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Hey travellers,
It is time for a new dev update. The next build is only 2 weeks away and we are getting ready for an internal review of the latest progress with focus on performance and environment/level art.
Additionally, these are some of the areas we are currently working on.
- The sex scene between Max and Jadeen the huntress are well on their way. A sneak peek will be posted on discord
- We are adding the new fisher villager outfits to the game. They will be available for Maya, Indra, Lala, Jadeen, Milanna, Gunjar, all TribalAs and all TribalBs.
- Our work on the new hair material and model system is also making progress. A crucial test will be to port Maya’s hair over to the new system since that is pretty much the most challenging style in the game. We are also beginning to look into ways to make actual fur for the Kerpali. That will be a longer task so updates on that front may be a bit further out.
- The demo level is getting further work done, improving lighting and layout of assets, working on the crash site which will be the game start region (check the pictures out) and the Fisher Village is getting some more love too, our artists are working on assets to add life to the villager houses.
- In the cutscene department we are working with the mocap data from the latest shoot to layout the first few cutscenes for the demo.
- Code has been busy doing some optimization processes, such as improving the render target behaviour, which should reduce the VRAM load. Further we have optimized our ocean material which hopefully gets the framerate up a bit.
- We are doing some improvements to the combat for ranged and melee on the feral kerpali encounter. The goal is to have something that is nice and playable for this coming build.
- Quests are being worked on and there will be a handful for you to play through in this build.
- The showroom level has received additional lighting setups for more diverse conditions.
- We have added some combat, movement and other poses and animations to various characters' poser tool animation list.
Additional notes:
Due to the current lighting progress it is likely that the fisher village level will not have editable daytime and cloud levels for this release.
Thanks for the support as always, you are great!
-Wild life Team