- Apr 30, 2022
- 57
- 151
Hello! Where can I download your girls from WL? Ty
Hello! Where can I download your girls from WL? Ty
Hi, I didn't save presets, but if necessary I can do it for you )Hello! Where can I download your girls from WL? Ty
Why ? It's sad of courseHi, I didn't save presets, but if necessary I can do it for you )
Do people in sex games communities all run potato PCs? I swear every time someone mentiones UE4 or UE5 someone starts complaining their PC will melt and that they need to steal PC from NASA or Area 51. It doesn't cost much to build a decent rig with used parts.Appearently yeah. Im curious to see how it's gonna be like in game.... And also if that's not gonna nuke my laptop when I try to boot it XD
Wild Life is not ideally optimized for performance. Lot of people in this thread mentioned issues with low fps on decent computers. With the migration to UE5 it is only fair to expect the same people to be more nervous about the performance issues. Some even reported that powerhouse GPUs like Nvidia 3080 and above can't give stable 60 fps in the Wild Life. Maybe that NASA computer joke wasn't really a joke after all..Do people in sex games communities all run potato PCs? I swear every time someone mentiones UE4 or UE5 someone starts complaining their PC will melt and that they need to steal PC from NASA or Area 51. It doesn't cost much to build a decent rig with used parts.
I think I'm the only person in the world that is glad sex games are finally starting to catch up in complexity and fidelity to AAA games.
ha, but I thought it was my card that is so weak 3060ti, although if you throw in a whole Obj mansion, it will slow down, even with zero lag obj tooWild Life is not ideally optimized for performance. Lot of people in this thread mentioned issues with low fps on decent computers. With the migration to UE5 it is only fair to expect the same people to be more nervous about the performance issues. Some even reported that powerhouse GPUs like Nvidia 3080 and above can't give stable 60 fps in the Wild Life. Maybe that NASA computer joke wasn't really a joke after all..
I have a gaming laptop that can handle most triple A games just fine. Is just that since UE5 is relatively new (thus not optimized) and WL is somewhat on the resource heavy games category (as well as not optimized but for other reasons), the combination is somewhat concerning XDDo people in sex games communities all run potato PCs? I swear every time someone mentiones UE4 or UE5 someone starts complaining their PC will melt and that they need to steal PC from NASA or Area 51. It doesn't cost much to build a decent rig with used parts.
I think I'm the only person in the world that is glad sex games are finally starting to catch up in complexity and fidelity to AAA games.
Bruh! If you think a 3060ti is weak then I have a cardboard-top with a 1050 lmaoha, but I thought it was my card that is so weak 3060ti, although if you throw in a whole Obj mansion, it will slow down, even with zero lag obj too
I mean no. Every dev does it differently, but you absolutely can optimize the game as you're developing it and it isn't unheard of. Either way there's no law or rule that dictates you should optimize at the end only.The issue clearly is not UE4 or UE5, we're still in beta, it's normal for performance to not be optimial at this stage.
Optimization is one of the last things to be done during game development.
I'm not looking to criticize your business at all, I think you guys are alright, but the moment you take money from people and give them a build in exchange then that's the same as selling a product to my eyes. That's a pretty important distinction I make and no amount of "it's not even alpha" will change thatSo imma clarify a few things now:
We are not selling anything yet. We are providing the in-development builds to our supporters as a way for them to see where the project is going.
The game isnt in Beta, it isnt even in Alpha yet - thats something you could call it once the main game world has working combat and at least a few quests.
The game isnt optimized. Thats something we are still planning to do further down the line. If you cant play it now, try again later.
Thank you very much,
-S
VAM operates on different principles, it can use keyframes like traditional animations but it can also be animated using physical interactions between objects, this however requires very precise and thus taxing collision calculations, something that can be done on CPU easily but with large hit to performance or on GPU, which isn't as easy but doable (see Nvidia PhysX or any other GPU accelerated physics calculations)."AdeptusSteve"
To many gamedev create penetration animation frame-by-frame, since objects are right inside each other, is there really no tool for auto interaction between objects? (In VAN it seems automatized.)
bossman whens the next updateSo imma clarify a few things now:
We are not selling anything yet. We are providing the in-development builds to our supporters as a way for them to see where the project is going.
The game isnt in Beta, it isnt even in Alpha yet - thats something you could call it once the main game world has working combat and at least a few quests.
The game isnt optimized. Thats something we are still planning to do further down the line. If you cant play it now, try again later.
Thank you very much,
-S
Dear Mister Steve ,So imma clarify a few things now:
We are not selling anything yet. We are providing the in-development builds to our supporters as a way for them to see where the project is going.
The game isnt in Beta, it isnt even in Alpha yet - thats something you could call it once the main game world has working combat and at least a few quests.
The game isnt optimized. Thats something we are still planning to do further down the line. If you cant play it now, try again later.
Thank you very much,
-S