6451 objects. Some of you might know the game "BoneTown".
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Well, I got the idea from that game to create Ron's Tower in this game too, it took me a lot of time and effort, and yeah, a lot of objects too... I started creating the map long before the update that contains the octagon object, so that's why the objects number are so high
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
anyways, I think it's time to share with you. Might be some updates too on this project. Well it's not the same bulding, not the best, but almost, and a little bit more.
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I'd call it: Ron's Tower Expanded. Still missing some elements, but playable, so enjoy!
Some photos:
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Once you loaded the map, turn around and use the teleport stone to enter the tower.
-What it contains:
-More than 100 unique character presets(only humans)
-Trigger zones, to reduce lagg
-BoneTown music
-Video system, switch on/off TV
-Opening doors
-Optional wall art, you can easily disable them by deleting the group : Wall Tapestry. Default: On.
Main floor zone can be laggy... contains lot of npcs and objects like 65...Object list is a mess..
![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I didn't have time to set them in gropus but if you're up to it and want to change anything you're feel free to.