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Nwq3476
Different Goals different technical things you have always 2 factors in a Engine your efficiency and the efficiency on the System and Hardware it will run to reach certain Goals
But yeah Unity matured just over the years into a state it becomes really competitive now from a Production pipeline Point of View for AVG teams and many of the Mobile investments made and the returns from it (which are massive) now go into Console and PC optimization and improvement and acquisitions.
Though Unreal (Epic) is still a behemoth and they also returning currently massive of return from their Online Gaming Division into freeing all kind of things to catch you into their Ecosystem and to further expand
3 Billions from Kids Playing Fortnite
There aren't so much interesting Unity Projects compared here to Unreal im only a Fan of Illussions Unity work (which reaches a higher class) and VAM (especialy VAM for several complicated Goal reasons and problems to solve in Unitys Space which even go above what you see currently combined in Wild Life)
And Wild Life can be still problematic being so much dependent on Blueprint
if you like Wild Life take a look at another Adult Game approach here based on Unreal with a not so bad Status, though overall more technical small problems
It already has more then just a quest it has a Story and it has higher experiencable Depth then just visuals combined with some nice voice overs, though be prepared for the noble speak and a bit of like for the Gothic Genre might be not misplaced
https://f95zone.to/threads/kalyskah-v0-8-11b-kalyskah-team.1298/
But you won't see the combined Visual Quality Level that could be straight out of a AAA studio internal Engine Production that Wild Life demonstrates on this Matured Unreal Core and which doesn't let you be surprised why Square Enix wanted to move and is indeed moving for some Productions
Though what you see here still needs a lot of Artistical Skill and Vision bringing everything together into something coherent Visually functioning is no easy task no matter what resources you can make use of, and reaching the FPS counter spot on will make everyone happy
Im absolutely no Fan of this Furry Topic but parts of this project Visual results blow me away and of course Steve his absolutely amazing Handmade Animation work which absolutely shines at this Performance Goals.