- Feb 26, 2019
- 351
- 491
However, CL is a game, and it's already pretty clear what it will be like on release. Absolutely nothing is unclear about WL, not even a concept is emerging yet. This is exactly what is just a collection of assets and tools for them.
I just want to understand in which direction the developers are developing their project, but it seems to me that they themselves no longer understand. Or they realize that they are not coping with the development, and imitate some kind of activity. Why don't they hire a coder to fix basic things for them?
I like this project, I like how some things are implemented, I'm not a hater or a whiner, but from build to build I only see how three new placeholders were added to the map, new "characters" and clothes to them. It feels like the development of this game is in chaos. A lot of assets, animations, models are being made, but the basis, the concept on which all these things are planted is missing
I haven't played CI since it switched to UE5, but I did play the most recent UE4 build before the switch and the content there outside of the porn was like a further developed version of what WL has to offer. They have combat and quests that looks and feels much more fleshed out than WL's for sure, but I wouldn't say it feels leaps ahead of WL. I just think it comes down to both developers choosing to focus different things. To be frank, Carnal Instinct is lacking quality wise with the actual porn. They used fixed camera angles to reduce the work load of animating and doing body physics. Subverse did the same thing. They focused more on the gameplay/story than the porn quality and caught a decent amount of criticism for it.
Each game has their strengths and will likely improve with time. Carnal Instinct and Subverse has a good chunk of quality content with porn, Wild Life has a bunch of quality porn but lacks in actual content, but unlike the others, WL offers Sandbox that allows users to make and share their own content in the meantime.
I think the quests in WL feel less cohesive because everything still feels and looks WIP if that makes sense, but then again they are still WIP and the devs have made that apparent so it's hard to fault them for that, in my opinion at least.