Jan 31, 2022
229
264
Oh the game is definitely mis-tagged here. We have no plans for bestiality and it annoys me that the tag has been falsely added. But Im not the thread overlord and dont really know how to get it removed. Was kinda hoping common sense in whoever runs this thing would kick in and make them remove it. But I think they havent been online in ages.
As the dev if you just @ tag the thread OP or report the post and add a direct link to your post they should be able to update the tags.
 

Syko.169

Newbie
Nov 7, 2021
72
135
The models I have all been using so far are ripped directly from the games themselves.

The probelm with the 2077 scene is the room is thousands of assets so splitting it up is not super easy, I want to put all the items of the same type together so I'm not calling the same texture over and over but I'll need to find a good way to do that.
Edit: Turns out there is a function to select all instances of the same type, so I'll see how well that works in Wild Life sometime soon.

They are all joined that's the only way I got it to all load fully since Wild Life wont load instances, I also decimated it down to 25% of the poly count.

Unfortunately there is 2,604 textures and they are in a format I cant work with because as mentioned originally they are all masks a for multilayered supershader and just black images. They get combined down to 202 total materials once they are all assembled in blender, the problem is I don't know how I can export the combined materials as color, normal, metallic, roughness and Emission. I tried using Principled Baker but it I'm not sure it actually works how I need, the exported textures are named on the model and not the texture, and it takes forever (after 4 hours the attempt I made on the cominbed model make no progress, the uncombined was about 1 material every 20 minutes).


For my inability to close browser tabs, it helps for work too.


Yea combining everything together, as great as being able to customize things in game is the 2077 environments use an astronomically large number of separate models (exceeding 15,000 for the bar) while a lot of these are clones, reassembling them all in Wild Life would take months and the game probably wouldn't be able to run by the end of it.
I might try to make an asset pack later but for the moment my focus is getting the main version working, and most of that is making textures that I would need for an asset pack anyways.
Wildlife.jpg

this is what i was telling you about, i combined all the meshes into 1 mesh cz the original had (group:wall, group celling....) leaving the scene as it was might use all of my pc resources and exporting as fbx will make every part of the combined mesh texturized (able to apply textures in game
meshes used here : mara statue from skyrim
private lounge from open3d
sex sofa from smutbase
hyperbottle smutbase ....
 

SortaLewd

Member
Feb 26, 2019
354
492
Does anyone know what happened to UE5 boob physics for Shey and other muscle moms? When their breasts are enlarged to the maximum, their boobs look like plastic balls without physics, unlike the UE4 versions of the game, where everything is fine.
Physics are bugged in UE5
 

Raizan00

Newbie
Jul 12, 2019
33
15
any torrent?
UE5 version

WildLife-PB24.02.2023
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SukebeDude

Member
Jul 27, 2017
354
270
Oh the game is definitely mis-tagged here. We have no plans for bestiality and it annoys me that the tag has been falsely added. But Im not the thread overlord and dont really know how to get it removed. Was kinda hoping common sense in whoever runs this thing would kick in and make them remove it. But I think they havent been online in ages.
To change a tag you have to report the OP, select "other" and explain which tag is wrong and why it's wrong, you can do the same if you want a tag added, eventually a moderator will look at it and decide what to do, i think it's all explained in the site rules or a F.A.Q if i'm not mistaken.

I've done this to countless 3DCG games labeled as 3D Games (i.e prerendered vs realtime 3D), it's a bit of a pet peeve of mine.
 

djr7

Member
Mar 20, 2018
163
409
Here's the insect for use
all limbs have transformation nodes attached already, wings and face tendrils have a preset animation already

some basic instructions in the image included, should be able to just drop the zip package into the auto-importer, lmk of any Questions or issues.

might make some animation batches later one to share

EDIT: The insect will be broken when you first launch the game and map, a fix is to load the map with the insect, then load into a different map, then re-load back into the insect map and it should all be working, let me know if there are any issues
 
Last edited:

Perelik

Member
May 12, 2019
115
46
I have a few question about sandbox. For first time I am interested to make something with it. But as I try to do some simple level design (I suck btw) I see how limited I am, or just cant see.
1 - Is there something like brush tool to change texture on a prop in certain area (like rocks edges etc)
2 - are prototype meshes lack any collusion? As I tested my char go thru such meshes (1 big sphere with some random text and no collusion) or I do smth wrong.
3 - water panel is transperent on one side? I need to put 2 panels to make "waterfall" visible from the "back" and water panel is just... panel no real water effects when go under (like make an island surrounded by water and You can swim?)

Because is tedious to even a simple nub island. How I am supposed to surround my island with beach or beatify my lake bottom... spam rock props rescaled to suit my needs and change text to sand... it will take forever and 100000 of props HighresScreenshot_2023.02.26-11.31.08.png HighresScreenshot_2023.02.26-11.31.49.png
 

Markus55

Member
Jan 4, 2022
104
423
Here's the insect for use
all limbs have transformation nodes attached already, wings and face tendrils have a preset animation already

some basic instructions in the image included, should be able to just drop the zip package into the auto-importer, lmk of any Questions or issues.

might make some animation batches later one to share
Thank you for sharing this. I have a question, should this insect look like on your picture. When I downloaded the bug it looks "bugded" :LOL:

Like head, tail and legs are not placed in the correct positions.
 

Syko.169

Newbie
Nov 7, 2021
72
135
Thank you for sharing this. I have a question, should this insect look like on your picture. When I downloaded the bug it looks "bugded" :LOL:

Like head, tail and legs are not placed in the correct positions.
the bug is separated for a reason, (make your own scene ) , if you want the original bug go to smutbase and search for fallen doll
 

djr7

Member
Mar 20, 2018
163
409
I have a few question about sandbox. For first time I am interested to make something with it. But as I try to do some simple level design (I suck btw) I see how limited I am, or just cant see.
1 - Is there something like brush tool to change texture on a prop in certain area (like rocks edges etc)
2 - are prototype meshes lack any collusion? As I tested my char go thru such meshes (1 big sphere with some random text and no collusion) or I do smth wrong.
3 - water panel is transperent on one side? I need to put 2 panels to make "waterfall" visible from the "back" and water panel is just... panel no real water effects when go under (like make an island surrounded by water and You can swim?)
1. there's a texture option on the custom meshes (the basic shapes and your imported meshes) but no you cant change textures of existing props
2. do you mean collision? because collusion is a very different thing. custom props should in fact have collision, I know mine do.
3.yes water is one sided, no there is no "underwater" filler,
 

djr7

Member
Mar 20, 2018
163
409
Thank you for sharing this. I have a question, should this insect look like on your picture. When I downloaded the bug it looks "bugded" :LOL:

Like head, tail and legs are not placed in the correct positions.
Ok I did a quick test and I think it's a "bug" with the game itself, I was able to replicate the issue, and I found a solution by simply loading a different scene map, then load the insect map again and it SHOULD be fixed, seems it's an issue with the first time loading the game

Also if you save the insect group as a collection you will be able to bring it into your other map scenes for use.

Let me know if that fixes it
 
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AraKnus

Active Member
Sep 30, 2021
692
798
I have a few question about sandbox. For first time I am interested to make something with it. But as I try to do some simple level design (I suck btw) I see how limited I am, or just cant see.
1 - Is there something like brush tool to change texture on a prop in certain area (like rocks edges etc)
2 - are prototype meshes lack any collusion? As I tested my char go thru such meshes (1 big sphere with some random text and no collusion) or I do smth wrong.
3 - water panel is transperent on one side? I need to put 2 panels to make "waterfall" visible from the "back" and water panel is just... panel no real water effects when go under (like make an island surrounded by water and You can swim?)

Because is tedious to even a simple nub island. How I am supposed to surround my island with beach or beatify my lake bottom... spam rock props rescaled to suit my needs and change text to sand... it will take forever and 100000 of props View attachment 2420173 View attachment 2420174
let's share our presets collections and sandbox maps, (even the unfinnished projects) so wildlife community as a whole,
help complete those maps and scenes!
 

Syko.169

Newbie
Nov 7, 2021
72
135
let's share our presets collections and sandbox maps, (even the unfinnished projects) so wildlife community as a whole,
help complete those maps and scenes!
literally i have 20 maps with the name (sandbox test, sandbox save game 1 , 2 , 3 .... , gghghgg)
btw we should share everything we do so that we can keep the community in good shape
i really miss FeltTheNeed , dont know what happened to him hope he's doing well
but if anyone could continue on his journey , and collect all the community contents on f95 and discord would be awesome
 

AdeptusSteve

Member
Game Developer
Jun 9, 2017
177
1,286
To change a tag you have to report the OP, select "other" and explain which tag is wrong and why it's wrong, you can do the same if you want a tag added, eventually a moderator will look at it and decide what to do, i think it's all explained in the site rules or a F.A.Q if i'm not mistaken.

I've done this to countless 3DCG games labeled as 3D Games (i.e prerendered vs realtime 3D), it's a bit of a pet peeve of mine.
Thanks, I just did that and noticed afterwards that the tag is already gone :D
Oh well. Hey at least we are back on track with those tags.
 

AraKnus

Active Member
Sep 30, 2021
692
798
Thanks, I just did that and noticed afterwards that the tag is already gone :D
Oh well. Hey at least we are back on track with those tags.
hi Steve,
good morning!

we wake up sunday morning & come here to check out with our wildlife community!

suggestions:

any information, guides, tutorials about a very interesting feature in the game where you actually can setup a character to go and interrupt another character's animation, poses or walking and 'forcing' a new sex scenes with both of them selected.
There was even a technical name and term for that feature in the game, i need to search it in the previous threads and posts to find out and check again.

and also, by using 'import user meshes' tool in sandbox option, we can include and increase more village items, like new types of bows, torches, rocks, boats, padding wodden materials, provision packs besides new types of barn 3D models to implement the villages structures even better.

on the other side, we can also include infinite number of sci fi weapons , (new types pistols & rifles) even if the combat mechanic is not completed yet, but a large pool of new selection of weapons, even for just arsenal scenario purposes will be very nice to have when building a stronghold mini fortress in sandbox (because one of the funniest things to do in this game is creating and building things up like crashsites and gathering spots, and later on sharing those same maps so the wildlife community can use it as habitat, to populate and include many characters and sex scenes as much as they want to)

creating and including mini decks and mini card games so in-game characters in a tavern table could actually play it would be a great idea but also a very crazy one. But implementing it in the future will not cost more performance stress (as static images of card games do not demand too much from process & memory) during gameplay and, at the same time, it can make the game even more interesting and attrack attention to even more gamers therefore making this project grow more! This is just a brainstorm exercise on new ideas on how to bring new stages of developing more extra creative activities in the game)
 
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NeonThirst

Newbie
Oct 19, 2022
51
93
yes, we need more new settings & places please,
any new sharing recently created content and maps to wildlife community will be extremely welcome,
including new customized presets of the new girl character: Kodiee
Here some Kodiee Animation I am working on. ;)


I will share it and the others when I am happy with them. Right now I always find stuff to improve.

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this is what i was telling you about, i combined all the meshes into 1 mesh cz the original had (group:wall, group celling....) leaving the scene as it was might use all of my pc resources and exporting as fbx will make every part of the combined mesh texturized (able to apply textures in game
meshes used here : mara statue from skyrim
private lounge from open3d
sex sofa from smutbase
hyperbottle smutbase ....
Cool to see some Scenes that aren't that basic anymore.(y)
It is sad that you have to make it one Model rather than separate Parts. I hope in the Future that will be possible so we can Build our own buildings.
 
Last edited:

Super_Nova-

Member
Nov 20, 2019
419
240
its not about fps its about compatibilities and updates, i can play perfectly in the last version of ue5 of wild life, but this one have a lot of bugs and its unstable for most of us, you will need to have yes or yes the top hardware and software to run this, and i say it again, its not about performance or fps thing.

Time to step up my friend.
Thats all i an say.
 

AraKnus

Active Member
Sep 30, 2021
692
798
we could try to use the power of A.I. ChatGPT
to help improve this game and also fixing bugs :cool:
it could also create endless files combining every aspects of character creation hairstyles, colors and other options
to make an entire collections of new presets generated exclusively by A.I. web-tools
 
3.80 star(s) 178 Votes