limesseur

Member
Oct 7, 2019
244
246
"Beast in the Sun" developing by just one person and features commendable gameplay, an average storyline (which, in my opinion, is quite noteworthy for an adult game), diverse exploration across various locations, and a wide array of animations, including very good physics. Having followed the Adeptus Steve team and their work on this project for over six years, I've witnessed their impressive office space and tools.

However, I'm perplexed by the fact that the latest version of the game is replete with rudimentary placeholders and dialogs, lacks a coherent storyline or voice acting, and suffers from a dearth of engaging gameplay. The walking and combat mechanics still fall short compared to the quality of the sex animations. Consequently, I feel compelled to express my dissatisfaction, and I encourage other supporters to do the same.

It seems that the focus has been primarily on creating new characters, most of which the same map with only different textures. They lack personality, voice variations, or meaningful dialogs, rather than enhancing the overall gaming experience. The emphasis on creating more animations raises questions: is this a game or merely a collection of 3D animations?

I could express my frustration with more asshole way, but rest assured, it can't get any worse or more disgraceful than their inability to develop any game in more than six years.
Now I see where you're so confused on why it's taking Wild Life longer to make compared to Beasts in the Sun. BitS uses pre-made assets, it's essentially an asset flip. WL on the other hand is making most of its stuff from scratch with as few pre-made assets as possible. Hell, BitS even uses a font very similar to Elder Scrolls Online in one of the screenshots for mounting a horse.

Asset flips don't take as long to make since they cut out all the modeling and rigging of character models from development, and to make maps it's just like putting Lego pieces together, and there's even tools now that can just generate levels for you, not to mention it's very possible to just find a full pre-made world asset and edit stuff in it like textures to make it "yours".

Also, BitS was not just one person working on it, it's three people working as a team on it. As another also, it seems to be focused on a story only, which of course is going to mean it has more story to it already. WL has a whole sandbox mode in it where you can make your own scenes and worlds to screw around in, and that was the main focus for a while, and at the start actually did have only one person working on it, Steve, which over time grew into a team that are now working towards making WL a high quality game that will be the whole game on release instead of an episodic release like BitS is doing.

Right now, yes, WL is a collection of 3D animations, but it's not just a fucking gallery like you're trying to make it seem. And creating more animations is a bad thing when it's a dedicated group on the team who's job it is to make the animations? Character personalities, yeah I'll give you that one, they could use a little work, but that would require extra time to work on which seems to be against you wanting the "better" game "now".

If you're sooo fucking dissatisfied, then go goon to BitS, which you seem to find oh so much better and you yourself seem to be shilling for like the disgrace that you are.
 

benisfug

Member
Aug 18, 2018
291
852
Now I see where you're so confused on why it's taking Wild Life longer to make compared to Beasts in the Sun. BitS uses pre-made assets, it's essentially an asset flip. WL on the other hand is making most of its stuff from scratch with as few pre-made assets as possible. Hell, BitS even uses a font very similar to Elder Scrolls Online in one of the screenshots for mounting a horse.

Asset flips don't take as long to make since they cut out all the modeling and rigging of character models from development, and to make maps it's just like putting Lego pieces together, and there's even tools now that can just generate levels for you, not to mention it's very possible to just find a full pre-made world asset and edit stuff in it like textures to make it "yours".

Also, BitS was not just one person working on it, it's three people working as a team on it. As another also, it seems to be focused on a story only, which of course is going to mean it has more story to it already. WL has a whole sandbox mode in it where you can make your own scenes and worlds to screw around in, and that was the main focus for a while, and at the start actually did have only one person working on it, Steve, which over time grew into a team that are now working towards making WL a high quality game that will be the whole game on release instead of an episodic release like BitS is doing.

Right now, yes, WL is a collection of 3D animations, but it's not just a fucking gallery like you're trying to make it seem. And creating more animations is a bad thing when it's a dedicated group on the team who's job it is to make the animations? Character personalities, yeah I'll give you that one, they could use a little work, but that would require extra time to work on which seems to be against you wanting the "better" game "now".

If you're sooo fucking dissatisfied, then go goon to BitS, which you seem to find oh so much better and you yourself seem to be shilling for like the disgrace that you are.
Gallery and sandbox mode aren't bad things to have but that's all the game is right now and it's not what they were saying it was going to be 6+ years ago. You can go back through old development posts from 2017-2018 talking about ideas for story, world, and gameplay but it's 2024 and all of those things either don't exist or only exist in rough minimal ways.

I'm not going to downplay the good work they've done on things like character models, animation quality, and scripting because they blow the fuck out of any of their competitors but it seems like those things came at the expense of the "game" part.
 

limesseur

Member
Oct 7, 2019
244
246
Gallery and sandbox mode aren't bad things to have but that's all the game is right now and it's not what they were saying it was going to be 6+ years ago. You can go back through old development posts from 2017-2018 talking about ideas for story, world, and gameplay but it's 2024 and all of those things either don't exist or only exist in rough minimal ways.

I'm not going to downplay the good work they've done on things like character models, animation quality, and scripting because they blow the fuck out of any of their competitors but it seems like those things came at the expense of the "game" part.
Like I said before in other posts, it's now in active development, meaning the game part is right now being worked on. I covered this point already.
 

Mayra

Member
Apr 15, 2018
330
210
Gallery and sandbox mode aren't bad things to have but that's all the game is right now and it's not what they were saying it was going to be 6+ years ago. You can go back through old development posts from 2017-2018 talking about ideas for story, world, and gameplay but it's 2024 and all of those things either don't exist or only exist in rough minimal ways.

I'm not going to downplay the good work they've done on things like character models, animation quality, and scripting because they blow the fuck out of any of their competitors but it seems like those things came at the expense of the "game" part.
I would turn this game into a sort of "life simulator" focused on the sexual part at this point, I don't really know if people care enough about a story or doing quests anymore, maybe adding romances, pregnancy, marriage etc would be a good idea.
 

benisfug

Member
Aug 18, 2018
291
852
Like I said before in other posts, it's now in active development, meaning the game part is right now being worked on. I covered this point already.
As far as I knew it was always in active development and they were always working on the game part, otherwise I don't know what all those old test builds and development blog posts were for. Or those big fat stacks of cash they've been raking in for years.
 

Purple_Heart

Well-Known Member
Oct 15, 2021
1,949
3,324
Right now, yes, WL is a collection of 3D animations, but it's not just a fucking gallery like you're trying to make it seem.
What does this even mean? In one sentence you admit it is a collection of 3d animations but in the next sentence you say it is not just a "fucking gallery". Why are you contradicting yourself this much? What else is there? It literally is just a "fucking gallery". Did you even "play" the "game" before writing this? There is NOTHING else to do.

Like I said before in other posts, it's now in active development, meaning the game part is right now being worked on. I covered this point already.
Oh so those parts are ONLY now in active development? Meaning, they were not in active development before at any time for 7+ years, even though they were advertised/promised foreever ago? Why are shills like this?
 
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limesseur

Member
Oct 7, 2019
244
246
There's no point in arguing any more with the people who only want to shit on the game without considering were the game is now, who only want to have something to jerk off to now and then probably forget about after a few months when the next big game comes along and they do the same there.

I'm ignoring anyone that just complains about the game or comes after me for something I post, and I hope others will just do the same so this thread doesn't get filled up with those arguments. Devs, next time you step in and discuss those things, get a PR team or something.
 

SortaLewd

Member
Feb 26, 2019
351
491
What does this even mean? In one sentence you admit it is a collection of 3d animations but in the next sentence you say it is not just a "fucking gallery". Why are you contradicting yourself this much? What else is there? It literally is just a "fucking gallery". Did you even "play" the "game" before writing this? There is NOTHING else to do.


Oh so those parts are ONLY now in active development? Meaning, they were not in active development before at any time for 7+ years, even though they were advertised/promised foreever ago? Why are shills like this?
Brother in Christ are you legitimately trying to argue Wild Life is literally just a gallery with clips of sex? The entire sandbox mode doesn't exist? The content created using sandbox tools doesn't exist? The WIP story mode doesn't exist?

I get people being impatient and tired of waiting, but come on now. If it was just a scene viewer like you're claiming I honesty question the sanity of some people that keep returning to this thread that chooses to follow this game instead of just watching porn somewhere else.

Being disingenuous doesn't make the game progress any faster. If folks are shitting on devs, atleast make it about actual problems with the game currently and not made up bs. It's one thing to not like sandbox, but to try to act like it doesn't exist to make it seem like the game has less content/features overall makes your argument weak, especially when there are people posting user made content using sandbox in this very thread every few days. Hell there's even a community server specifically for sharing sandbox content.

If some of you guys are to the point you have to create issues to justify raging at the game, maybe it's time to take a step back and look at other games for a while.
 
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Purple_Heart

Well-Known Member
Oct 15, 2021
1,949
3,324
Brother in Christ are you legitimately trying to argue Wild Life is literally just a gallery with clips of sex?
Are you legitimately trying to argue Wild Life is more than "just a gallery with clips of sex"?

The entire sandbox mode doesn't exist?
What do you think majority of people do in this so called "sandbox" mode? They just watch "clips of sex" then close the so called sandbox mode and the game.

And what "sandbox mode" does anyway? Why is it even called a sandbox? I've played games that had "sandbox" modes that allowed me to freely do whatever the fuck I wanted to do in the game. What does "sandbox mode" do in this so called game? It allows you to walk(WOHOOO!), it allows you to put different clothes on characters(OMG BEST GAEM EVR!!!!11!!) and it allows you to place sex animations here and there(TOOOTALLY DIFFERENT THAN A 3D ANIMATION VIEWER). Oh and it also allows you to put down a few assets and light sources so you can pretend you are playing a very shitty version of minecraft. And you call this "content"? If this is called content the first version of minecraft actually had more sandbox content than this game BY FAR. And by first I really mean it, alpha, beta, demo, early access or whatever they were called at that time.

The WIP story mode doesn't exist?
"story mode" was a WIP from the beginning of this project, it is still a WIP. Even after 7+ years of development time it might as well not even exist anymore and nothing of value would be lost.

The content created using sandbox tools doesn't exist?
These so called "content" aren't even worth spending more than 10 minutes playing them. Actually "playing" might be the wrong word. It is more like watching an interactive movie game made by sony except waay more shittier.
 
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AdeptusSteve

Member
Game Developer
Jun 9, 2017
177
1,272
get a PR team or something
Nah im good, PR teams cost money and that money is much better invested in active development. Also PR teams more often than not just make the entire public communication feel very corporate and disconnected. There is certain areas of community interaction I much rather do personally.




Shame about the story etc, but I'd never play it
Thats totally alright buddy. Thats why we have sandbox AND story mode so more people can enjoy Wild Life the way they want :)
 

Abram Valeri

Newbie
Feb 6, 2023
19
6
Thats totally alright buddy. Thats why we have sandbox AND story mode so more people can enjoy Wild Life the way they want :)
Exactly. I don't even mean to sound dismissive, it has the best animation of any game of its type. I look forward to updates.
 
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jteet61

New Member
Jan 8, 2020
7
4
like a majority of other kickstarter porn games they should just make a modders resource instead and let others finish the game for them
 

coomersjob

Newbie
Sep 8, 2023
24
7
can anybody help me and link a bunch of good presets and sandbox saves now that there are over a thousand tabs and looking for one is nearly impossible?
 

Manboy1985

Newbie
Jul 24, 2021
92
45
So im sure it's a problem on my end, but I have tried 3 times now to download and I'll get to about 11gb and the download fails.... super frustrating
 

hakarlman

Engaged Member
Jul 30, 2017
2,114
3,318
Brother in Christ are you legitimately trying to argue Wild Life is literally just a gallery with clips of sex? The entire sandbox mode doesn't exist? The content created using sandbox tools doesn't exist? The WIP story mode doesn't exist?

I get people being impatient and tired of waiting, but come on now. If it was just a scene viewer like you're claiming I honesty question the sanity of some people that keep returning to this thread that chooses to follow this game instead of just watching porn somewhere else.

Being disingenuous doesn't make the game progress any faster. If folks are shitting on devs, atleast make it about actual problems with the game currently and not made up bs. It's one thing to not like sandbox, but to try to act like it doesn't exist to make it seem like the game has less content/features overall makes your argument weak, especially when there are people posting user made content using sandbox in this very thread every few days. Hell there's even a community server specifically for sharing sandbox content.

If some of you guys are to the point you have to create issues to justify raging at the game, maybe it's time to take a step back and look at other games for a while.
Sandbox is indeed a Scene Viewer, because 99% of the functionality is in EDIT MODE, that means you're constructing a scene, and when you finish constructing the scene, you VIEW it by exiting edit mode. The entire premise is built around creating a scene, then viewing it; hence, a scene viewer; Sandbox is indeed still a Scene Viewer.

In order for it to be a sandbox, it needs basic gameplay features. I would list them, but I've done it so many times in the past 3-4 years, and ICCH_HOW just ignores it and instead adds really bizarre niche features; trying to force everyone to code, but you can't code and jack off at the same time, and he doesn't understand that. He never bothers adding basic gameplay features that would appeal to 99% of players who just want to jack off. Adeptus Steve can't even figure out how to create a basic system so the sex animations are not baked into the furniture;

EDIT: Here are the basic gameplay features, this is the core.
WILD LIFE DEVS: if you want to prevent baking furniture into a sex animation, do this:
1. Streamline Character Data Types into one type
[Play Mode]
2. Posses Max; invite Maya and Bol into a party.
3. Universal Pose Menu shows available sex animations based upon the state of the party and the NPC's
- Example, if Max, Maya and Bol are in a party, and they are all standing around, the universal pose menu will show animations based upon their STANDING state,and whether or not an NPC is set to PARTICIPANT or OBSERVER within the party. They already have most of this functionality done with the Add Character data type
- Example, if Max, Maya and Bol are in a party, and you press E on a bed Furniture, it needs to check to see if an NPC in a party is set to PARTICIPANT or OBSERVER, if Max and Maya are PARTICIPANTS, then pressing E on bed furniture will result in max & maya sitting on the bed as a paired animation prelude, then the universal pose menu shows all available compatible sex animations for that bed based on max & maya skeletal pairing. Meanwhile, BOL is set to OBSERVER, so he will stand and watch the action. This sets the stage for rapid partner swapping. If you possess BOL, it will show all available animations based upon his SOLO OBSERVER state, so he can smoke, jack off, dance, whatever. IF you possess Maya, and she's sitting on a bed with Max in a paired animation, it shows all compatible bed sex animations. If you possess BOL again, the universal pose menu shows all animations compatible with BOL being solo. Get it? If ICCH_HOW & Adeptus Steve could take 2 minutes to just read and comprehend this, they'll see it's a very, very efficient, basic gameplay system; based on the design from other porn game products. I'm not just pulling this shit out of my ass, like ICCH_HOW constantly does, my advice is based on hard data.

The above is an example of basic gameplay, if the game was open source, I could add the above features for FREE. I could then perform mouse and key optimization, so you can do things as fast as possible with ONE HAND, so your other hand can play with your dick or vagina, lol.
 
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lg123

New Member
Dec 11, 2018
14
20
Sandbox is indeed a Scene Viewer, because 99% of the functionality is in EDIT MODE, that means you're constructing a scene, and when you finish constructing the scene, you VIEW it by exiting edit mode. The entire premise is built around creating a scene, then viewing it; hence, a scene viewer; Sandbox is indeed still a Scene Viewer.

In order for it to be a sandbox, it needs basic gameplay features. I would list them, but I've done it so many times in the past 3-4 years, and ICCH_HOW just ignores it and instead adds really bizarre niche features; trying to force everyone to code, but you can't code and jack off at the same time, and he doesn't understand that. He never bothers adding basic gameplay features that would appeal to 99% of players who just want to jack off. Adeptus Steve can't even figure out how to create a basic system so the sex animations are not baked into the furniture;

EDIT: Here are the basic gameplay features, this is the core.
WILD LIFE DEVS: if you want to prevent baking furniture into a sex animation, do this:
1. Streamline Character Data Types into one type
[Play Mode]
2. Posses Max; invite Maya and Bol into a party.
3. Universal Pose Menu shows available sex animations based upon the state of the party and the NPC's
- Example, if Max, Maya and Bol are in a party, and they are all standing around, the universal pose menu will show animations based upon their STANDING state,and whether or not an NPC is set to PARTICIPANT or OBSERVER within the party. They already have most of this functionality done with the Add Character data type
- Example, if Max, Maya and Bol are in a party, and you press E on a bed Furniture, it needs to check to see if an NPC in a party is set to PARTICIPANT or OBSERVER, if Max and Maya are PARTICIPANTS, then pressing E on bed furniture will result in max & maya sitting on the bed as a paired animation prelude, then the universal pose menu shows all available compatible sex animations for that bed based on max & maya skeletal pairing. Meanwhile, BOL is set to OBSERVER, so he will stand and watch the action. This sets the stage for rapid partner swapping. If you possess BOL, it will show all available animations based upon his SOLO OBSERVER state, so he can smoke, jack off, dance, whatever. IF you possess Maya, and she's sitting on a bed with Max in a paired animation, it shows all compatible bed sex animations. If you possess BOL again, the universal pose menu shows all animations compatible with BOL being solo. Get it? If ICCH_HOW & Adeptus Steve could take 2 minutes to just read and comprehend this, they'll see it's a very, very efficient, basic gameplay system; based on the design from other porn game products. I'm not just pulling this shit out of my ass, like ICCH_HOW constantly does, my advice is based on hard data.

The above is an example of basic gameplay, if the game was open source, I could add the above features for FREE. I could then perform mouse and key optimization, so you can do things as fast as possible with ONE HAND, so your other hand can play with your dick or vagina, lol.
I think ostim from skyrim does a system similar? Been a while.

Anyway, this thread has turned fairly disheartening overall. Its getting almost personal to some people and that should be the queue for users to step away for a few months (years) and move on. I would hazard a guess that steve would rather not take certain peoples money if it means less of... whatever this thread has become.

example;

Get it? If ICCH_HOW & Adeptus Steve could take 2 minutes to just read and comprehend this, they'll see it's a very, very efficient, basic gameplay system
From the outside looking in, everything is very easy and efficient. I imagine if you had some how pulled off reverse engineering the demo, you might look at what you're saying here and realizing you're off the mark... or you could be right, only steve knows. Point is though, you and I don't know how this is all stitched together, and whether or not its held on with paper clips, or that they're working on "under the hood" stuff now so that implementing features/gameplay/animations that all work together take far less time - building up to streamline future production.

I'm seeing some new names point out what I've stated as shortcomings in wildlife and if 2024 ends up looking like 2022 and 23 level of development, I'd expect that to continue.
 
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SortaLewd

Member
Feb 26, 2019
351
491
Sandbox is indeed a Scene Viewer, because 99% of the functionality is in EDIT MODE, that means you're constructing a scene, and when you finish constructing the scene, you VIEW it by exiting edit mode. The entire premise is built around creating a scene, then viewing it; hence, a scene viewer; Sandbox is indeed still a Scene Viewer.

In order for it to be a sandbox, it needs basic gameplay features. I would list them, but I've done it so many times in the past 3-4 years, and ICCH_HOW just ignores it and instead adds really bizarre niche features; trying to force everyone to code, but you can't code and jack off at the same time, and he doesn't understand that. He never bothers adding basic gameplay features that would appeal to 99% of players who just want to jack off. Adeptus Steve can't even figure out how to create a basic system so the sex animations are not baked into the furniture;

EDIT: Here are the basic gameplay features, this is the core.
WILD LIFE DEVS: if you want to prevent baking furniture into a sex animation, do this:
1. Streamline Character Data Types into one type
[Play Mode]
2. Posses Max; invite Maya and Bol into a party.
3. Universal Pose Menu shows available sex animations based upon the state of the party and the NPC's
- Example, if Max, Maya and Bol are in a party, and they are all standing around, the universal pose menu will show animations based upon their STANDING state,and whether or not an NPC is set to PARTICIPANT or OBSERVER within the party. They already have most of this functionality done with the Add Character data type
- Example, if Max, Maya and Bol are in a party, and you press E on a bed Furniture, it needs to check to see if an NPC in a party is set to PARTICIPANT or OBSERVER, if Max and Maya are PARTICIPANTS, then pressing E on bed furniture will result in max & maya sitting on the bed as a paired animation prelude, then the universal pose menu shows all available compatible sex animations for that bed based on max & maya skeletal pairing. Meanwhile, BOL is set to OBSERVER, so he will stand and watch the action. This sets the stage for rapid partner swapping. If you possess BOL, it will show all available animations based upon his SOLO OBSERVER state, so he can smoke, jack off, dance, whatever. IF you possess Maya, and she's sitting on a bed with Max in a paired animation, it shows all compatible bed sex animations. If you possess BOL again, the universal pose menu shows all animations compatible with BOL being solo. Get it? If ICCH_HOW & Adeptus Steve could take 2 minutes to just read and comprehend this, they'll see it's a very, very efficient, basic gameplay system; based on the design from other porn game products. I'm not just pulling this shit out of my ass, like ICCH_HOW constantly does, my advice is based on hard data.

The above is an example of basic gameplay, if the game was open source, I could add the above features for FREE. I could then perform mouse and key optimization, so you can do things as fast as possible with ONE HAND, so your other hand can play with your dick or vagina, lol.
Honestly it sounds like you're missing the point of sandbox. What you're saying is the equivalent of booting up a blank scene in Virt-a-mate and expecting content to be laid out for you. That isn't how it works, it has to be made and put together first. In sandbox you start off with a clean slate(unless you're downloading someone else's scene much like VaM) and you shape the scene how you want it yourself. It isn't Minecraft creator mode where you're essentially playing base game with everything freely available, you literally make the content yourself. There are examples of that here and in the sandbox channels talking about how to approach and incorporate different things into scenes to give it more life, just like how there are hundreds of plugins and discussions in VaM to give scenes life.

That doesn't change sandbox into a "viewer" either. Another older game that comes to mind is the sandbox mode in Playstation's Little Big Planet. Sandbox worked very similar there as well. Would you also call that scene viewer?
 

SortaLewd

Member
Feb 26, 2019
351
491
Are you legitimately trying to argue Wild Life is more than "just a gallery with clips of sex"?


What do you think majority of people do in this so called "sandbox" mode? They just watch "clips of sex" then close the so called sandbox mode and the game.

And what "sandbox mode" does anyway? Why is it even called a sandbox? I've played games that had "sandbox" modes that allowed me to freely do whatever the fuck I wanted to do in the game. What does "sandbox mode" do in this so called game? It allows you to walk(WOHOOO!), it allows you to put different clothes on characters(OMG BEST GAEM EVR!!!!11!!) and it allows you to place sex animations here and there(TOOOTALLY DIFFERENT THAN A 3D ANIMATION VIEWER). Oh and it also allows you to put down a few assets and light sources so you can pretend you are playing a very shitty version of minecraft. And you call this "content"? If this is called content the first version of minecraft actually had more sandbox content than this game BY FAR. And by first I really mean it, alpha, beta, demo, early access or whatever they were called at that time.


"story mode" was a WIP from the beginning of this project, it is still a WIP. Even after 7+ years of development time it might as well not even exist anymore and nothing of value would be lost.


These so called "content" aren't even worth spending more than 10 minutes playing them. Actually "playing" might be the wrong word. It is more like watching an interactive movie game made by sony except waay more shittier.

I'm on mobile so cant section things properly so will just speak in a blurb and elaborate later if needed.

Yes, WL is more than a gallery where you essentially watch mp4s. Again, being disingenuous helps no one. It doesn't propel the game forward. It doesn't make the devs work faster. It doesnt benefit anyone whatsoever. The devs alone have shared a few example sandbox builds of their own just messing around with things, one being a recreation of Pong and another being a N64 Mario map you could playthrough.

Now, normally I wouldnt fault you for not knowing this because they were shared in the discord server where it could have been missed easily, but you post enough in this thread to have seen the kinds of things people share made from sandbox, so you're likely aware of some of the things it's capable of. You're just downplaying the work that has gone into Sandbox to make it seem like the devs have been playing with Patron money all these years with nothing to show for it.


Sandbox is called sandbox because it's literally a sandbox. You know, like the box full of sand that mainly children play with to construct sand structures and whatnot? Same idea here. Sandbox starts off with a flatbed of sand/clean slate and users construct whatever they want.

Open world sandboxing is also a thing obviously, but it's different from a sandbox.

You have also been told this, but Sandbox took priority over the story mode for a while, but now the story mode is the main focus. There were patreon posts about this, posts from the devs about this, members sharing this info aswell, but you will likely continue complaining about it so pointless to go back and forth on that.

And lastly, people can feel however they want about the various pieces of usermade content. The point is sandbox is serving its purpose by allowing people to make said content and share it with others.
 
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hakarlman

Engaged Member
Jul 30, 2017
2,114
3,318
Your statements are conflicting. Let's simplify.

That isn't how it works, it has to be made and put together first.
1. Yes. For example, you control Max and invite NPC to a party; putting a group together.
2. Then in EDIT MODE, you would drag out a Bed Furniture Prop.
3. In PLAY MODE, You can press E on the bed, to use it for sex animations.

In sandbox you start off with a clean slate(unless you're downloading someone else's scene much like VaM) and you shape the scene how you want it yourself.
Yes, in my post, this is exactly what I explained. You drag out a bed furniture prop in EDIT MODE, then IN PLAY MODE, you can run the character to the bed, press E on it to have solo or paired sex animations on the bed. This eliminates the problem of baking furniture into a sex animation. This is a true sandbox when you can actually play it.

Yes It isn't Minecraft creator mode where you're essentially playing base game with everything freely available, you literally make the content yourself.
In gaming, it's popular to control a character and press E on furniture to trigger animations, and to be presented with a list of sex animations based upon that sitting state.

This is basic gameplay, and basic gameplay can reach the widest possible audience, because it's simple and fast to get to the sex.

There are examples of that here and in the sandbox channels talking about how to approach and incorporate different things into scenes to give it more life, just like how there are hundreds of plugins and discussions in VaM to give scenes life.

That doesn't change sandbox into a "viewer" either. Another older game that comes to mind is the sandbox mode in Playstation's Little Big Planet. Sandbox worked very similar there as well. Would you also call that scene viewer?
I want basic gameplay. You're trying to argue that Sandbox shouldn't have basic gameplay, but I strongly disagree.

BASIC GAMEPLAY
[EDIT MODE]
1. Add Max, Add Maya
2. Add Bed Furniture Prop
[PLAY MODE]
3. Posesss Max
4. Invite Maya to Party.
5. Press E on Bed.
6. Choose bed sex animations from universal pose menu.

See, how easy that is? That's basic gameplay, it allows players to quickly get to the fapping without the need for CODING, which you seem to be advocating for. This basic gameplay makes all the sex animations more accessible in the simplest possible manner, instead of the complex nightmare the sandbox; scene viewer, currently is.

ICCH_HOW and Adeptus Steve don't understand basic gameplay + accessibility, and they don't realize people are using their product jack off; hence why there is no click/key optimization of any kind, so fapping, while trying to get what you want done, is extremely tedious with a bloated click count.

If the game was open source, I'd fix all this. You'd still have what you want, I'd get what I want, which is just basic gameplay, lol. This is why I playfully make fun of them, because they have no clue what they're doing with the sandbox, I've never seen anyone neglect basic gameplay so severely after so many years, it's nuts.

In "sandbox", Maya literally cannot sit in a god damn chair through basic gameplay after all these years, do you know how insane that is?
 
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