- Oct 15, 2021
- 2,574
- 4,169
You'd stick to playing rpgm games with that pc? Lmao. That graphics card(rtx 2080) is still capable of playing latest games at a consistent 60fps, high settings. And i9 9980HK isn't bad by any means.I would stick to Ren'Py and RPGM games with that.
It has nothing to do with knowing "how to use" it. It is all about expectations, and they are set by developers themselves.Let me get this straight, because YOU don't know how to use it properly the sandbox mode is not a sandbox? Seems like a pebkac issue honestly.
Most fps and tps games(like crysis and deus ex:hr games) have sandbox maps. Most stealth games(like dishonered, splinter cell and hitman games) have sandbox maps. All simulation games(that I know of, like Sims) have sandbox maps. All building/management focused games (like tropico games and two point hospital) have sandbox maps. All strategy and tower defense games (like the riftbreaker, age of empires and red alert games) have sandbox maps.
When you advertise your game as "an open world rpg" people expect "sandbox" with gameplay like those ones I've written above. Not fucking minecraft but worse in every way except animations kind of sandbox.
Credits usually don't mean anything other than "they helped in someway" when it comes to indie games. I've seen some developers who put names of people just because they gave them an idea.Hate to break it to you but they employ like 20+ people per credits (credited over 30 people but not everyone are monthly employees). 130k+ per month isn't much for business to operate on that scale. So if you think this as lets collect money so lead can make big bank it's certainly not the case in this case lol. It's not a project of 2-3 people.
And you said it yourself, not everyone are "monthly employees". So unless you know for sure how many people actually works on this game there is no way to determine if 130k+ per month is only going to the pockets of a few greedy people or 20-30 real employees like you are suggesting.
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