JebBush

Newbie
Jun 12, 2017
72
190
What was the time differential between the last $25 to $10 build? I hope they focus on performance optimization more than anything.
 

DKOC

Active Member
Feb 1, 2019
837
889
@JebBush; last build, the $25 was released in late Feb, and the $10 in mid March. So approximately two weeks.

This build came out 1 week, 2 days ago. So, if they continue with the theme, the $10 build should be out this Friday/Saturday.
 
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User_286102

Guest
Guest
he has a funny way of doing this dev, for some time we never see him and then at some point he gets out a lot of updates.
his game progresses slowly but it's still very good and promising
 

DKOC

Active Member
Feb 1, 2019
837
889
Do you have the appropriate redistributables required to run any UE4 program? If you lack them, it will automatically crash due to the game lacking dependencies.
 
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User_286102

Guest
Guest
Maybe it's better to see what's going on there.

 

DKOC

Active Member
Feb 1, 2019
837
889
That was for UE 4.14; this game is using UE 4.22

It is highly likely they fixed whatever that bug was, a long time ago.
 

Schuster

New Member
Sep 4, 2018
1
6
I think this game needs a quest editor and later, if possible, mod support.
I dont know how complicated it is to integrate full mod support, but a simple Quest Editor should be possible.

I understand that devs dont have the resources to develop epic giant story lines like The Witcher, but i hope they let the community do it.
With the possibility to download user generated quests/content in the future, the game would be much more fun, because there would be more to do in the early state of the game.
So the devs should avance their in-game quest system, then integrate a quest editor, letting us create the content for a build.
They could concentrate on developing core mechanics and make them better, while users have something to do creating content.
I bet they would fascinate much more patreons/supporters/fans this way. And it would help make a promising sex simulator a real good game, even in this early state.

What do you think of that?
(sry for my bad english, im german)
 

Fantabaldu

The Pirate King
Donor
Feb 19, 2019
1,786
8,481
I understand that devs dont have the resources to develop epic giant story lines like The Witcher, but i hope they let the community do it.
The game have actually close to 4500 triers with 55k $ revenue per month .

This is all their staff :
Steve (Project Lead / Art / Tech / Founder)
- Guuii (CEO / Founder)
- Space Leprechaun (Code)
- Sergio (Art / Visual development)
- Bübchensaft (VFX)
- GoldenWolf (Code Consulting)
- Puppetmaster (Animation Support)

If we think that they cannot have the resource to develop this game , i really don't understand all reasons , because this is a big team staff and 55k it's not small money at all for a budget development ; for sure i miss something , maybe somebody will be able to explain things better , because actually the adult game market in general for me remains a mystery
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,527
5,428
The game have actually close to 4500 triers with 55k $ revenue per month .

This is all their staff :
Steve (Project Lead / Art / Tech / Founder)
- Guuii (CEO / Founder)
- Space Leprechaun (Code)
- Sergio (Art / Visual development)
- Bübchensaft (VFX)
- GoldenWolf (Code Consulting)
- Puppetmaster (Animation Support)

If we think that they cannot have the resource to develop this game , i really don't understand all reasons , because this is a big team staff and 55k it's not small money at all for a budget development ; for sure i miss something , maybe somebody will be able to explain things better , because actually the adult game market in general for me remains a mystery
One could think the 55k goes solely into dev stuff. They probably don't have to eat and drink, pay taxes, have a somewhat enjoyable life and sometimes go on vacation...

If all you have in life is your work then you are already in your own grave with both feet.~
 

Fantabaldu

The Pirate King
Donor
Feb 19, 2019
1,786
8,481
@Porn_Jesus

The words you wrote , i've already read in some other threads here and are absolutely correct and i agree with you that 55 k are Gross and i dont' want to write abou DEvs personal life. @Schuster wrote about a shortage of resources for this i like to understand a little bit more .
My personal and humble opinion id that 55k butget montly in Patron Adult games Market is a big budget , only SS have a major entrance ; Probably i ignore the difficulty and all time it needs to code a SandBox game like this one....
 
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marmaduke

Active Member
Dec 23, 2017
502
709
Probably i ignore the difficulty and all time it needs to code a SandBox game like this one
Thats it, if it really was that easy why would it take teams of dozens if not hundreds of people several years of development and millions of dollars of budget to make a game like witcher or mass effects.
You really think these 10 people on less than 60k monthly budget can pull something like that off?
 
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Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,527
5,428
Thats it, if it really was that easy why would it take teams of dozens if not hundreds of people several years of development and millions of dollars of budget to make a game like witcher or mass effects.
You really think these 10 people on less than 60k monthly budget can pull something like that off?
At least those people make it super easy to display themselves as being very clueless. If someone can't tell the difference between having to hope for good enough monthly support to work full time on a game and being able to afford a decent life and then on the other hand having all the cash from the beginning that lasts for 3 or more years to get a game done...holy balls, this hurts.

Big companies already have a studio, everyone put into positions they work best and can perform well, solid strategies they collected from previous projects and can be used for new ones, etc. I would love to see proof that both devs already had that from their very first hour working on that game to make such a dumb statement legit.
 
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Excablecar

Newbie
Dec 7, 2018
56
69
At least those people make it super easy to display themselves as being very clueless. If someone can't tell the difference between having to hope for good enough monthly support to work full time on a game and being able to afford a decent life and then on the other hand having all the cash from the beginning that lasts for 3 or more years to get a game done...holy balls, this hurts.

Big companies already have a studio, everyone put into positions they work best and can perform well, solid strategies they collected from previous projects and can be used for new ones, etc. I would love to see proof that both devs already had that from their very first hour working on that game to make such a dumb statement legit.
In all fairness, the Wildlife is close o Anthem level and they had near a decade and millions of dollars.
 

-Hellfire-

Member
Jun 28, 2017
481
505
Iv'e heard that turning on/off VR (Alt-V) "Fix" the FPS in the lastest version..it did for me a bunch but games just keeps stuttering..went back to 3.12 anyway..update not worth the performance loss.
 
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