However, CL is a game, and it's already pretty clear what it will be like on release. Absolutely nothing is unclear about WL, not even a concept is emerging yet. This is exactly what is just a collection of assets and tools for them.
I just want to understand in which direction the developers are developing their project, but it seems to me that they themselves no longer understand. Or they realize that they are not coping with the development, and imitate some kind of activity. Why don't they hire a coder to fix basic things for them?
I like this project, I like how some things are implemented, I'm not a hater or a whiner, but from build to build I only see how three new placeholders were added to the map, new "characters" and clothes to them. It feels like the development of this game is in chaos. A lot of assets, animations, models are being made, but the basis, the concept on which all these things are planted is missing