GEr01

Newbie
Jan 29, 2022
18
109
This looks cool. When I load it up all the textures say "could not load media"? are there any dependencies? I don't understand why I wouldn't have the textures
I just used custom textures from different URLs so no, you don't have to download anything. However I noticed as well some textures are slower to load (might be server hosting issue where i lend textures from) and some are a bit bigger texture so it might take from seconds to few minutes to load up textures. In future some of these links might go down and textures go missing but it shouldn't be the case now. It could be hosting site being slow or your internet struggling to load that amount of data. It's not a lot but I saw similar issue with 200mb connection where some wooden textures took like 20s to load. They might be PNG or smt.




Yeah I know now what did I misunderstand... I thought the delay time counts from zero everytime. So I have to add to the prevous value everytime, right?
Delay button starts when it gets activated. Sure you could fire them off in weird chains but I built all mine to fire off as one cluster and just do simple math of animation time and delay block time to make somewhat smooth transitions from camera to camera.


Yes sorry. That map was actually my first creation partially so its total mess in terms of clarity and I just use random stuff which is not very clear at all.
I checked it out and it seems you try do similar hide initial scene and then show the animated scene.

-You can place the true/false commands on the first delay button:
--Set visibility false on the initial animation you want to hide
-- Set visibility true on the animation you want to show
--- you can place these commands on the button itself or the first delay. And to recover from the scene set it other way around on the last Delay trigger that frees you from the camera for example.


Issues I saw in the map are:
- In character animations there is line ''Go to index'' - you named this same as the ''run'' event on the ''event function''. Go to index is just command to make your animations to move to animation X on the chain. 0 being first. So I used this command as type of reset which seemed to work nicely (one can also use this as animation changing instead of sex timer freely flowing forward. For example if you want to give player power to advance from scene to scene manually). So basically just rename ''go to index'' and make sure it fires with 0-value (via delay On timer done or button on button down) if you want to start always from the first animation.

- Delays you made are made to fire cameras which are named MayaCam1-3. These cameras doesn't exit so you just need to make them and they will be possessed. Put the MayaCam1-3 command on each ones ''possess'' or ''un possess'' field. So first one MayaCam1, 2nd one MayaCam2 and on 2nd ones Unpossess field Mayacam3 so you get out of the camera loop. Camera fast button you can find from the list on left big green button places it where your editor camera is.
 
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Aug 26, 2018
7
3
I just used custom textures from different URLs so no, you don't have to download anything. However I noticed as well some textures are slower to load (might be server hosting issue where i lend textures from) and some are a bit bigger texture so it might take from seconds to few minutes to load up textures. In future some of these links might go down and textures go missing but it shouldn't be the case now. It could be hosting site being slow or your internet struggling to load that amount of data. It's not a lot but I saw similar issue with 200mb connection where some wooden textures took like 20s to load. They might be PNG or smt.
Thank you, I have the game blocked from making connections to the internet so that's what is breaking it.
 

DracoTom

New Member
Nov 1, 2018
7
5
Hello,
Does it possible to extract some chara clothes and integrate them on an other chara skeleton?
Hope i'm enough clear...
 

HueofColor

Newbie
Apr 16, 2020
73
122
Ver. 0.1
Hopefully going to be a test area to play with cameras.

(also sorry for the shitty screenshot, just relized)
 

k7aus

New Member
May 27, 2019
10
21
Alright, so I'm making a version 2 of sorts of the Vark's Stable. I need sugestions on how to make the scene look better. I know I want a shed to fit a carriage of sorts, and maybe a house modern or themed. I am honestly quite bad at creating environments.
Nice job, I've also worked on some maps. I wanna recreate the map from the movie called Stay Alive, but instead of horror it's gonna be porn. Made it out of cubes and other shapes mostly, still early tho.

PS: I've added all in progress maps I've worked so far.
 
Last edited:

baho6

Newbie
May 6, 2021
87
47
Made it a little easier on the camera.Changing the pose and camera, from pressing the button, and vice versa, after the jump.
P.S.
I forgot to remove the cameras themselves, now it's normal.
 
Last edited:

Dreyperro

Newbie
Dec 18, 2017
61
51
I'm probably just a moron, but I'm having trouble with fade transitions. My transitions always seem to continue fading in and out, probably because I can't use a button for what I'm doing. I noticed that the showroom fade transition object has a variable called " fade time" which doesn't appear for newly created fade objects. How do I get this variable?
 

Evil Dr Porkchop

Brought to you by expensive technology
Donor
May 16, 2019
562
3,222
Hey motherfucker....I keep dying..... the fact that I'm a functioning alcoholic has absolutely nothing at all to do with it at all......I feel a song coming on


good game
 
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EroNinja

Newbie
May 14, 2018
43
10
Hey guys, I'm wondering if its possible to set up wild life games to run on both drives? I've downloaded the game to my external hard drive however the game couldn't launch and I'm wondering if it's because it is expected to run the engine from C drive User/Appdata/Wildlife or is it because it needs to run from epic games to functionally work?
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,458
3,133
Hey guys, I'm wondering if its possible to set up wild life games to run on both drives? I've downloaded the game to my external hard drive however the game couldn't launch and I'm wondering if it's because it is expected to run the engine from C drive User/Appdata/Wildlife or is it because it needs to run from epic games to functionally work?
  1. It's probably not a case that it doesn't work, it's probably more a case of "it takes SO LONG to load that you didn't wait enough for it". I mean that, some things take upwards of 10-20 minutes to load from an external hard drive, because USB connections are abysmally slow in comparison to SATA
  2. DO NOT run anything from an external drive, DO NOT keep torrents on an external drive, and DO NOT do many read / write operations to an external drive. Trust me, I know first hand that doing that will destroy the drive. They are not made to work like that at all. I had an external drive that I kept torrents on for seeding and it died in 6 months, just after its warranty expired...
Honestly, in my humble opinion, do not buy an external drive unless you want it to transfer huge amounts of data physically (it's trash at that too, use a cross ethernet cable instead) OR you want mass storage without the need of a file server...but again, getting an old close-to-trash PC to use as a file server isn't hard at all depending on where you live...

Went off-topic a bit there...

EDIT: also, it has nothing to do with the file location, I run mine from my E drive
 
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