I totally agree with your opinion, this kind of development option is only suitable for early alpha version to show the prototype to players and possible patreons. But the game is already 7 years old, and as I correctly understood the developer moved to UE5, only how to see all these graphical innovations? Let's say lumens, foliage, AO and so on)You must be registered to see the links, essentially it's a rough draft of the level layout because adding loads of detail before your level design is finalised is likely to be wasted effort when changes are expected in later iterations.
Not sure if I agree with its widespread use in an early access model, given that the idea is to produce frequent shippable builds, but then tbh the alternative isn't exactly a great idea from a development perspective either. If you want a better of idea of what they're aiming for try the Steam demo, if you want a polished and playable game you'll need to wait a year or two at least.
Hm. Most likely your grandchildrenprobably not for myself, but for my future children![]()
The game folder takes up at least 24GB of space for me. Perhaps you're running out of free space? If not, I've no clue.Having a hard time extracting the latest version of the game. I keep getting a data error. Anybody else having this problem?
Answer to the first question is probably no and to the second one, yes.Hi,
Is there a mod or something to apply any animation/sex animation to any skeletons/meshs ?
and is there a way to change size (to do some weird fantasy shit like goblins) ?
Thx dude, I already tried the general scale but that was a total mess (mostly legs and breasts). But I will check the size for body parts, it seems quite cool to be able to edit that !Answer to the first question is probably no and to the second one, yes.
Changing size is quite easy through "scale" function in editor (activated by "Tab" in sandbox mode).
Latest version also allows changing size of most body parts as in this example, where Koodie has much puffier pussy than the original version. It works via editing "bones" in the side menu of model.
Scaling ruins breasts and legs but there is easy solution for that. Just move some slider for the size of body parts (breast, butt, thighs) and model automatically corrects itself.Thx dude, I already tried the general scale but that was a total mess (mostly legs and breasts). ...
yes please, (agreed) we urgently need more new shey presetsguys can you share hot shey presents?
Where i can find more maps?
Nice screenshots, but the more screenshots I see of this game the more I wish the devs would have opted into a proper character creation. At this point after following WL for some years, I've noticed a lot of the female human characters have similar faces, and it's getting old seeing similar faces. The characters themselves look nice, but the customization options don't offer enough to make them feel diverse.It's been a while, might as well post some goodies..
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well there's the basics of custom animations sure, but you can also make your own mechanics and events, basically you can make a wide range of interactive games if you wanted to.Custom contant as in watch poses. I've seen people use WL to make images/short clips for their porn story/game.
But lets not forget that this is supposed to be a GAME.
hey!!!It's been a while, might as well post some goodies..
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Will these be shareable?Here's what you can do with Bone Controllers btw...
(work with offsets instead of objects if you want to apply emotes though)
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