hypermodule

Newbie
Jan 28, 2023
22
27
This is directed directly to you Steve.

When are you guys going to fix the lighting bug with certain hair styles, which causes them to change colour/shimmer when viewed at a certain angle?
This bug first appeared after the switch to UE5 and hasn't ever been addressed (at least to my knowledge).
I can't answer for Steve, and I don't mean to imply that it's not a problem, but I just want to let you know of a workaround for this: On the light source you have to enable "cast shadows". If it's light from a torch, you have to disable "use light" on the torch. (You can place a normal point light on the torch if you want and then set it to cast shadows.) This fixes the problem (but comes with a performance impact).

(IIRC the problem is caused by the light being reflected off the dome of the character's head if shadows are disabled, thus illuminating the hair from the inside.)
 
Nov 1, 2018
15
24
Rtx 4070 super or Rx 7800 xt for this game? leaning towards RTX since i want to use ray tracing too. if anyone has these gpus how well do they perform
Don't buy any GPU manufactured by AMD, I made this mistake, I regret it.
Even if AMD has produced a small little part of your GPU, do not buy it. Do not. Especially for UE5.

DO NOT.

Just my 2 cents, go for NVidia.

Mark my words.
 
Last edited:

PButts

Newbie
Feb 5, 2020
17
35
Don't buy any GPU manufactured by AMD, I made this mistake, I regret it.
I've been Nvidia-free and Intel-free since 2012 and I haven't regretted it for a moment. I'm using a 7900 XTX right now and even use it with RT and CUDA workloads thanks to ZLUDA.
Learn to handle hardware better for yourself, because whether you want to believe it or not AMD GPUs are perfectly fine. Most of the problems these days come from Windows itself doing weird shit behind the scenes, not the AMD drivers themselves. Not to mention for price for what you're getting in the end is significantly more accessible and given that RT is a performance killer and people default to upscaling anyway, something AMD can do as well.

Polaris was great and many people still use them, Vega is a weird entry that flopped but realistically isn't bad but you have to know what you're doing and many are still quite happy with them (miners love them), Navi1/2/3 are all fantasitc entries but the lack of midrange is annoying.
Anyone complaining about Vega gets a pass though since those counter-intuitively perform better undervolted and power starved which is honestly a tinkerer's dream but a random consumer's buyer's remorse.

Source: I work in game development and I'm tired of hearing it

Edit: Dont think I'm saying AMD is perfect either because I'm not
 
Last edited:
  • Like
Reactions: Foost

modine2021

Member
May 20, 2021
381
1,283
I would go with an Nvidia card since those have had less issues with Unreal Engine 5 so far.



This is possible, e.g. using these instructions provided by a user on the official WL discord:

Create a .bat script which sets the path you want:

Code:
@echo off
set SAVEFOLDER="D:\MY_FOLDER"
set LOCALAPPDATA=%SAVEFOLDER%
set localappdata=%SAVEFOLDER%
set USERPROFILE=%SAVEFOLDER%
set userprofile=%SAVEFOLDER%
"C:\WildLife\Windows\WildLifeC.exe"
Save this as .bat and then run the .bat file.

(Change D:\MY_FOLDER to be the path you would like to act as %localappdata% for the game, and change C:\WildLife\Windows\WildLifeC.exe to your WildLife executable path.)
thanks my friend. work beautifully :cool: think this will work with other games?
 
  • Like
Reactions: hypermodule

Purple_Heart

Well-Known Member
Oct 15, 2021
1,959
3,337
I don't know why all textures looks like this:

View attachment 3477881
I know of several reasons why this could be happening. Pick whatever reason you find most logical:
  • "inexperienced developer"
  • "small indie developer"
  • "game development is not easy"
  • "not enough funding"
  • "because map is currently being reworked for the millionth time"
 

Sasek

Newbie
Aug 2, 2017
29
23
I know of several reasons why this could be happening. Pick whatever reason you find most logical:
  • "inexperienced developer"
  • "small indie developer"
  • "game development is not easy"
  • "not enough funding"
  • "because map is currently being reworked for the millionth time"
You know, if every game here had an FAQ section, I wouldn't ask "stupid questions". Going through 1000 pages to find the answer I am looking for is not easy, but I have tried.

Anyway, this answer I guess should be enough, a least for now. ;)
 

hypermodule

Newbie
Jan 28, 2023
22
27
I've got 32 GB RAM and SSD and RTX4080 and I don't know why all textures looks like this:
That's not an issue on your end; it looks like that for everyone. It's a placeholder mesh, and the story map is currently full of them. :(

Personally I'm only interested in Wild Life for its sandbox feature, so I'm not bothered by it. But I think it gives new players a very bad impression. I have previously suggested that the devs add a note about this when entering the story mode, but they never implemented that even though its a very common question for new players. :(
 
Last edited:

Purple_Heart

Well-Known Member
Oct 15, 2021
1,959
3,337
You know, if every game here had an FAQ section, I wouldn't ask "stupid questions". Going through 1000 pages to find the answer I am looking for is not easy, but I have tried.

Anyway, this answer I guess should be enough, a least for now. ;)
I don't know why you thought I was implying you asked "stupid questions" but I'll tell you about a useful feature this site has. It is about the searchbar on top right corner. With default settings it isn't very useful but you can change an option in your profile settings to make it sort search results by newest which should make it more convenient to use ;)
 
  • Like
Reactions: hypermodule

AdeptusSteve

Member
Game Developer
Jun 9, 2017
177
1,286
I have previously suggested that the devs add a note about this when entering the story mode, but they never implemented that even though its a very common question for new players.
Hmm good point actually. I guess I was hope for more common sense in the people. In the end if we add that there would still be people who dont read that and then after a few releases its obsolete anyway. To be completely honest im fine with some people making these complaints because I know we are working on that and things will be looking better and better as we progress. One thing we are doing is to make a little behind the scenes video specifically about level development and why things look how they look now.
 
  • Like
Reactions: he_found_you
3.80 star(s) 178 Votes