitmakers who milk their patrons for years with zero content. So for now I have my faith in Wild Life. (But not in 2025 release - too much to add and polish)
 
Last edited:

MoreNow

Member
Nov 25, 2017
348
491
What is a gamedev exactly? Do you have any info about how many aspect the average good game have?
I can write a story about a characters in a few days, then a week or two of polishing to remove some loose ends. But if devs came and say "hey, write smth hot bout max adventures" - I have to rewiev ALL the content they have and ask many questions - just to fit a simple 5 page story into the game world. And then check animations - for what can I use, and then consult animators, if there will be something new regarding Max. And it is JUST the text.
I've read some gamedesign books including shell's gamedesign and have some experience, but if devs ask to review project from the overall design point of view, I'll have to read existing story, lore, ask dozens if not hundreds of questions taking excessing notes, play through all the content dozens of times and only then I'll gain some background just to DISCUSS my vision opf the project.
And I'm not even talking about coding - it ts hard and often painful to read a code not written by you and to understand it. And it takes A LOT of time to understand it and to improve it.

From what I can see - yes, gameplay is almost absent for now and story is full of holes, but they add a new animations(coz everyone always want something new to fa... admire) on a regular basis. On the other hand we have a huge pack of shitmakers who milk their patrons for years with zero content. So for now I have my faith in Wild Life. (But not in 2025 release - too much to add and polish)
ok :)
 

blam12

New Member
Jan 31, 2022
5
5
Most smaller UE5 games are really poorly optimized and use tons of vram, well the engine isn't that easy to run in the first place and optimization isn't the focus most of the time so that doesn't help performance either
 

Bunzaibun

Newbie
Oct 25, 2019
22
15
-the procedure entry point createfile2 could not be located in the dynamic link library kernel32.dll-

Anyone know how to solve this problem on Windows 7?
 

Crumbguzzler

Newbie
Jul 9, 2020
20
20
VR mode is such a glitchy mess. The camera is always 4 feet above anything i actually want to see and it spins around in such a weird way that makes it very frustrating. Also the left eye display shows all these jaggy shadows.
 

limesseur

Member
Oct 7, 2019
302
305
-the procedure entry point createfile2 could not be located in the dynamic link library kernel32.dll-

Anyone know how to solve this problem on Windows 7?
You're still using Windows 7??? That might be the problem. Otherwise, issue could be something with file permissions that could require registry edits, or just something with the file extraction. Or if you're trying to run it without extracting it first, that would be a problem.
 
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Reactions: Bunzaibun
Mar 18, 2018
210
258
VR mode is such a glitchy mess. The camera is always 4 feet above anything i actually want to see and it spins around in such a weird way that makes it very frustrating. Also the left eye display shows all these jaggy shadows.
AdeptusSteve I think axing VR mode for until after release or in a future project is the right choice. It's pretty much tacked on at this point
 

Bunzaibun

Newbie
Oct 25, 2019
22
15
You're still using Windows 7??? That might be the problem. Otherwise, issue could be something with file permissions that could require registry edits, or just something with the file extraction. Or if you're trying to run it without extracting it first, that would be a problem.
I'd like to play it within Windows 7.
I am not giving up my autonomy for Microsoft Social Credit 11.
 

Sweptba ckFlame

New Member
Jun 24, 2020
10
2
is there a reason why I can't toggle animation variations with my mouse. I have to hit enter on my keyboard to even be able to change it. It's never done that before
 

Valeria Gomez

New Member
Dec 22, 2018
6
2
If someone has played this game on the latest versions, how did it perform and what were your PC Specs? i want to buy a modern graphics card without spending a lot, and i want to be able to play this game with a decent framerate and somewhat decent visual quality, i'll appreciate if someone can answer me, especially if it has an entry or mid-level GPU/system.
 

dgdv

New Member
Feb 2, 2021
3
4
If someone has played this game on the latest versions, how did it perform and what were your PC Specs? i want to buy a modern graphics card without spending a lot, and i want to be able to play this game with a decent framerate and somewhat decent visual quality, i'll appreciate if someone can answer me, especially if it has an entry or mid-level GPU/system.
im getting between 50 to 60 fps with an i5-4690k and a gtx 970, nothing on med or low. it dips below 50 if more than one furry actor is in the field of view when fur is enabled.
 
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SerpentWave

Member
Aug 1, 2017
156
56
AdeptusSteve I think axing VR mode for until after release or in a future project is the right choice. It's pretty much tacked on at this point
VR Mode is amazing for WilfLife. It simply needs a little love to fix a few of its issues.
- Having a functioning menu in VR (even if minor for scenes / vs. Sandbox ~ Creation mode), would be stellar.
- Fixing camera collision issues in scenes that appear, randomly, in some builds
- and Lastly, some face textures not loading in sometimes (lipstick, eyeshadow, etc.) - as a mismatch from ue4 (older) scenes to ue5 engine

Other than those issues, VR mode is fanatastic
 

Frankenjok

Member
Aug 16, 2022
227
216
is this game enjoyable if I am interested in Story/Quest/Progression? or still just sandbox H-Viewer?
There's more history in the UE4 version, but it doesn't have any new updates.
I advise you to watch the discord channels, there are mini-games or some other scenarios to play in the sandbox
 
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404NoNamegr

Member
Dec 5, 2019
164
196
After testing my main issue is a OS and software issue it seems since i tried the game both on windows and linux, same settings and resolution and as it seems the linux version is more blurry than the windows one.
Im running it on bottles with all compatibilities like dxvk and vkd3d proton latest version but the result is the same. I have tried all options and nothing so far has improved the quality on linux, if anyone knows the solution make sure to share. View attachment 3898110 linux

View attachment 3898112 windows
Found the reason why the linux version is blurry, its post processing and antialiasing and after putting both options on low the view distance is much more clearer. This is on 24/06/14 build and not the latest one which i will test next.
2024-08-21_17-17.png

The textures are still low quality when compared to windows which leads me to believe an internal setting of the game automatically lowers them for performance reasons as stated previously by someone else. Disabling it will most likely fix all issues at the cost of performance.
 
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omega13

Newbie
Jan 1, 2018
20
1
a few days ago i finished watching planet of the apes quadrology. now i have a question to the dev. is there a chance for monkey shaped kerpali ? thanks
 
3.80 star(s) 186 Votes