Nov 23, 2017
40
50
This whole new, new scene editor Is dogshit, after 7 years we got the tool that are not even "player friendly" x1000 buttoms to learn, not even a single tip In game how to use It, and the amount of work you had to put In to made a SINGLE scene Is unreal, so yeah I pass on that FurryVNE had at this point x100 better animator creator.
the new animation sequence editor is very easy to use,you are just lazy
 

djr7

Member
Mar 20, 2018
160
389
Im sorry for dont having hours to learn/made scenes because I having a job, family interactions, meeting with friends, and going on walk with my dog.
it doesn't take hours to learn
if you have time to read the comments and make posts on this site then you have time to learn. you can wait till until a tutorial is out.
 
  • Like
Reactions: raz100raz100

djaxis

Newbie
Dec 11, 2017
58
28
Yee-haw. Been wanting to see some all the way through tentacle action with that salivaious-whatever tentacle beasty they got in here... and since they won't make any, guess it is up to me now.
 

Skrolkk

New Member
Feb 26, 2019
8
4
it doesn't take hours to learn
if you have time to read the comments and make posts on this site then you have time to learn. you can wait till until a tutorial is out.
Can you advise where to start or some sort of tutor?
I open those animation tab and dont understand any, lol
 

djr7

Member
Mar 20, 2018
160
389
Can you advise where to start or some sort of tutor?
I open those animation tab and dont understand any, lol
1. create a new pose model
2. select the character, go to "custom" and click "create custom", this will create all the poseable controllers (bones) in your character's hierarchy
3. add in your animation sequencer and open it up
4. Select a bone from your character's hierarchy, such as the "Full Torso". In your animation sequencer click the green "+object"
5. click the blue "+Track" button, click transformer, and add in your position and rotation.
you have now added the ability to animate the position and rotation of the torso
6.move the track to any point in the timeline and click the "Add keyframe" diamond icon after adjusting the torso to whatever position/rotation
7. additionally you can click the Curves option at the bottom of the animation sequencer to view the curvature of the values rather than just the keyframes and adjust the curves.

some useful shortcuts
Ctrl+Scroll wheel to zoom in and out
Right Click Drag to move the timeframe around

There should be an official tutorial up at some point
 
3.80 star(s) 172 Votes