So imma clarify a few things now:
We are not selling anything yet. We are providing the in-development builds to our supporters as a way for them to see where the project is going.
The game isnt in Beta, it isnt even in Alpha yet - thats something you could call it once the main game world has working combat and at least a few quests.
The game isnt optimized. Thats something we are still planning to do further down the line. If you cant play it now, try again later.
Thank you very much,
-S
Sorry Steve.
No really. You keep doing a great job.
What's most fascinating about WL is that you really look at the aesthetics of the characters ..such a "real-feel"..believable.
A lot of creators prefer cheap US-porn-extreme-proportion-plastic-boobs-overdesign-heavy-makeup style (I know, good sells), but good old Europe wins with "natural" style.
Do you remember Outcast? Maybe not..European classic, unfortunately it didn't do very well commercially, because it was a very "smart" game for Americans. But for that time (1998 I think) a real true open-world with almost no limits, it was possible to start quests anywhere, (almost) in any order, a funny protagonist, a bit Stargate style, a world full of living NPCs (no NPCs as decorations, two sentences and then " leave me alone, I'm busy"). I think it was from Belgian developers. Real classic. WL Demo resembles that style..Maybe you can take inspiration from it...If you have some free time.