Levy88

Member
Jul 25, 2017
311
698
Why I didn't bother to download it yet, figured it was way too quick to be a reupped link. Waiting for it to be removed and uploaded to one that's not their supporters link. It really is the least we can do since they're pretty tolerant of us testing the game out for free. I know it would happen regardless, but least they can get feeback from here and make the most of a lose/lose situation.
 
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VengefulKron

Member
Aug 17, 2018
170
600
Just want to point out chesterfieldred didnt upload anything, thats the actual dev release post link. They have said multiple times they are fine with people sharing the game here but not to use their own links that can affect bandwidth for the paying patrons.

You should correct that asap and re-upload using your own mega.
Oh, that's one hell of an oof.

Reuploads: / /
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,088
This is so heavy GPU bound since the Streaming got so optimized in Unreal for big Data the CPU Streaming overhead is minimal by now

I tried to get rid of most useless post processing now and trying to push the streaming pipe still first 7 build (lets see how the new Procedural RIG overhead difference will be, now that it becomes directly comparable) :)

The CPU runs in Power Save mode by now rarely 2 mostly 1.58 GHZ

Though no Grass collision or any vegetation simulation yet neither Wind nothing, static Panorama as it can be for now.

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Icarus Media

F95 Comedian
Donor
Game Developer
Jun 19, 2019
8,430
31,749
at 100 000$/month, i wish Steve will add himself as a model so we can play with him... LMAO.
I once suggested that on the patreon page with the added tongue in cheek of suggesting possessing him and leaving in the minotaur cave. Oddly he wasn't too keen on the suggestion, can't imagine why....
 
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SukebeDude

Member
Jul 27, 2017
354
270
I really like the new lighting model but man, it murders my 1060, guess i'll cap it at 30 fps until i get a better card, presumably a 3060 that i'm guessing will drop around holiday, until then i'd argue 30 FPS is worth it though.
 

blapanda

Newbie
Jul 28, 2017
68
186
Latest Changelog:


Patreon Development Update and Build Announcement 30.07.2020
Greetings everyone,
The next build version is almost done! We have encountered a few issues and need a bit more time to look into them but we are confident to have it ready by tomorrow. We will keep you updated.
To bridge the hours until the release you can check out the full changelogs listed in this post :)
Here are the changes coming to the build since the 25$ testing version:
Additions:
  • Added Shey X Minotaur X Minotaur threesome animations (ported from Maya)
  • Added Bol X Shey Boobjob animation
  • Added VSync option to video settings
  • Added look-at functionality in the poser
  • Added new textures and functionality to makeup customization
  • Added Muscle flex system for Max
  • Added Masked version of Indra costume for Maya, Indra, Milanna and Jadeen
  • Added new cumshot look
Improvements:
  • We have disabled the new movement animation system by default due the very WIP state it is still in. If you want to take a look at it you can spawn [Maya Anim Prototype] from the character spawner (Keybind is T by default)
  • Disabled hand IK for the new movement animation system for the time being and will take more time to improve it at a later point
  • Facial animation now properly plays with new movement animation system
  • Torch hold animation now works in the new movement system
  • Resolved turning issues with the new movement animation system on uneven terrain
  • Various other improvements to Maya animations for new movement animation system
  • Resolved a bug that sent characters to T-pose when reaching the end of an intercourse scene with a progression stage based pose
  • Resolved a bug where progression stage based intercourse animations would start frozen until you progress back and forth
  • Resolved crash on group intercourse after a following NPC was dismissed via the character spawner
  • Poser tool should correctly include following NPCs if they are close enough
  • Various improvements to character skinning and models
  • Various improvements for intercourse animations (sounds, droops, etc.)
  • Improved the movement speed for characters when transitioning into and out of group sex scenes
  • Indra and Gulhragg now reside in the world, can you find them?
  • Resolved Indra’s facial poses in poser and sex prototype
  • Resolved jittering in ScreamFear2 facial pose for Gulhragg
  • Improved moonlight shadow behaviour (shadows should remain at further distances)
  • Resolved Kral and Chakkar tail physics jittering
  • Added physics to Maya wolf tail costume
  • Resolved default AI NPCs not standing up after being defeated
  • NPCs should wander around again
  • Resolved a bug that made the Chakkar quest impossible to complete if you die to him in the arena
  • Resolved Kral sprinting up to the first stairs when leading you to the Chief
  • Various improvements to makeup textures
  • Resolved crash when changing hair for Chakkar
  • Pickup highlight gets cleared during dialogue, intercourse and poser
  • Resolved a case where the enemy health bar would be spammed onto the screen
Known Issues:
  • There is a high chance of the game crashing when restarting or changing levels
  • Crash when starting up game in fullscreen mode while the game window is not in focus
Here are the changes from the 25$ build compared to the previous 10$ build:
Additions:
  • New character: Indra the tribal princess
  • New character: Gulhragg the Rhino Man
  • Added over 53 new animations, see the full list
  • New character customizations for makeup (More to come in the future)
  • Added bright mode to showroom (Step on the black and white platforms next to the teleporter to switch between them)
  • Added Indra costume to Maya, Milanna, and Jadeen
  • Added Raider costume to Bol, Max, and Sethro
  • Added muscle customization for Bol
  • Added auto-load character customization to game options
  • Added VR screen quality sliders to graphics options (Use with caution as it heavily impacts performance)
Improvements:
  • Updated lighting in the main world (Bluer nights, warmer days, overall less murky view, and more)
  • New AI behaviour system (This change does not affect the pathfinding, which has a few issues, and will not have a big apparent impact, but the AI should behave more robustly now)
  • Resolved various skinning issues
  • Resolved various issues with intercourse animations
  • Various improvements to character materials
 
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