Here are the changes coming to the build since the 25$ testing version:
Additions:
- Added Shey X Minotaur X Minotaur threesome animations (ported from Maya)
- Added Bol X Shey Boobjob animation
- Added VSync option to video settings
- Added look-at functionality in the poser
- Added new textures and functionality to makeup customization
- Added Muscle flex system for Max
- Added Masked version of Indra costume for Maya, Indra, Milanna and Jadeen
- Added new cumshot look
Improvements:
- We have disabled the new movement animation system by default due the very WIP state it is still in. If you want to take a look at it you can spawn [Maya Anim Prototype] from the character spawner (Keybind is T by default)
- Disabled hand IK for the new movement animation system for the time being and will take more time to improve it at a later point
- Facial animation now properly plays with new movement animation system
- Torch hold animation now works in the new movement system
- Resolved turning issues with the new movement animation system on uneven terrain
- Various other improvements to Maya animations for new movement animation system
- Resolved a bug that sent characters to T-pose when reaching the end of an intercourse scene with a progression stage based pose
- Resolved a bug where progression stage based intercourse animations would start frozen until you progress back and forth
- Resolved crash on group intercourse after a following NPC was dismissed via the character spawner
- Poser tool should correctly include following NPCs if they are close enough
- Various improvements to character skinning and models
- Various improvements for intercourse animations (sounds, droops, etc.)
- Improved the movement speed for characters when transitioning into and out of group sex scenes
- Indra and Gulhragg now reside in the world, can you find them?
- Resolved Indra’s facial poses in poser and sex prototype
- Resolved jittering in ScreamFear2 facial pose for Gulhragg
- Improved moonlight shadow behaviour (shadows should remain at further distances)
- Resolved Kral and Chakkar tail physics jittering
- Added physics to Maya wolf tail costume
- Resolved default AI NPCs not standing up after being defeated
- NPCs should wander around again
- Resolved a bug that made the Chakkar quest impossible to complete if you die to him in the arena
- Resolved Kral sprinting up to the first stairs when leading you to the Chief
- Various improvements to makeup textures
- Resolved crash when changing hair for Chakkar
- Pickup highlight gets cleared during dialogue, intercourse and poser
- Resolved a case where the enemy health bar would be spammed onto the screen
Known Issues:
- There is a high chance of the game crashing when restarting or changing levels
- Crash when starting up game in fullscreen mode while the game window is not in focus
Here are the changes from the 25$ build compared to the previous 10$ build:
Additions:
Improvements:
- Updated lighting in the main world (Bluer nights, warmer days, overall less murky view, and more)
- New AI behaviour system (This change does not affect the pathfinding, which has a few issues, and will not have a big apparent impact, but the AI should behave more robustly now)
- Resolved various skinning issues
- Resolved various issues with intercourse animations
- Various improvements to character materials